1st offense of killing civie:
1) Brit Immobolized in place for 15 seconds (maybe while sound effect of sergeant going off on them is played)
2) +60 seconds respawn
2nd offense of killing a civie:
1) Brit drops dead in place (to symbolize being taken off the front lines and back to HQ)
2) +120 sec respawn time
This would reset with each new life. So they would go back to first offense when killed etc.
One caveat, is it possible to mod it so that civies that are in a certain proximity to (i.e. collaborating with, assisting, running with) terrorists would be open targets and fair game???
Another Civie punish idea
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OverwatchX
- Posts: 258
- Joined: 2005-07-10 20:53
Another Civie punish idea
Last edited by OverwatchX on 2008-03-13 01:33, edited 2 times in total.
Realism and fun aren't mutually exclusive.
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hgl_420_division
- Posts: 22
- Joined: 2007-11-06 04:47
I did not played any Insurgent map in v0.7 yet. But I like your ideas.JohnDoeGamer wrote:1st offense of killing civie:
1) Brit Immobolized in place for 15 seconds (maybe while sound effect of sergeant going off on them is played)
2) +60 seconds respawn
2nd offense of killing a civie:
1) Brit drops dead in place (to symbolize being taken off the front lines and back to HQ)
2) +120 sec respawn time
This would reset with each new life. So they would go back to first offense when killed etc.
One caveat, is it possible to mod it so that civies that are in a certain proximity to (i.e. collaborating with, assisting, running with) terrorists would be open targets and fair game???
I like 2nd ideas!But people would cry about this..... It's a good ideas but I'm not sure if the gamer want that much realism in PR.
2nd offence would be better something like
1) drop dead after Brit killed 2 or 3 civie during his "life"
2) 30 or 45sec each civie kille
