The bad thing is, as has been pointed out, that in close quarters it seems a bit severe, especially since you can suppress yourself, a point which I don't fully understand. Keeping a squad pinned with a 50cal is sweet, however, sneaking up on someone and letting it rip only to be blinded by your own shots doesn't.
SO I suggest that the blurriness effect from 0.7 be used instead of the current effect for close quarters. I've seen the post saying that they want the effect to only work on bullets that travel 20m, however, the blurry effect would still allow you to know how close shots are to hitting you during close range and would you to make some someone still keeps their head down to a limited extent, but would also allow you to see what is going on and fight back up close.
I think it's a great idea.



