50 cal sights on hummer

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Post Reply
HybridX
Posts: 57
Joined: 2008-02-29 16:47

50 cal sights on hummer

Post by HybridX »

Well m fairly happy with the update but im shocked and annoyed the rear sight on the hummers 50 cal STILL hasnt been fixed.... its purely impossible to see where your shooting unlike on insurgent truck/vodnik.. etc
burghUK
Posts: 2376
Joined: 2007-10-18 13:33

Post by burghUK »

its cos people like you and me don't have super computers and can't run graphics high enugh to see the sights properly.

they should be fixed so they are visible with low graphics.
$kelet0r
Posts: 1418
Joined: 2006-11-15 20:04

Post by $kelet0r »

on high detail the M2 sight is the best quality HMG ironsight by far, although I remember how horrible it was on my old computer
Antonious_Bloc
Posts: 348
Joined: 2007-11-20 05:57

Post by Antonious_Bloc »

What's wrong with it? It's got a good aiming pin for it, what else do you need? Optics?
Image
SethLive!
Posts: 1582
Joined: 2007-02-10 22:46

Post by SethLive! »

whats wrong with it?

can you show me what you mean with a screenshot or something?
Image
Someone please tell me that the above is irony.
Or I'll rip my own eyes out with a sardine.
-[R-Mod] Masaq
Deadfast
Retired PR Developer
Posts: 4611
Joined: 2007-07-16 16:25

Post by Deadfast »

Just put your geometry on Medium. No notable performance decrease and the problem should be gone ;-) .
gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Post by gazzthompson »

SethLive! wrote:whats wrong with it?

can you show me what you mean with a screenshot or something?
on low gfx its a solid triangle and impossible to see through, though u can just use the tracers to adjust fire, or do what i do and put geometry on med and u can see em.
AtlantaFalcons
Retired PR Developer
Posts: 344
Joined: 2006-01-12 05:48

Post by AtlantaFalcons »

I'll see about fixing this.

On a side note, stop living in 2001.
Doc_Frank
Posts: 246
Joined: 2007-03-12 21:13

Post by Doc_Frank »

[R-DEV]AtlantaFalcons wrote:I'll see about fixing this.

On a side note, stop living in 2001.
And start financing it! :)
"The torture never stops."
bosco_
Retired PR Developer
Posts: 14620
Joined: 2006-12-17 19:04

Post by bosco_ »

A GFX card that can handle medium geometry settings is rather cheap these days.
Doc_Frank
Posts: 246
Joined: 2007-03-12 21:13

Post by Doc_Frank »

[R-PUB]bosco wrote:A GFX card that can handle medium geometry settings is rather cheap these days.
w00t
"The torture never stops."
Masaq
Retired PR Developer
Posts: 10043
Joined: 2006-09-23 16:29

Post by Masaq »

Yeah, I used to run on High or Medium (I can't remember which) at 1024x768 on a 6600GT.

Seriously, deal with it :p

"That's how it starts, Mas, with that warm happy feeling inside. Pretty soon you're rocking in the corner, a full grown dog addict, wondering where your next St Bernand is coming from..." - IAJTHOMAS
"Did they say what he's angry about?" asked Annette Mitchell, 77, of the district, stranded after seeing a double feature of "Piranha 3D" and "The Last Exorcism." - Washington Post
Doc_Frank
Posts: 246
Joined: 2007-03-12 21:13

Post by Doc_Frank »

Actually I run it on medium too. Smooth! Still I dare to say: F*ck Chuck Norris! :)
"The torture never stops."
BloodBane611
Posts: 6576
Joined: 2007-11-14 23:31

Post by BloodBane611 »

I have an 8400 and my only problem is that I suck at PR.

But seriously, up your geometry to medium. You'll love it.
[R-CON]creepin - "because on the internet 0=1"
Post Reply

Return to “PR:BF2 Suggestions”