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General discussion of the Project Reality: BF2 modification.
RikiRude
Retired PR Developer
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Post by RikiRude »

Cerberus wrote:This would make a good sitcom
Watch the zaney antics of that company everyone loves to hate EA Games!
"Can I go out tonight mom?"
"No EA, not until your done testing the new patch!"
"BUT *Eric Cartman voice*MOMMMMMMMMMMMMMMMM allthecoolguys are goin out!"


"EA I thought you had these bugs figured out?!"
"Well you see boss I was working on them and this flock of geese came in through the window and I spilled my coffee and oh wowzers it was a mess!"
"EA you better shape up! Everytime I turn around I find something else you screwed up!
"Yes boss...*HONK!* (the goose)"


EA reminds me of a Benny Hill style comedy, something along the lines of EA is smoking a cig, drops it, it catches something on fire, then they freak out, run to go grab a hose, their pants fall off for some obscure reason, then when they get the hose they run towards the fire, only ot have the hose be too short and so on.

everything they do is SO half assed. I don't think they really test anything, surely they could of found some happy medium between the old AA rockets and these new ones that can make 90 degree turns. and PS im SO sick of AT rockets going through vodniks and when they DO hit, they leave hte vodnik with a bar and a half of health.
Fullforce
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Post by Fullforce »

:cussing:

This is majorly annoying. Hopefully it won't mess PRMM up... too much.
da.SPAWN
Posts: 276
Joined: 2005-12-18 11:54

Post by da.SPAWN »

Rhino wrote:No no no you have it all wrong. We are the testers. they dont enploy any as they cost to much. While we pay them to test it. Then they dont listen to us unless we all kick and scream ALOT. Do u rember v1.0 of BF2? we tested that for them and all there other patches after that
i bet Rhino has right
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happydan
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Joined: 2005-08-14 14:43

Post by happydan »

i just rolled back to 1.12 to play PRMM. might as well until either hotfix is out.
Braddock096
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Joined: 2006-02-06 20:04

Post by Braddock096 »

F*cks sake.

You know, just about every g*ddamn EA game I buy has sh*tty support/bugs/the usual. Every time I say "sod EA, i'm not buying their crappy product again" Needless to say I buy all their sh*t, thus starting the circle again.

They need a new strapline.. how about "EA - mentally challenged"
AznLB
Posts: 475
Joined: 2006-02-13 21:01

Post by AznLB »

EA Games - Ruin Everything!
Gran
Posts: 265
Joined: 2006-02-10 23:29

Post by Gran »

AznLB wrote: How can you miss that!? Those are the first things you should have spotted! WHAT WERE YOU DOING THE WHOLE 14 DAYS OF BETA TESTING YOU INCOMPITENT, LAZY, OVERPAID IDIOTS!? :mad:

Maybe they were playing PRMM, it is a hell of a lot more fun.
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Rhino
Retired PR Developer
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Post by Rhino »

Little collection that has stored up with manny other pics

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think these all have a revelent perpose to this topic :lol:
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R.Johnson_USMC
Posts: 221
Joined: 2005-09-15 02:22

Post by R.Johnson_USMC »

I think PRMM devs should wait untill 1.21 to do any work.
DEDMON5811
Posts: 867
Joined: 2005-11-20 06:45

Post by DEDMON5811 »

no thats crazy it will take ea forever to get that new patch out.
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Ghostrider
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Post by Ghostrider »

rofflesnlols wrote:is the new patch the reason all the PRMM servers are basicly empty? :|
Damn right. The problem is that with every patch, the team has to update the Mod for it to work. Think of it this way...every EA patch will cause compatibility problems with the Mod...maybe every Mod actually.
Rhino
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Post by Rhino »

'[R-CON wrote:Ghostrider']Damn right. The problem is that with every patch, the team has to update the Mod for it to work. Think of it this way...every EA patch will cause compatibility problems with the Mod...maybe every Mod actually.
depneds on what data the mod uses from the game. For your mod praticly everythign from BF2 is used, just reworked.

For TN mod i only had to change afew of the HUD settings to get it working again.
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Reese_sniper
Posts: 16
Joined: 2006-02-15 07:42

Post by Reese_sniper »

Great stuff rhino gotta love that comic :) :twisted:

and its all so true
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RikiRude
Retired PR Developer
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Post by RikiRude »

god i hate EA
dawdler
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Post by dawdler »

R.Johnson_USMC wrote:I think PRMM devs should wait untill 1.21 to do any work.
If 0.25 is working, I'd say release it ASAP and hope for the best.

I think the devs would feel incredibly stupid if they hold 0.25 for a week only to find out that it works with 1.21 without modifications ;)

Besides, this community aint large enough so its suffering by many releases. In fact I'm a little dissapointed we havent seen more versions of PRMM out.
gnwbumblino
Posts: 85
Joined: 2005-08-22 11:35

Post by gnwbumblino »

'[R-CON wrote:Ghostrider']Damn right. The problem is that with every patch, the team has to update the Mod for it to work. Think of it this way...every EA patch will cause compatibility problems with the Mod...maybe every Mod actually.

Hang on hang on......

If there's a big movement between the mods to stick with v1.12, and ONLY mod for this version, the mod community can ignore the EA antics.

Actually, from what I remember v1.0 was probably the better of all releases. Probably because they still employed human programmers while it was still pre-release.

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Pantera
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Post by Pantera »

Cerberus wrote:Holy ****ing ****, **** EA and Dice to hell

Hahahaha, i agree with you. Lets all meet someplace and C4 the EALA office ? lol
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Peter-SAS
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Post by Peter-SAS »

Darth.Skyline wrote:Hahahaha, i agree with you. Lets all meet someplace and C4 the EALA office ? lol
hell yeah. It would be like their Spec Ops intro video. Place the C4 on the office, and then run off laughing, jumping off the roof just as the place goes BOOM
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Peter-SAS
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Post by Peter-SAS »

dawdler wrote:If 0.25 is working, I'd say release it ASAP and hope for the best.

I think the devs would feel incredibly stupid if they hold 0.25 for a week only to find out that it works with 1.21 without modifications ;)

Besides, this community aint large enough so its suffering by many releases. In fact I'm a little dissapointed we havent seen more versions of PRMM out.
i agree

we don't know how long this patch is going to take. 1.2 was delayed and delayed, and then it was riddled full of even the basic bugs.

I think what we should do, is if you want to play PRMM exclusively, just wait before applying any EA patches.
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gnwbumblino
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Post by gnwbumblino »

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Spot on.

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