Is there anyway of makin g it possible to be able to drag fallen comrades? I mean shock paddeling a guy out in the open is kinda a silly idea even with smoke and yes a medic should choose who to revive carefully, however if there was a way to drag your fallen brothers behind cover then youd be able to give them treatment, and then even slow down the rate at which you revive them and make it a little less like bf2's insta resurect system.
Another idea that could be cool if possible would be to have some sort of injured animation instead of them ragdolling so they squirm around in the fetal position or reach out to the medics, that way it would make it possible for medic's to tell if they are dead and not savable or if they are just mortaly wounded. I dont know what the limitations of the BF2 engine are.
Medics
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jOHNNYdOUBE
- Posts: 637
- Joined: 2007-09-13 21:28
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AnRK
- Posts: 2136
- Joined: 2007-03-27 14:17
Unfortunately there are lots of limitations that chafe PR, fortunately PR developers and contributes have overcome alot with persistence but there are also alot that probably will never be dealt with, at least not without a licence to mess around with BF2s internal organs.
Best place to look before suggesting is the "Already suggested suggestions" thread stickied at the top of the suggestions section. Less frustrating then using search but if you don't see something search anyway, the list tends to be a little behind.
The thread also tells you what is hardcoded and what isn't which is nice, but rather depressing, to know.
Best place to look before suggesting is the "Already suggested suggestions" thread stickied at the top of the suggestions section. Less frustrating then using search but if you don't see something search anyway, the list tends to be a little behind.
The thread also tells you what is hardcoded and what isn't which is nice, but rather depressing, to know.
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Dunehunter
- Retired PR Developer
- Posts: 12110
- Joined: 2006-12-17 14:42
