Sunset City

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Post Reply
Expendable Grunt
Posts: 4730
Joined: 2007-03-09 01:54

Post by Expendable Grunt »

I may or may not be working on a counter-attack version of this.
Image


Former [DM] captain.

The fact that people are poor or discriminated against doesn't necessarily endow them with any special qualities of justice, nobility, charity or compassion. - Saul Alinsky
Deadfast
Retired PR Developer
Posts: 4611
Joined: 2007-07-16 16:25

Post by Deadfast »

Expendable Grunt wrote:I may or may not be working on a counter-attack version of this.
I'm sure you have to :twisted: :lol:
77SiCaRiO77
Retired PR Developer
Posts: 4982
Joined: 2006-05-17 17:44

Post by 77SiCaRiO77 »

its amazing how an attack in a city has no armor suport , ujst some trucks and a boat , what is this , WW1?
jOHNNYdOUBE
Posts: 637
Joined: 2007-09-13 21:28

Post by jOHNNYdOUBE »

No, it's the Civil war. They are canoes.
00SoldierofFortune00
Posts: 2944
Joined: 2006-02-28 01:08

Post by 00SoldierofFortune00 »

I think the bleed should be eliminated on this map. I wouldn't mind the armor either, but in small quantities so it isn't abused. Maybe 1 tank and 1 apc.
"Push the Envelope, Watch It Bend"

Tool ~ Lateralus
Eden
Posts: 805
Joined: 2005-12-06 14:43

Post by Eden »

I think the map sucks tbh, take the flag, and hold it, while picking the US off crossing the water. boring as hell.
77SiCaRiO77
Retired PR Developer
Posts: 4982
Joined: 2006-05-17 17:44

Post by 77SiCaRiO77 »

00SoldierofFortune00 wrote:I think the bleed should be eliminated on this map. I wouldn't mind the armor either, but in small quantities so it isn't abused. Maybe 1 tank and 1 apc.
i will like two apcs , and one tank for the team that lose the city flag , so they can have a chanse to recapture it , while the other team have time to set defences.
=WFL= Sgt Bilko
Posts: 96
Joined: 2007-05-05 15:44

Post by =WFL= Sgt Bilko »

Eden wrote:I think the map sucks tbh, take the flag, and hold it, while picking the US off crossing the water. boring as hell.
Agree, sad to say I hate the 1 cp setup, especially when one team has only half the distance from main to cap radius.

I do understand the reason for the change but I think it would benefit more with 2 cp's, e.g. one at office and the other lower city and no bleed unless you have both.
Image
ImageImage

~~ He flung himself upon his camel and rode madly off in all directions ~~
agentscar
Posts: 1266
Joined: 2007-06-25 04:26

Post by agentscar »

I HATE HOW ONE OF MY FAV. MAPS HAS BEEN JACKED WITH ONE FLAG...USMC are at huge advantage,and only draws fighting to one area...
Image
Image
Image
00SoldierofFortune00
Posts: 2944
Joined: 2006-02-28 01:08

Post by 00SoldierofFortune00 »

77SiCaRiO77 wrote:i will like two apcs , and one tank for the team that lose the city flag , so they can have a chanse to recapture it , while the other team have time to set defences.
That is overkill. Armor in a small city area is too much ownage and unless the bleed is taken out, the game would be over too quickly.

Both sides have a good shot of winning too. No one had a better chance than the other and I was on a team that almost took the US main as China yesterday. The bleed just needs to be eliminated.
"Push the Envelope, Watch It Bend"

Tool ~ Lateralus
BloodBane611
Posts: 6576
Joined: 2007-11-14 23:31

Post by BloodBane611 »

I agree with soldieroffortune on all his points. Decent map as is, needs no bleed though.
[R-CON]creepin - "because on the internet 0=1"
agentscar
Posts: 1266
Joined: 2007-06-25 04:26

Post by agentscar »

Yea,I agree with Soldieroffortune,that would be overkill...
Image
Image
Image
77SiCaRiO77
Retired PR Developer
Posts: 4982
Joined: 2006-05-17 17:44

Post by 77SiCaRiO77 »

point is , this is a realistic mod , so we should have realistic tactics , no army in the world will alow an attack on a city with out any armor suport .

overkill you say? its a CITY! there are a LOT of ways to ambush tanks , apc ,etc . if the tank go solo-whoring , you can easily flank him .

also , if you are worrie about lack of AT defences , devs should start thinking about adding deployable AT misils , or dragon teeths ,etc . just like real life .
agentscar
Posts: 1266
Joined: 2007-06-25 04:26

Post by agentscar »

I liked Sunset City like it was,2x LAV-25 APC's and then a few FAV'S and 2 Humvee's I think...That was awesome.I was just saying overkill because the tank...I'd love to have the tanks back in Sunset too,but it will never be...
Image
Image
Image
Expendable Grunt
Posts: 4730
Joined: 2007-03-09 01:54

Post by Expendable Grunt »

Flag radius needs to be bigger. We talked about this in my other Sunset City idea, where the city was also one flag.
Image


Former [DM] captain.

The fact that people are poor or discriminated against doesn't necessarily endow them with any special qualities of justice, nobility, charity or compassion. - Saul Alinsky
Post Reply

Return to “PR:BF2 Suggestions”