[Effect] Suppression effect tweaks [WIP]

Jaymz
Retired PR Developer
Posts: 9138
Joined: 2006-04-29 10:03

[Effect] Suppression effect tweaks [WIP]

Post by Jaymz »

Currently working on tweaking the suppression effect so,


1. Only happens with 5.56 and higher calibre weapons

So you can all stop bitching about pistols/smg's giving off the effect ;)

Confirmed for 0.8

2. Only "activates" after the round has travelled 10-20m

Confirmed for 0.8

So you can all stop bitching about CQB being a little bit frustrating ;)

3. Is triggered when bullets go overhead

Only one I'm not too sure about. With a bit of luck perhaps :)

WIP
Last edited by Jaymz on 2008-03-23 05:29, edited 1 time in total.
"Clear the battlefield and let me see, All the profit from our victory." - Greg Lake
=Romagnolo=
Posts: 4765
Joined: 2006-12-29 14:52

Post by =Romagnolo= »

I like the actual it works, but with these planed tweaks, sounds good !
[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro."
(yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
GeZe
Retired PR Developer
Posts: 3450
Joined: 2006-02-09 22:09

Post by GeZe »

Sounding awesome. You guys keep figuring out how do stuff that I thought would be impossible.
paco
Posts: 218
Joined: 2007-04-02 18:46

Post by paco »

Sounds great. Hopefully you can tweak into a good thing, because it is helpful.
Smegburt_funkledink
Posts: 4080
Joined: 2007-11-29 00:29

Post by Smegburt_funkledink »

Make sure that:

4. Suppression effect works when bullets hit penetrable metal feces too.

Although #3 might expell the need.?.
KP
Posts: 7863
Joined: 2006-11-04 17:20

Post by KP »

Sgt.Smeg wrote: 4. Suppression effect works when bullets hit penetrable metal feces too.

I LOL'd. :lol:
Image
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
Cyrax-Sektor
Posts: 1030
Joined: 2007-10-15 21:12

Post by Cyrax-Sektor »

What's weird is, currently, I'm not getting the black suppression effect at times. :/

Still, great ideas! Had a few guys uninstall PR (a sin, I know :p ) because of the new effect.
Spaz
Posts: 3957
Joined: 2006-06-01 15:57

Post by Spaz »

I havn't seen any of the problems (exept 3 :P ) But its good that you are making it even better.
Image
SethLive!
Posts: 1582
Joined: 2007-02-10 22:46

Post by SethLive! »

great tweaks! :)

don't see why you shouldn't be able to suppress with a pistol though.
Image
Someone please tell me that the above is irony.
Or I'll rip my own eyes out with a sardine.
-[R-Mod] Masaq
gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Post by gazzthompson »

'[R-DEV wrote:Jaymz;635770']Currently working on tweaking the suppression effect so,


1. Only happens with 5.56 and higher calibre weapons

So you can all stop bitching about pistols/smg's giving off the effect ;)

2. Only "activates" after the round has travelled 10-20m

So you can all stop bitching about CQB being a little bit frustrating ;)

3. Is triggered when bullets go overhead

Only one I'm not too sure about. With a bit of luck perhaps :)

perfect !!
Corporal Cody
Posts: 62
Joined: 2008-01-23 12:28

Post by Corporal Cody »

Nice :)
Any idea on when we would see these changes implamented?
Masaq
Retired PR Developer
Posts: 10043
Joined: 2006-09-23 16:29

Post by Masaq »

When They Are Done, I suspect? :D

"That's how it starts, Mas, with that warm happy feeling inside. Pretty soon you're rocking in the corner, a full grown dog addict, wondering where your next St Bernand is coming from..." - IAJTHOMAS
"Did they say what he's angry about?" asked Annette Mitchell, 77, of the district, stranded after seeing a double feature of "Piranha 3D" and "The Last Exorcism." - Washington Post
=Romagnolo=
Posts: 4765
Joined: 2006-12-29 14:52

Post by =Romagnolo= »

[R-MOD]Masaq wrote:When They Are Done, I suspect? :D
I think he wanted to know how it would be implemented to the mod. New patch ? 0.8 ?
[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro."
(yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
LeoBloom.
Posts: 138
Joined: 2007-03-02 04:40

Post by LeoBloom. »

Is there any deviation added when you are suppressed? I mean, it seems a bit silly that people facing each other, shooting at each other, and "suppressing" each other can still shoot exactly where their gun is pointed, hoping to get that lucky shot.
MAINERROR
Retired PR Developer
Posts: 1873
Joined: 2007-07-22 17:54

Post by MAINERROR »

I like the effect like it is but lets try the new tweaks if all guys are bitchin ... :grin:
Clypp
Posts: 2148
Joined: 2006-07-17 18:36

Post by Clypp »

I was playing today and was in a squad where a guy said he turned off the effect. I don't know how or anything like that, but apparently there is a way. I don't know if you can get punkbuster or whatever to prevent this.
Jaymz
Retired PR Developer
Posts: 9138
Joined: 2006-04-29 10:03

Post by Jaymz »

updated first post a bit.
"Clear the battlefield and let me see, All the profit from our victory." - Greg Lake
ReaperMAC
Posts: 3055
Joined: 2007-02-11 19:16

Post by ReaperMAC »

Good to hear Jaymz! :D
Image
PR Test Team: [COLOR="Black"]Serious Business[/COLOR]
[R-DEV]dbzao: My head Rhino.... (long pause) My beautiful head
[R-DEV]Rhino - If you want to spam do it in the tester area please.
Control the Media, Control the Mind.
Saint
Posts: 137
Joined: 2008-03-06 13:47

Post by Saint »

yeah go for it ;)
Locked

Return to “2008”