Practice maps

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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RumblerIII
Posts: 12
Joined: 2008-03-30 13:13

Practice maps

Post by RumblerIII »

Hi guys, I've been playing PR0.7 since it came out and I completely love it.

But a lot of people who start playing it have NO idea of what they have to do.. or even what kind of weaponry is at their disposal.
I've NEVER had someone marking a target with his SOFLAM when I was in a helicopter... EVER. I've never had anyone call for a JDAM whilst being commander..etc etc.

There's so many (AWESOME!) function that's are left unused!

How about we start imitating Americas Army and have singleplayer maps in which the player has to complete several tasks before he/she is allowed to enter (certain) multiplayer games.

Or maybe at least.. we should have singleplayer maps in which you can practise using the SOFLAM or wherein the SOFLAM marker has already been placed so that you have to release the Air-to-ground missles or whatever.

You all catch my drift right?
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Post by Rudd »

Hey mate, welcome to the forums

The AA style of training has been suggested and has been decided as undoable (hardcoded)

But your second suggestion of having a map with soflam practice is novel, perhaps the training minimod could incorporate it?
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RumblerIII
Posts: 12
Joined: 2008-03-30 13:13

Post by RumblerIII »

Dr2B Rudd wrote:Hey mate, welcome to the forums

The AA style of training has been suggested and has been decided as undoable (hardcoded)

But your second suggestion of having a map with soflam practice is novel, perhaps the training minimod could incorporate it?
Training minimod?
Ima search for that now.. and maybe ventilate some of my ideas towards the devs.

Thx :)
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