Possible idea for 8+ seats...

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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Cascyth
Posts: 144
Joined: 2007-02-11 18:28

Possible idea for 8+ seats...

Post by Cascyth »

I know it's hardcoded for ONE vehicle and yet, has anyone tried to put two (or even more) vehicle instances in one model?
No need to flame - quick yes/no would be sufficient.

Cascyth
Si vis pacem, para bellum
Mosquill
Retired PR Developer
Posts: 857
Joined: 2007-08-12 10:13

Post by Mosquill »

Cascyth wrote:I know it's hardcoded for ONE vehicle and yet, has anyone tried to put two (or even more) vehicle instances in one model?
No need to flame - quick yes/no would be sufficient.

Cascyth
I have no idea how to stick two vehicles together, do you?

Can someone at least confirm that it's hardcoded? What happens if you put 9 PCOs in one vehicle? CTD? What?
markonymous
Posts: 1358
Joined: 2007-10-25 05:20

Post by markonymous »

i heard someone tried to put 2 vehicles in one but it lagged really bad or something
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