[Coding] Balistics/zeroing [WIP]

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Spec
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Post by Spec »

MP5?

(Points at sig :P )
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Deadfast
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Post by Deadfast »

Not true ;-) .


Check MEC Crewman.
Mosquill
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Post by Mosquill »

Jonny wrote:post#2 updated, the SSG69 & SV98 are using the L96 model ATM. HK21E is the MEC support gun, so you might want to look for things like MEC_LMG or something that suggests its for that purpose.

MP5 is low priority, Spec, as it is not in-game, the model you were thinking of is the HK53, which is mid-priority.
Oh yeah, right, round it. It was in eurif_hk21. HK21E: 5.3cm

edit:
Deadfast wrote:Check MEC Crewman.
True, it's mp5. added to the list
Last edited by Mosquill on 2008-03-30 20:44, edited 2 times in total.
KP
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Post by KP »

Minimi is the same as the M249.
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More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
Mosquill
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Post by Mosquill »

KP wrote:Minimi is the same as the M249.
wikipedia wrote:The MINIMI and the M249 are not exactly the same weapon — they weigh different amounts and have slightly different configurations
That's why I wrote 'no model'
KP
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Post by KP »

Well, the differences basically consist of the buttstock and the handguard, plus barrel length (for the Minimi para version). Barrel/sight distance should be the same, or at least so close it makes no difference.
Mosquill
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Post by Mosquill »

KP wrote:Well, the differences basically consist of the buttstock and the handguard. Barrel/sight distance should be the same, or at least so close it makes no difference.
Ok, thanks. I didn't know that, that's why put it in 'no model' category.
KP
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Post by KP »

Image
Minimi

Image
M249 SAW

Image
Minmi Para
Image
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
Mosquill
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Joined: 2007-08-12 10:13

Post by Mosquill »

KP wrote:Image
Minimi

Image
M249 SAW

Image
Minmi Para
Ok ok, I belive you, same sight/barrel distance.
Mosquill
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Post by Mosquill »

Jonny put bullet types, BCs, muzzle velocity, bullet weight and all the other data into post#2 please. Because right now I have no idea what data we already have and what we need.
Mosquill
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Post by Mosquill »

Oh great! Now I can finally see how your ballistics work.

Awesome, I can just insert the values and get the angle and all the ballistic info I need.
Mosquill
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Post by Mosquill »

Ok I've read some more stuff about ballistics and BCs and now I'm completely confused. Why in the hell a BC of 0.303 in G5 function = BC 0.246 in G7 = BC 0.5 in G1 ? Does this mean we need different drag functions for different types of bullets? Or should we convert BC from one drag model to another?

Can someone clear this up? Is there a ballistition or a sniper nearby? Cause I got a feeling that if we use current values, then the ballistics will be too far from real.
Mosquill
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Post by Mosquill »

Jonny wrote:PR only uses ONE value for k, so only one model I assume.

You can pick which model you want to use though, as long as the BC for the L85 is updated FIRST. everything else depends on that. everything.
Everything just got much more complicated. I don't know how to compare BC's of different types of bullets.
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