Your .8 Wish List
-
[DVB] Avalon.ca
- Posts: 370
- Joined: 2006-10-31 00:13
-
baptist_christian
- Posts: 266
- Joined: 2007-06-20 21:51
*all of the above except for CanadaViper5 wrote:Your Wishlist for .8
Everybody gets a max of 10 items on their List
- US Army
- Stryker
- Bradley IFV
- Sangin
- Gr.9/AV-8B
- Dragonfly
- Fallujah
- JDAM on Fighters
- M4 Series- Ironsights, ACOG, M68, EoTech
- Canadian Forces
*TOW missiles on IFV's (it might be a little bit unbalanced, but no one ever said war was balanced)
*Stablization turret for tanks
*Jets be more maneuverable.
*Active laser target designation on Jets
*Gun on Merlin and Huey
*M16A4 w/ M203
-
DavidP
- Posts: 951
- Joined: 2007-03-23 04:20
In order from most wanted to less wanted.
1. Bringing Back Medic, Mechanic, and War Vet Equipped with a G3.
2. An "AK47 faction" That is not Militia nor Insurgent like. But really a conventional Army that fields the AK47 as a main rifle.
3. Militia SL gets back his SVD or Some other Special Semi Auto scoped weapon which will not make the skorpion seem like such an over compensation for lack of ranged abilities.
4. Makarov Pistol as a side-arm for the Insurgent SL, Insurgent Sniper, And Militia Sniper.
5. The Militia Medic to get either an AK47 or an SKS.
6. More Pick up kit variety for Insurgents.
7. Another 2 spawnable kits for all teams.
8. To have atleast 1 community made faction introduced.
9. More Insurgency Maps.
10. All Crewman and Heavy AT soldiers to have their ammo brought up to 1+4.
1. Bringing Back Medic, Mechanic, and War Vet Equipped with a G3.
2. An "AK47 faction" That is not Militia nor Insurgent like. But really a conventional Army that fields the AK47 as a main rifle.
3. Militia SL gets back his SVD or Some other Special Semi Auto scoped weapon which will not make the skorpion seem like such an over compensation for lack of ranged abilities.
4. Makarov Pistol as a side-arm for the Insurgent SL, Insurgent Sniper, And Militia Sniper.
5. The Militia Medic to get either an AK47 or an SKS.
6. More Pick up kit variety for Insurgents.
7. Another 2 spawnable kits for all teams.
8. To have atleast 1 community made faction introduced.
9. More Insurgency Maps.
10. All Crewman and Heavy AT soldiers to have their ammo brought up to 1+4.
173555082
-
[T]Terranova7
- Posts: 1073
- Joined: 2005-06-19 20:28
Let me tell you before someone flames you.Ryan3215 wrote:I would say because they arent an important part in the war in iraq or afghanistan. nobody ever hears about the canadian forces, persoanlly i think they would be jsut a waste of PRs time... thats my 2$
Canada is in Afghanistan, apart of the NATO led ISAF.
Another good article...
http://en.wikipedia.org/wiki/Canada's_role_in_the_invasion_of_Afghanistan
A waste of dev time? The Canadians are already being worked on by the community (Go in Community Mod Section and look at Canadian Forces).
Here's a link to that section if you can't find it...
Canadian Forces Mod - Project Reality Forums
-
[T]MLPatriot
- Posts: 223
- Joined: 2007-09-17 14:43
Being Canadian, I'm going to bite my tongue, but just lemme say this,Ryan3215 wrote:I would say because they arent an important part in the war in iraq or afghanistan. nobody ever hears about the canadian forces, persoanlly i think they would be jsut a waste of PRs time... thats my 2$
Taken from the Wiki article:
"As of March 17, 2008, the Canadian forces have suffered 81 reported fatalities involving its soldiers in Afghanistan and one senior Foreign Affairs officer. Canada has suffered the third highest number of combat casualties of any nation in the Allied Force"
This video sums it up:
Canadian firefight
-
Ecko
- Posts: 925
- Joined: 2006-11-28 22:49
Ok my ten, all which personally I see as possible:
-Up armored hummer
-More insurgency maps
-US army
-50. cal iron sights fixed
-More light armor maps
-Little bird (combat version) for op archer
-Mortars or an indirect fire vehicle
-Bradley
-lynx
-Insurgent suicide bomber pick up kit
-Up armored hummer
-More insurgency maps
-US army
-50. cal iron sights fixed
-More light armor maps
-Little bird (combat version) for op archer
-Mortars or an indirect fire vehicle
-Bradley
-lynx
-Insurgent suicide bomber pick up kit
AKA Ecko1987
Beep-Beep-Beep.
-
Szarko
- Posts: 627
- Joined: 2005-11-07 03:37
I've been waiting for indirect fire in PR for the LONGEST time, and now with 17sq km maps I believe it is time. I saw that there is already a MLRS modeled why not skin it and use it? Or fix up that mortar from 0.6ish. The day that PR gets indirect fire is the day I will blow a load in my pants.
Deuce Four
-
DarthDisco
- Posts: 155
- Joined: 2007-07-25 18:02
1. Canadian Forces
2. UGL Redo's for USMC, MEC and Brits
3. WiP maps (Sangin, Muttrah, etc)
4. New Maps (Something the size of Kashan but made up of 4 or 5 large islands.)
5. Gyrostabilization on Helos, Tanks, and APCs.
6. More robust 3D map effects (see my previous post here.)
7. Ballistics.
The last three are things I want to see NOT changed.
8. Spec-Ops: such a useful kit right now, both alone and with a squad. (but an ACOG for the PLA and MEC kits would help balance them against the US and British ones, not a big deal though.)
9. Snipers: Accuracy is fine. Only improvements could be making trip flares more useful, increase inventory and do not make them trippable by friendlies.
10. Maps: bring back some of the older 0.5 / 0.6 maps. Why limit ourselves to just the latest? There are plenty of old gems that could be revitalized just by moving some CP's around.
2. UGL Redo's for USMC, MEC and Brits
3. WiP maps (Sangin, Muttrah, etc)
4. New Maps (Something the size of Kashan but made up of 4 or 5 large islands.)
5. Gyrostabilization on Helos, Tanks, and APCs.
6. More robust 3D map effects (see my previous post here.)
7. Ballistics.
The last three are things I want to see NOT changed.
8. Spec-Ops: such a useful kit right now, both alone and with a squad. (but an ACOG for the PLA and MEC kits would help balance them against the US and British ones, not a big deal though.)
9. Snipers: Accuracy is fine. Only improvements could be making trip flares more useful, increase inventory and do not make them trippable by friendlies.
10. Maps: bring back some of the older 0.5 / 0.6 maps. Why limit ourselves to just the latest? There are plenty of old gems that could be revitalized just by moving some CP's around.
|TG-XV| DiscoJedi
How's my flying? Call 1-800-FLY-JEDI
-
Proff3ssorXman
- Posts: 383
- Joined: 2008-03-23 08:07
-
77SiCaRiO77
- Retired PR Developer
- Posts: 4982
- Joined: 2006-05-17 17:44
-
-=TB=-Tobakfromcuba
- Posts: 526
- Joined: 2007-02-25 15:06





