PRMM .25 Release

Project Reality announcements and development highlights.
JS.Fortnight.A
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PRMM .25 Release

Post by JS.Fortnight.A »

Hello PR Community and fans worldwide!

Here it is, the 4th and final build of PRMM .25; due to a few setbacks we are having to release the patch as a full clean install of the mod (290MB). However we feel that it addresses all of the major issues that were brought about concerning compatibility issues with the 1.2 patch. It also includes several relatively minor tweaks to weapons, new visuals, infantry load out adjustments, and 3 new maps (Oasis, Steel Thunder, and Strike at Karkand 2) all of which come with AAS support. As always we want to thank our community and all the newcomers in recent weeks for their continued support and patience while we worked on getting this fix to you.

PRMM .25 (Courtesy of totalbf2.com): Filecloud - Project Reality Mini-Mod v0.25

PRMM .25 (Torrent): http://www.gloryhoundz.com/bt/prmm_0254 ... xe.torrent

**Note: 'Full clean install' means that you should remove all previous versions of PRMM before installing this new version.**

Thank you!

-The Project Reality Team
Last edited by fuzzhead on 2009-02-07 07:19, edited 1 time in total.
Project Reality Operations Lead v0.2-0.3
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leenathan
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Post by leenathan »

I love you.

All of you.
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Happy
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Post by Happy »

You are my hero.
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Resjah
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Post by Resjah »

YAY :mrgreen:
Cerberus
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Post by Cerberus »

I can barely type I'm so excited. I'm gonna let it all out now.


asoiFHOGUHEOUQHWROHOUIHO!UHOU~HOUH~OU HOUHOFUA!~!~ YAEAH HAWW!
"Practice proves more than theory, in any case."

- Abraham Lincoln


"i so regret searching "giant hentai penis" on google images though ;_;"

- Garabaldi
Braddock096
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Joined: 2006-02-06 20:04

Post by Braddock096 »

Lol. What he said. Very nearly went to bed 5 mins before I saw this thread. Glad I didn't! :D
F.N.G.
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Post by F.N.G. »

Must...have....servers. Talking...in ...sentence....fragments. Servers....servers.
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Free your mind, and your *** will follow.

F.N.G.
AznLB
Posts: 475
Joined: 2006-02-13 21:01

Post by AznLB »

Uploading files to our server now. It will be up in less than an hour.
Martini
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Joined: 2005-11-05 16:27

Post by Martini »

SWEET, which server?
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SFA/**]V[E**/L
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Joined: 2006-02-22 06:07

Post by SFA/**]V[E**/L »

ahhhhhhhhhhhh, here we gooooooooo people, ahhhhhh, thx u all.
Cpt. Sniper
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Post by Cpt. Sniper »

I've played online with .2 some, from the looks of it this aughta be even more fun..more maps :D
Serious Business.
Rhino
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Post by Rhino »

F.N.G. wrote:Must...have....servers. Talking...in ...sentence....fragments. Servers....servers.
LMAO!
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lonelyjew
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Post by lonelyjew »

Any idea when the servers will be up?
Ghostrider
Retired PR Developer
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Post by Ghostrider »

YYYYYYYYYYYYYYYEEEEEEEEEEEEEEEEESSSSSSSSSSSSSSSSSSSS

And I got It before ANY OF YOU DID!!!

BWA HA HA HA HA HA HA!!!!!


...except other PR team members *cough* ...
AznLB
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Joined: 2006-02-13 21:01

Post by AznLB »

I know our server will be up within an hour or so, keep watching.
NYC
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Joined: 2005-07-09 01:03

Post by NYC »

Why doesn't the singleplayer work? It just kicks me out to my desktop. And I deleted the hotfix thing too. Is that ok? And I hope u get those servers up so i can PWN u all. Ya thats right what u gonna do. ;)
AznLB
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Post by AznLB »

are you trying to run a custom map?
KingofCamelot
Retired PR Developer
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Post by KingofCamelot »

NYC, the new maps don't have bot support. Most custom maps don't. However, all the originial BF2 maps should work fine in singleplayer.
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Retired Lead Coder for Project Reality - 0.25 through 0.4
Ghostrider
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Post by Ghostrider »

AznLB wrote:I know our server will be up within an hour or so, keep watching.
Will it have VoIP enabled??

Plz say yes!

If not Please someone post the IP address and password (if any) for a TS server. Hopefully PRMM-TS with channels for Team 1 and Team 2, etc..
:D
AznLB
Posts: 475
Joined: 2006-02-13 21:01

Post by AznLB »

VOIP will be enabled, and we also have a TS.

It looks like Gloryhoundz is going to beat us though :( .
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