Removing old maps
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00SoldierofFortune00
- Posts: 2944
- Joined: 2006-02-28 01:08
Hamgyong needs to go
Daquing would be fine with a few changes, a few less flags, and use of the other regions of the map.
Zatar is fine, but Counter-Attack needs to focus on 2 flags at a time instead of all of them. This way, the MEC actually have a chance of defending some of their flags. If the flags go neutral though, they shouldn't go back until you can counter-attack.
Oman just needs to be opened up more and the out of bounds eliminates and more cover and the counter-attack fix I said above. Or better yet, just get rid of the Village flag as it has no significance at all strategically, and make the Construction Site and Hotel one huge cap area which the US needs to overwhelm with force from the beaches in order to take and then can move on to the Construction Site.
Daquing would be fine with a few changes, a few less flags, and use of the other regions of the map.
Zatar is fine, but Counter-Attack needs to focus on 2 flags at a time instead of all of them. This way, the MEC actually have a chance of defending some of their flags. If the flags go neutral though, they shouldn't go back until you can counter-attack.
Oman just needs to be opened up more and the out of bounds eliminates and more cover and the counter-attack fix I said above. Or better yet, just get rid of the Village flag as it has no significance at all strategically, and make the Construction Site and Hotel one huge cap area which the US needs to overwhelm with force from the beaches in order to take and then can move on to the Construction Site.
"Push the Envelope, Watch It Bend"
Tool ~ Lateralus
Tool ~ Lateralus
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Outlawz7
- Retired PR Developer
- Posts: 17261
- Joined: 2007-02-17 14:59
It's already opened up, if you go further then US Cobras will always destroy the MEC reinforcements, before MEC can get a chance to use them, but if you squeeze USMC in, so they can't do that, they have little space to manuever and are forced on a head-on beach assault. The map design is fubar'd, that's why it needs to go.00SoldierofFortune00 wrote: Oman just needs to be opened up more and the out of bounds eliminates and more cover and the counter-attack fix I said above. Or better yet, just get rid of the Village flag as it has no significance at all strategically, and make the Construction Site and Hotel one huge cap area which the US needs to overwhelm with force from the beaches in order to take and then can move on to the Construction Site.
Personally, the US should start in the upper corner of the map and go down the road to attack MEC from north. No choppers, no tanks, no getting stuck on carrier etc.

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[T]MLPatriot
- Posts: 223
- Joined: 2007-09-17 14:43
Hamgyong, Zatar and Oman have to go. I hate playing all three. Hamgyong because of the obvious gameplay shortcomings, Zatar cause of its flag order and Oman for being way too vBF2. Zatar and Oman seem very artificial to me. The only thing do find sweet about Hamgyong are the dug in bunkers. One of the only maps to who have those and they interesting to play in.. but thats not enough to make the whole map interesting.
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ERASERLASER
- Posts: 152
- Joined: 2007-12-30 14:58
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darkNight
- Posts: 202
- Joined: 2007-10-25 20:53
Daqing... I really hate this map. There's no other map that is so boring like this one. Just doesn't fit into PR. Hate the chinese army anyway. Including them into PR is a bad joke. They should be deleted. Fighting China isn't realistic in my opinion. Many people would love to see some more middle-east (Iraq/Afghanistan) maps instead, because of the currently situation down there regarding the ISAF operations etc.. IMO THIS is realism what really interests a lot of people/PR players that just want to 'replay' those fights virtually.
Don't get me wrong. Of course there are some guys that actually like the PLA with those asian maps. But I think the majority don't!
Don't get me wrong. Of course there are some guys that actually like the PLA with those asian maps. But I think the majority don't!
الجمهورية العراقية الجهاد في سبيل لجهاد فيل أَكْبَر proud to be a Middle-East urban combat player
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Deadfast
- Retired PR Developer
- Posts: 4611
- Joined: 2007-07-16 16:25
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STORM-Mama
- Posts: 735
- Joined: 2008-02-19 08:10
Zatar is a perfect map for counterattack. The beginning as American (with about eight choppers landing on the beaches backed up by atleast four APCs) is epic. You just can't remove a map like that.
I'm not to sure about the two other vanilla maps though...
Anyways, my vote goes for the shithole called Hamyong. Mainly because of the fact that it's all to hard to place any RPs out there - the flags are all to packed up.
I'm not to sure about the two other vanilla maps though...
Anyways, my vote goes for the shithole called Hamyong. Mainly because of the fact that it's all to hard to place any RPs out there - the flags are all to packed up.
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Jantje|NL^
- Posts: 313
- Joined: 2007-12-11 19:23
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DeadboyUSMC
- Posts: 122
- Joined: 2007-11-28 21:37
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Jantje|NL^
- Posts: 313
- Joined: 2007-12-11 19:23
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DeadboyUSMC
- Posts: 122
- Joined: 2007-11-28 21:37



