Sunglasses for SF/Pilot.

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Celica`
Posts: 174
Joined: 2005-11-20 11:52

Sunglasses for SF/Pilot.

Post by Celica` »

Small suggestion;

Just like the ADF mod,
Use for example '8' button to put your sunglasses on.
Very handy when you are a pilot, you would be able to read your hud better, etc etc.

Nice feature in my eyes.

Regards,

Martin.
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Korps Commando Troepen
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KP
Posts: 7863
Joined: 2006-11-04 17:20

Post by KP »

OMGZ! We need requestible Horatio Caine class!

http://youtube.com/watch?v=ceHnUrUAbho[/youtube]
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ReconAus
Posts: 199
Joined: 2007-07-08 13:44

Post by ReconAus »

Great idea martin

LOL KP
Celica`
Posts: 174
Joined: 2005-11-20 11:52

Post by Celica` »

Haha,

And now. *puts sunglasses on* you infidels will all die!
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Korps Commando Troepen
Quote Morgan; Epic win proudly brought to you by EEF!
Morgan
Posts: 826
Joined: 2007-08-27 10:06

Post by Morgan »

This product receives my P.I.M.P. certificate of approval.

p.s. love my quote in Martin's sig :D
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DannyIMK
Posts: 226
Joined: 2008-01-28 18:16

Post by DannyIMK »

good idea. but special forces alredy have weapon in slot 8.. but pilto dont have..
1-9,0 are shortcuts for weapons.. so maybe a other key like P
Mora
Posts: 2933
Joined: 2007-08-21 12:37

Post by Mora »

Yea good idea, finally we can get rid of the stupit black boxes in the choppers.
Mosquill
Retired PR Developer
Posts: 857
Joined: 2007-08-12 10:13

Post by Mosquill »

Mora wrote:Yea good idea, finally we can get rid of the stupit black boxes in the choppers.
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We can easily have that, and I knew about it long before black boxes, and the person who made black boxes was obviusly drunk.
Mora
Posts: 2933
Joined: 2007-08-21 12:37

Post by Mora »

Lol so i assume it will be fixed in 0.8 if not then it just sucks balls.
Bob_Marley
Retired PR Developer
Posts: 7745
Joined: 2006-05-22 21:39

Post by Bob_Marley »

Need it for AA viechles too. Looking at the sky on quinling is damned blinding through the chinese AAV sights!
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
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Many thanks to [R-DEV]Adriaan for the sig!
Celica`
Posts: 174
Joined: 2005-11-20 11:52

Post by Celica` »

Yeah, but like in the ADF mod when u put the glasses on u actually have a sunglasses on your player model. Would be sweet if it would be goggles or something.
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Korps Commando Troepen
Quote Morgan; Epic win proudly brought to you by EEF!
bosco_
Retired PR Developer
Posts: 14620
Joined: 2006-12-17 19:04

Post by bosco_ »

^ Got any pics of that? Sounds interesting.
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ReconAus
Posts: 199
Joined: 2007-07-08 13:44

Post by ReconAus »

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There you go :)


ReconAus
BroCop
Posts: 4155
Joined: 2008-03-08 12:28

Post by BroCop »

I presume this would be like the Gas Mask logic in SF... The players models shows a gasmask when u put it on so i dont see why it would work with sunglasses...in any way it would look cool
ice_killer
Posts: 2361
Joined: 2007-02-15 16:20

Post by ice_killer »

nice idea martin

/offtopic

edit found it out
Last edited by ice_killer on 2008-04-13 12:39, edited 1 time in total.
I7 980X, REX3, Dominator GT 12G, 4X XFXHD6970 2G yes Quadfire , SSD 3x Raptors 2X 1.2 KW :mrgreen:
Celica`
Posts: 174
Joined: 2005-11-20 11:52

Post by Celica` »

Image

This is the sunglass ISAF army's received when they deployed to Afghanistan.

Would be nice to implement that.
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Korps Commando Troepen
Quote Morgan; Epic win proudly brought to you by EEF!
bosco_
Retired PR Developer
Posts: 14620
Joined: 2006-12-17 19:04

Post by bosco_ »

Thanks Recon, that looks cool.
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ReaperMAC
Posts: 3055
Joined: 2007-02-11 19:16

Post by ReaperMAC »

High-speed low-drag Oakley Glasses! 8)
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