After captured the last CP, chinises still were capable to spawn at their main base, but spawning at on the same place.
My friends discovered where this point was and made fun with that
Yeah, I know, funny, but is wrong
[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita" [R-DEV]Rhino:"I in fact got kicked from a server for tking." Hitperson:"well done, treasure it forever." [R-DEV]Adriaan:"Damned classy Roma, if I may say so." [R-DEV]Chuc:"Pro man, pro." (yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
its like this:
your team manages to neutralize the enemy main flag. Now they cant spawn at all. they need atleast 1 fully capped flag to spawn. But lets say the enemy managed to neutralize and start capturing the next to last flag, in this case munitions dump, before you neutralized their main. so now they can spawn but only on rallypoints / firebases. heres where the "bug" comes in:
lets say only squad 1 have a rally point left, ofc squad 1 can spawn on it like normal but the rest of the team get teleported to the main for trying to spawn on a rally point thats not theirs and thus "spawning at the main" even with it capped or neutralized.
This can happen on any map and can sometime be a real pain in the butt for the team trying to hold the enemy main or, like illustrated here, can be a great, fun and legit way to boost your k/d ratio.
Ah, now I understand. Thanks for the explanation. But that time we loled.
[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita" [R-DEV]Rhino:"I in fact got kicked from a server for tking." Hitperson:"well done, treasure it forever." [R-DEV]Adriaan:"Damned classy Roma, if I may say so." [R-DEV]Chuc:"Pro man, pro." (yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
well not sure if MEC spawned, but on kashan when the US got the last flag, MEC air field, we could spawn on the air field but it had that out of bounds message.