Sunglasses for SF/Pilot.
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[uBp]Irish
- Posts: 1794
- Joined: 2007-01-17 23:47
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markonymous
- Posts: 1358
- Joined: 2007-10-25 05:20
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darkNight
- Posts: 202
- Joined: 2007-10-25 20:53
Very good idea!
Would be awesome to include some sunglasses to British Forces and USMC in Middle-East.
Would be awesome to include some sunglasses to British Forces and USMC in Middle-East.
الجمهورية العراقية الجهاد في سبيل لجهاد فيل أَكْبَر proud to be a Middle-East urban combat player
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jerkzilla
- Posts: 1615
- Joined: 2007-03-07 12:04
Wait a second, doesn't the UK pilot model already have that visor thing constantly on?
And why wouldn't the MEC get it? Whatever the reason, I'd say game balance is more important.darkNight wrote:Would be awesome to include some sunglasses to British Forces and USMC in Middle-East.
This signature is here due to lack of imagination.
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General Dragosh
- Posts: 1282
- Joined: 2005-12-04 17:35
They would, some cheap things...jerkzilla wrote:Wait a second, doesn't the UK pilot model already have that visor thing constantly on?
And why wouldn't the MEC get it? Whatever the reason, I'd say game balance is more important.
And what the heck is the black box ure all talking about, i really havent figured out what it is...?
[img][/img]Newly ordered sig !
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Cyrax-Sektor
- Posts: 1030
- Joined: 2007-10-15 21:12
Solution?
I think I know the reason behind this. Below is part of the seal_Specops.con file from SF:Outlawz wrote:Well, has anyone got NVGs working in such a way yet?
In BF2:SF when someone puts them on, you can see them on one's face, but in PR it's just a green light and your face stays the same.
Correct me if I'm wrong.
ObjectTemplate.create Kit seal_Specops
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.kitType Specops
ObjectTemplate.geometry seal_Kits
ObjectTemplate.geometry.kit 0
ObjectTemplate.geometry.dropGeom 10
ObjectTemplate.networkableInfo KitInfo
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.unlockIndex 4
ObjectTemplate.cullRadiusScale 2.4
ObjectTemplate.addTemplate seal_lt_mask
ObjectTemplate.addTemplate seal_lt_nvg
rem -------------------------------------
ObjectTemplate.addTemplate USPIS_92FS_silencer
ObjectTemplate.addTemplate nsrif_crossbow
ObjectTemplate.addTemplate USHGR_M67
ObjectTemplate.addTemplate c4_explosives
ObjectTemplate.addTemplate kni_knife
ObjectTemplate.addTemplate UnlockSEALSpecops
ObjectTemplate.addTemplate USRIF_fnscarl
ObjectTemplate.addTemplate ParachuteLauncher
ObjectTemplate.addTemplate nightvisiongoggles
ObjectTemplate.addTemplate gasmask
There are two lines for the NVG and gas mask.
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Taking a peek at the PR Kits folder in Objects_server.zip . . .
us_at_nvg.con
ObjectTemplate.create Kit us_at_nvg
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.setNetworkableInfo KitInfo
ObjectTemplate.kitType AT
ObjectTemplate.aiTemplate AT
ObjectTemplate.geometry US_kits
ObjectTemplate.geometry.kit 3
ObjectTemplate.geometry.dropGeom 13
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.setCollisionMesh kitcol
ObjectTemplate.cullRadiusScale 8
rem -------------------------------------
ObjectTemplate.addTemplate usatp_predator
ObjectTemplate.addTemplate USPIS_92FS_idx3
ObjectTemplate.addTemplate kni_kabar
ObjectTemplate.addTemplate hgr_smoke_q1
ObjectTemplate.addTemplate nvg
ObjectTemplate.addTemplate medikit_dressing
ch_at_nvg.con
ObjectTemplate.create Kit ch_at_nvg
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.setNetworkableInfo KitInfo
ObjectTemplate.kitType AT
ObjectTemplate.aiTemplate AT
ObjectTemplate.geometry ch_kits
ObjectTemplate.geometry.kit 3
ObjectTemplate.geometry.dropGeom 13
ObjectTemplate.sethasCollisionPhysics 1
ObjectTemplate.setCollisionMesh kitcol
ObjectTemplate.cullRadiusScale 8
rem -------------------------------------
ObjectTemplate.addTemplate CHAT_ERYX
ObjectTemplate.addTemplate chpis_qsz92_idx3
ObjectTemplate.addTemplate kni_knife
ObjectTemplate.addTemplate hgr_smoke_q1
ObjectTemplate.addTemplate nvg
ObjectTemplate.addTemplate medikit_dressing_chin
There is only one line for NVG in the PR files.
Solution (?): add ObjectTemplate.addTemplate nvg (or file name for nvg in PR) at the end of the first set of lines.
I've seen MEC Officers with goggles, but they never put them on.General Dragosh wrote:They would, some cheap things...![]()
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Mora
- Posts: 2933
- Joined: 2007-08-21 12:37
The black boxes are in the Cobra, Havoc, Z-10 and if i am not wrong also in all the transport choppers. Its just a sort of black filter window that hovers before the pilots head. Just jump in the cobra ones, and you'll understand.General Dragosh wrote:They would, some cheap things...
And what the heck is the black box ure all talking about, i really havent figured out what it is...?
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General Dragosh
- Posts: 1282
- Joined: 2005-12-04 17:35
I jumped in a MI, i see what u ment... the black filter is very anoyng...Mora wrote:The black boxes are in the Cobra, Havoc, Z-10 and if i am not wrong also in all the transport choppers. Its just a sort of black filter window that hovers before the pilots head. Just jump in the cobra ones, and you'll understand.
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Mora
- Posts: 2933
- Joined: 2007-08-21 12:37
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77SiCaRiO77
- Retired PR Developer
- Posts: 4982
- Joined: 2006-05-17 17:44
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RavenWingz
- Posts: 13
- Joined: 2008-03-31 00:18
Lol, I really can't help myself but to post this.
Army Special Forces Training:
http://www.youtube.com/watch?v=e_hnG7kuam8[/youtube]
Army Special Forces Training:
http://www.youtube.com/watch?v=e_hnG7kuam8[/youtube]








