Prone Aiming Angle...

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Post Reply
9cookie_monster
Posts: 86
Joined: 2008-03-01 06:33

Prone Aiming Angle...

Post by 9cookie_monster »

Ok.. hello everyone this is my first time posting. I did a search and did not find anything on this. Also I am not sure if this can be fixed with the current physics of the game.

The idea came to me when the other day was climbing a ladder and someone was prone hanging over the edge and shot me. first, it kinda of annoying because person that is prone does not look like he is looking at you.. Then I was thinking it would kinda be hard to be prone and shoot at some one straight down. So my suggestion for a small tweak if possible is to have it so you can only aim 60 or 70 degrees down while prone.. Tell what you guys think..
LeadMagnet
Retired PR Developer
Posts: 1372
Joined: 2007-02-09 20:11

Post by LeadMagnet »

The problem is with BF2 not PR. The player model has the point of view located at the model's stomach, not the head. Unfortunately it is hard coded and cannot be fixed.

“Without Warning, Sans Remorse”
Spec
Retired PR Developer
Posts: 8439
Joined: 2007-09-01 22:42

Post by Spec »

LeadMagnet wrote:The problem is with BF2 not PR. The player model has the point of view located at the model's stomach, not the head. Unfortunately it is hard coded and cannot be fixed.
hmmm.... sure? At least the point of view part seems doable, but would require totaly new models and animations wich is not hard coded, but impossible due to the lack of animators... i guess...
Image
--- currently reduced activity ---
Thanks to [R-MOD]IINoddyII for the signature!
_____________________________
Propriety is an adequate basis for behavior towards strangers, honesty is the only respectful way to treat friends.
Post Reply

Return to “PR:BF2 Suggestions”