Hi I am trying to mod a realistic Eryx. The only bit left is getting the warning lock in the tank to go off only after the missile has fired. I have narrowed it down to the TSwireguided system using the vehicles laser target to set the warning off when the two are lined up (i.e you point the launcher at the apc)
I see you guys got rid of the warning system by getting rid of the Vehicle laser target on your vehicles. Was that baecause it was impossible to do what I want, or was it just to save time?
So. Is there a way to turn targeting systems on and off, or is TSWireguided hardcoded to be on all the time?
Is there anything I can do to mod the Vehicle laser target?
Is there anything I can do about this in Python?
If wireguided is a no no i shall have to look into mocking up something with Laser Guided.....
Cheers
[Question] AT mod question?
Making or wanting help making your own asset? Check in here
Return to “PR:BF2 Community Modding”
Jump to
- Announcements
- ↳ Announcements & Highlights
- ↳ Development Blogs
- ↳ Changelogs
- ↳ Events
- PR:BF2 Mod Forums
- ↳ PR:BF2 General Discussion
- ↳ PR:BF2 Suggestions
- ↳ PR:BF2 Feedback
- ↳ Maps
- ↳ Vehicles
- ↳ Infantry
- ↳ Coop & Singleplayer
- ↳ PR:BF2 Bugs
- ↳ PR:BF2 Tales from the Front
- ↳ Tactics & Strategies
- ↳ Map Strategies
- ↳ Infantry Tactics
- ↳ Squad Leader Tactics
- ↳ Commander Tactics
- ↳ Armor Tactics
- ↳ Aircraft Tactics
- ↳ PR:BF2 Clans
- ↳ Clan Wars
- ↳ Clan Recruitment
- ↳ PR:BF2 Community Factions
- ↳ Mapping
- ↳ Objects
- ↳ Coding
- ↳ Modelling&Animations
- ↳ Texturing
- ↳ Chilean Forces 1978
- ↳ Indonesian Forces
- ↳ Faction Archives
- ↳ African Resistance Fighters
- ↳ Australian Forces
- ↳ Dutch Forces
- ↳ Finnish Defense Forces
- ↳ New Zealand Def. Force
- ↳ Norwegian Forces
- ↳ Polish Forces
- ↳ Czech Forces
- ↳ Brazilian/FARC Forces
- ↳ PR:WWII General Discussion
- ↳ PR:WWII Suggestions
- ↳ PR:Falklands General Discussion
- ↳ PR:F Suggestions
- ↳ PR:Vietnam General Discussion
- ↳ PR:V Suggestions
- ↳ PR:BF2 Community Modding
- ↳ Modding Tutorials
- ↳ Community Maps
- ↳ Community Tasks
- PR Server Forums
- ↳ PR:BF2 Server Feedback
- Project Reality Support
- ↳ PR:BF2 Support
- ↳ General Technical Support
- ↳ Hardware
- ↳ Software
- ↳ OverClocking & Networking
- ↳ PR Dev Blogs
- ↳ Official PR Tournament News
- ↳ Tournament Website
- ↳ PR Dev Journal Archives
- ↳ 2009
- ↳ 2008
- ↳ 2007
