Init Engine (0.1.237.0)
Unable to identify gfx hw:
Description: Radeon X1950 Pro
VendorId: 1002 SubSysId: e190174b
DeviceId: 7280 Revision: 0
MultiSample mode: Off
MultiSample mode: 2Samples
MultiSample mode: 4Samples
MultiSample mode: 6Samples
HW supports D3DQUERYTYPE_OCCLUSION
HW occlusion culling is default off.
HW supports D3DQUERYTYPE_EVENT
[RendDX9] : Texturemanager cubetexture created: Created from code.
[Ra] : Trying to load MetaShader RaShaderBM.mfx
[Ra] : Trying to load MetaShader RaShaderSM.mfx
[Ra] : Trying to load MetaShader RaShaderSTM.mfx
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/minimap/bunker_approve exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/weapons/icons/hud/selection/empty exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/minimap/map_mask exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/weapons/icons/hud/selection/select_shovel exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/weapons/icons/hud/selection/select_skorpion exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/weapons/icons/hud/selection/select_sks exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/weapons/icons/hud/selection/select_stone exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/weapons/icons/hud/selection/select_tm62mine exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/minimap/bunker_request exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/minimap/firebase_approve exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/minimap/firebase_request exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/minimap/laserdesignator exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/hud/vehicleicons/ural4320 exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/minimap/lz/landing exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/minimap/lz/landinga exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/minimap/lz/landingb exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/minimap/lz/landingc exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/minimap/lz/landingd exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/minimap/lz/landinge exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/common/tow2a exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/common/kornet exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/weapons/icons/hud/specialkiticons/binocsicon exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/minimap/bunker_mini_white exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/minimap/firebase_mini_white exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/minimap/mini_apc2 exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/minimap/mini_artproject exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/minimap/mini_civicar exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/minimap/mini_dirtbike exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/minimap/mini_jeep2 exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/minimap/mini_jeep3 exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/minimap/mini_lighthelo exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/kits/icons/kit_pilot exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/hud/compass exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/minimap/map_gps_mainframe exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/weapons/icons/hud/selection/usrif_m14 exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/weapons/icons/hud/selection/chlat_pf89 exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/weapons/icons/hud/selection/hgr_molotov exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/weapons/icons/hud/selection/select_f1grenade exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/weapons/icons/hud/selection/select_g3a3scope exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/weapons/icons/hud/selection/select_m40a3 exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/weapons/icons/hud/selection/select_mosinsniper exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/weapons/icons/hud/selection/select_ppsh exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/weapons/icons/hud/selection/select_rusmoke exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/weapons/icons/hud/spaaten exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/weapons/icons/hud/menu_sks exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/weapons/icons/hud/menu_mosinsniper exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/weapons/icons/hud/menu_ppsh exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/weapons/icons/hud/menu_skorpion exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/weapons/icons/hud/menu_g3a3scope exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/weapons/icons/hud/menu_m40a3 exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/weapons/icons/hud/menu_stone exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/weapons/icons/hud/usrif_m14 exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/weapons/icons/hud/selection/amraam_missile exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/weapons/icons/hud/selection/cbu_87 exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/weapons/icons/hud/selection/blank exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/minimap/paradrop exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/hud/air/attack/a10/rocketcrosshair exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/hud/vehicleicons/2s1 exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/hud/vehicleicons/scim exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/hud/vehicleicons/sagger exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/hud/vehicleicons/mi24v2 exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/hud/vehicleicons/mi24 exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/hud/vehicleicons/gaz69 exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/hud/vehicleicons/zis3 exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/hud/vehicleicons/gaskin exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/hud/vehicleicons/bmd2 exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/hud/vehicleicons/bmd1 exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/hud/vehicleicons/bmd exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/hud/vehicleicons/m35 exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/hud/vehicleicons/apache exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/weapons/icons/hud/staticweapons/oerlikonaa_icon exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/weapons/icons/hud/staticweapons/rh202aa_icon exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/common/m830a1_heat exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/common/rangefind exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/common/fim92_stinger exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/common/m829a3_sabot exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/common/3bm42m_sabot exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/common/125ii_sabot exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/common/type57_coax exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/common/m929_sabot exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/common/sa19_grissom exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/common/3bk31_heat exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/common/type84_smoke exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/common/uor84mm_heat exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/common/m919_sabot exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/common/m240c_coax exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/minimap/lz/landingf exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/minimap/lz/landingg exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/weapons/icons/hud/spaaten_mini exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/common/3bk29_heat exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/common/hj8_coax exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/common/pkt_coax exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/common/25mm_sabot exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/common/25mm_heat exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/common/3d17_smoke exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/common/oian_coax exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/common/m792_heat exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/common/l8a1_smoke exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/common/9m133_coax exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/minimap/mini_saxon exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/minimap/mini_scimitar exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/minimap/mini_semitruck exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/minimap/mini_supporttruck exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/minimap/mini_tank2 exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/minimap/mini_towjeep exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/minimap/mini_v22 exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/minimap/rallypoint_mini_white exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/hud/menuicons/menuicon_supporttruck exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/weapons/icons/hud/specialkiticons/ammo exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/weapons/icons/hud/specialkiticons/c4 exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/weapons/icons/hud/specialkiticons/c4slam exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/weapons/icons/hud/specialkiticons/handgrenade exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/weapons/icons/hud/specialkiticons/ied exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/weapons/icons/hud/specialkiticons/kevlarvest exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/weapons/icons/hud/specialkiticons/laserpainter exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/weapons/icons/hud/specialkiticons/mine exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/weapons/icons/hud/specialkiticons/shovel exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/weapons/icons/hud/specialkiticons/smokegrenade exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/weapons/icons/hud/specialkiticons/wrench exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/minimap/mini_jetattack exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/hud/menuicons/menuicon_jeep2 exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/kits/icons/kit_crewman exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/kits/icons/kit_crewman_outline exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/kits/icons/kit_grenadier exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/kits/icons/kit_at_outline exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/kits/icons/kit_marksman exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/kits/icons/kit_grenadier_outline exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/hud/menuicons/menuicon_jetattack exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/kits/icons/kit_light_ammo exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/hud/menuicons/menuicon_lighthelo exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/kits/icons/kit_light_ammo_outline exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/hud/menuicons/menuicon_saxon exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/hud/menuicons/menuicon_scimitar exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/kits/icons/kit_aa exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/hud/menuicons/menuicon_semitruck exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/kits/icons/kit_marksman_outline exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/hud/menuicons/menuicon_apc2 exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/kits/icons/kit_civilian exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/hud/menuicons/menuicon_tank2 exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/hud/menuicons/menuicon_attack_heli exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/kits/icons/kit_civilian_outline exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/hud/menuicons/menuicon_civicar exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/minimap/icons/icon_cas exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/minimap/icons/icon_lz exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/kits/icons/kit_officer exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/hud/menuicons/menuicon_towjeep exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/kits/icons/kit_officer_outline exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/kits/icons/kit_aa_outline exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/vehicles/icons/hud/menuicons/menuicon_antiair2 exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/kits/icons/kit_pilot_outline exists twice in same atlas, this will lose object references!!
Ignored Warning[TextureAtlas] : Atlas: Virtual file: menu/hud/texture/ingame/kits/icons/kit_at exists twice in same atlas, this will lose object references!!
Ignored Warning[RendDX9] : Texture not found: menu/hud/texture/load/loadingbar_empty
Ignored Warning[RendDX9] : Texture not found: menu/hud/texture/load/loadingbar_full
Meme: Loading: Menu/InGame
Meme: Loading: TopLayer
Meme: Loading: Left
Meme: Loading: Top
Meme: Loading: TopRight
Meme: Loading: BottomLeftStatic
Meme: Loading: BottomLeftAnimate
Meme: Loading: BottomRightStatic
Meme: Loading: BottomRightAnimate
Meme: Loading: Global
Font loaded: Fonts/vehicleHudFont_6.dif
Font loaded: Fonts/digitalNumbers.dif
Font loaded: Fonts/digitalSmallNumbers2.dif
[Console] : Couldn't open console script "Menu/HUD/HudSetup/Basic/HudElementsGameInfo.con"
Ignored Warning[Console] : Unknown object or method!: hudBuilder.setObjectMarkerNodeLockTextOsu25set -32 8 (Menu/HUD/HudSetup/Vehicles/HudElementsSu25Pilot.con)
Font loaded: Fonts/English/StandardTextBold_15.dif
Init Input Devices
[EditorEngine] : MouseDevice is initialized
[EditorEngine] : KeyboardDevice is initialized
Load Settings
[GameLogic] : CREATING TRIGGERABLE MANAGER!
[Game] : Created Triggerable Manager
[GameLogic] : Setting GameStatus 3
Max number of voices: 128
EAX3.0Emulated available: Yes
Sound 3D provider: "DirectSound" (Software Audio)
EAX version: 3
Quality Level: 0
Ignored Warning[Console] : Unknown constant c_GISpeakLeaderChannel!: ControlMap.addKeyToTriggerMapping c_GISpeakLeaderChannel IDFKeyboard IDKey_V c_CMPushAndHold (settings/controls.con)
Ignored Warning[Console] : Unknown constant c_PIWalk!: ControlMap.addKeyToTriggerMapping c_PIWalk IDFKeyboard IDKey_LeftShift c_CMPushAndHold (settings/controls.con)
Ignored Warning[Console] : Unknown constant c_PIWalk!: ControlMap.addKeyToTriggerMapping c_PIWalk IDFKeyboard IDKey_LeftShift c_CMPushAndHold (settings/controls.con)
Ignored Warning[Console] : Unknown constant c_PIWalk!: ControlMap.addKeyToTriggerMapping c_PIWalk IDFKeyboard IDKey_LeftShift c_CMPushAndHold (settings/controls.con)
Ignored Warning[Console] : Unknown constant c_PIWalk!: ControlMap.addKeyToTriggerMapping c_PIWalk IDFKeyboard IDKey_LeftShift c_CMPushAndHold (settings/controls.con)
Load plugin: [BF2Editor\Plugin\ConsoleUI.dll]
Load plugin: [BF2Editor\Plugin\Import.dll]
Load plugin: [BF2Editor\Plugin\LevelEditor.dll]
Ignored Warning[Console] : Too many arguments, the max no of arguments is 3!: ObjectSpawnerDef.AddDef ObjectSpawnerDef.AddDef CH_US_AAS IGLA_DJIGIT USAAS_STINGER _ART ARS_D30 USART_LW155 (mods/pr_edit/leveleditor/objectspawnerdef.con)
Load plugin: [BF2Editor\Plugin\ObjectEditor.dll]
[RendDX9] : Texturemanager cubetexture created: Created from code.
[Tweaker] Load Object (ObjectTemplate)
[Tweaker] Load Object (LightmapSettings)
Load plugin: [BF2Editor\Plugin\TerrainEditor.dll]
Loading [mods\pr_edit\Objects\common]
Ignored Warning[Base] : Template with name: deployable_aam167_dummy already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: deployable_aazpu4_dummy already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: deployable_bunker_dummy already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: deployable_commandpost_ch_dummy already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: deployable_commandpost_gb_dummy already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: deployable_commandpost_mec_dummy already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: deployable_commandpost_us_dummy already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: deployable_firebase_dummy already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: deployable_razorwire_dummy already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: deployable_sandbags_5m_dummy already exists. Setting existing one as active.
Ignored Warning[RendDX9] : Texture not found: menu/hud/texture/ingame/minimap/icons/icon_skull
Ignored Warning[Game] : templ not found:ch_trk_support
Ignored Warning[Game] : templ not found:jep_nanjing
Ignored Warning[Game] : templ not found:ch_officer
Ignored Warning[Game] : templ not found:ch_engineer
Ignored Warning[Game] : templ not found:ch_engineer_mntn
Ignored Warning[Game] : templ not found:ch_engineer_urban
Ignored Warning[Game] : templ not found:ch_medic
Ignored Warning[Game] : templ not found:ch_rifleman
Ignored Warning[Game] : templ not found:ch_riflemanab
Ignored Warning[Game] : templ not found:ch_pilot
Ignored Warning[Game] : templ not found:ch_tanker
Ignored Warning[Game] : templ not found:ch_riflemanaa
Ignored Warning[Game] : templ not found:ch_at
Ignored Warning[Game] : templ not found:ch_sniper
Ignored Warning[Game] : templ not found:ch_support
Ignored Warning[Game] : templ not found:ch_marksman
Ignored Warning[Game] : templ not found:ch_riflemanat
Ignored Warning[Game] : templ not found:ch_assault
Ignored Warning[Game] : templ not found:ch_specops
Ignored Warning[Game] : templ not found:mil_trk_support
Ignored Warning[Game] : templ not found:mil_jeep_technical
Ignored Warning[Game] : templ not found:chinsurgent_officer
Ignored Warning[Game] : templ not found:chinsurgent_medic
Ignored Warning[Game] : templ not found:chinsurgent_militant
Ignored Warning[Game] : templ not found:chinsurgent_sapper
Ignored Warning[Game] : templ not found:chinsurgent_scout
Ignored Warning[Game] : templ not found:chinsurgent_pilot
Ignored Warning[Game] : templ not found:chinsurgent_tanker
Ignored Warning[Game] : templ not found:chinsurgent_riflemanat
Ignored Warning[Game] : templ not found:chinsurgent_riflemanaa
Ignored Warning[Game] : templ not found:chinsurgent_support
Ignored Warning[Game] : templ not found:chinsurgent_sniper
Ignored Warning[Game] : templ not found:chinsurgent_assault
Ignored Warning[Game] : templ not found:chinsurgent_at
Ignored Warning[Game] : templ not found:chinsurgent_marksman
Ignored Warning[Game] : templ not found:chinsurgent_specops
Ignored Warning[Game] : templ not found

ickup_latmilitia
Ignored Warning[Game] : templ not found

ickup_pkmmilitia
Ignored Warning[Game] : templ not found

ickup_aamilitia
Ignored Warning[Game] : templ not found

ickup_hatmilitia
Ignored Warning[Game] : templ not found

ickup_mosinmilitia
Ignored Warning[Game] : templ not found:iraqapc_brdm2
Ignored Warning[Game] : templ not found:iraqtnk_t62
Ignored Warning[Game] : templ not found:mil_jeep_technical
Ignored Warning[Game] : templ not found:iraqjep_gaz69
Ignored Warning[Game] : templ not found:mil_jeep_support
Ignored Warning[Game] : templ not found:mil_trk_ural4320
Ignored Warning[Base] : Template with name: rallypoint_ch_spawner already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: deployable_commandpost_ch_spawner already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: deployable_supportvehicle_ch_spawner already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:ch_trk_support
Ignored Warning[Base] : Template with name: deployable_vehicle_ch_spawner already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:jep_nanjing
Ignored Warning[Base] : Template with name: CH_OFFICERKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:ch_officer
Ignored Warning[Base] : Template with name: CH_ENGINEERKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:ch_engineer
Ignored Warning[Base] : Template with name: CH_ENGINEERMNTNKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:ch_engineer_mntn
Ignored Warning[Base] : Template with name: CH_ENGINEERURBANKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:ch_engineer_urban
Ignored Warning[Base] : Template with name: CH_MEDICKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:ch_medic
Ignored Warning[Base] : Template with name: CH_RIFLEMANKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:ch_rifleman
Ignored Warning[Base] : Template with name: CH_RIFLEMANABKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:ch_riflemanab
Ignored Warning[Base] : Template with name: CH_PILOTKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:ch_pilot
Ignored Warning[Base] : Template with name: CH_TANKERKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:ch_tanker
Ignored Warning[Base] : Template with name: CH_AAKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:ch_riflemanaa
Ignored Warning[Base] : Template with name: CH_HVYATKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:ch_at
Ignored Warning[Base] : Template with name: CH_SNIPERKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:ch_sniper
Ignored Warning[Base] : Template with name: CH_SUPPORTKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:ch_support
Ignored Warning[Base] : Template with name: CH_MARKSMANKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:ch_marksman
Ignored Warning[Base] : Template with name: CH_RIFLEMANATKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:ch_riflemanat
Ignored Warning[Base] : Template with name: CH_ASSAULTKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:ch_assault
Ignored Warning[Base] : Template with name: CH_SPECOPSKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:ch_specops
Ignored Warning[Game] : templ not found:ch_officer_nvg
Ignored Warning[Game] : templ not found:ch_engineer_nvg
Ignored Warning[Game] : templ not found:ch_engineer_mntn_nvg
Ignored Warning[Game] : templ not found:ch_engineer_urban_nvg
Ignored Warning[Game] : templ not found:ch_medic_nvg
Ignored Warning[Game] : templ not found:ch_rifleman_nvg
Ignored Warning[Game] : templ not found:ch_riflemanab_nvg
Ignored Warning[Game] : templ not found:ch_pilot_nvg
Ignored Warning[Game] : templ not found:ch_tanker_nvg
Ignored Warning[Game] : templ not found:ch_riflemanaa_nvg
Ignored Warning[Game] : templ not found:ch_at_nvg
Ignored Warning[Game] : templ not found:ch_sniper_nvg
Ignored Warning[Game] : templ not found:ch_support_nvg
Ignored Warning[Game] : templ not found:ch_marksman_nvg
Ignored Warning[Game] : templ not found:ch_riflemanat_nvg
Ignored Warning[Game] : templ not found:ch_assault_nvg
Ignored Warning[Game] : templ not found:ch_specops_nvg
Ignored Warning[Game] : templ not found:aav_type95
Ignored Warning[Game] : templ not found:apc_wz551
Ignored Warning[Game] : templ not found:tnk_type98
Ignored Warning[Game] : templ not found:jep_nanjing
Ignored Warning[Game] : templ not found:jep_paratrooper
Ignored Warning[Game] : templ not found:chjep_uazsupport
Ignored Warning[Game] : templ not found:chthe_z8
Ignored Warning[Game] : templ not found:ahe_z10
Ignored Warning[Game] : templ not found:che_wz11
Ignored Warning[Game] : templ not found:air_j10
Ignored Warning[Game] : templ not found:ch_jet_fantan
Ignored Warning[Game] : templ not found

ickup_camera
Ignored Warning[Game] : templ not found

pak_atv
Ignored Warning[Game] : templ not found:boat_rib
Ignored Warning[Game] : templ not found

pak_forklift
Ignored Warning[Game] : templ not found :d irtbike
Ignored Warning[Game] : templ not found:gb_trk_support
Ignored Warning[Game] : templ not found:gb_jeep_landrover
Ignored Warning[Game] : templ not found:gb_officer
Ignored Warning[Game] : templ not found:gb_engineer
Ignored Warning[Game] : templ not found:gb_engineer_mntn
Ignored Warning[Game] : templ not found:gb_engineer_urban
Ignored Warning[Game] : templ not found:gb_medic
Ignored Warning[Game] : templ not found:gb_rifleman
Ignored Warning[Game] : templ not found:gb_riflemanab
Ignored Warning[Game] : templ not found:gb_pilot
Ignored Warning[Game] : templ not found:gb_tanker
Ignored Warning[Game] : templ not found:gb_riflemanaa
Ignored Warning[Game] : templ not found:gb_at
Ignored Warning[Game] : templ not found:gb_sniper
Ignored Warning[Game] : templ not found:gb_support
Ignored Warning[Game] : templ not found:gb_marksman
Ignored Warning[Game] : templ not found:gb_riflemanat
Ignored Warning[Game] : templ not found:gb_assault
Ignored Warning[Game] : templ not found:gb_specops
Ignored Warning[Base] : Template with name: rallypoint_gb_spawner already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: deployable_commandpost_gb_spawner already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: deployable_supportvehicle_gb_spawner already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:gb_trk_support
Ignored Warning[Base] : Template with name: deployable_vehicle_gb_spawner already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:gb_jeep_landrover
Ignored Warning[Base] : Template with name: GB_OFFICERKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:gb_officer
Ignored Warning[Base] : Template with name: GB_ENGINEERKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:gb_engineer
Ignored Warning[Base] : Template with name: GB_ENGINEERMNTNKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:gb_engineer_mntn
Ignored Warning[Base] : Template with name: GB_ENGINEERURBANKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:gb_engineer_urban
Ignored Warning[Base] : Template with name: GB_MEDICKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:gb_medic
Ignored Warning[Base] : Template with name: GB_RIFLEMANKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:gb_rifleman
Ignored Warning[Base] : Template with name: GB_RIFLEMANABKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:gb_riflemanab
Ignored Warning[Base] : Template with name: GB_PILOTKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:gb_pilot
Ignored Warning[Base] : Template with name: GB_TANKERKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:gb_tanker
Ignored Warning[Base] : Template with name: GB_AAKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:gb_riflemanaa
Ignored Warning[Base] : Template with name: GB_HVYATKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:gb_at
Ignored Warning[Base] : Template with name: GB_SNIPERKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:gb_sniper
Ignored Warning[Base] : Template with name: GB_SUPPORTKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:gb_support
Ignored Warning[Base] : Template with name: GB_MARKSMANKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:gb_marksman
Ignored Warning[Base] : Template with name: GB_RIFLEMANATKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:gb_riflemanat
Ignored Warning[Base] : Template with name: GB_ASSAULTKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:gb_assault
Ignored Warning[Base] : Template with name: GB_SPECOPSKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:gb_specops
Ignored Warning[Game] : templ not found:gb_officer_nvg
Ignored Warning[Game] : templ not found:gb_engineer_nvg
Ignored Warning[Game] : templ not found:gb_engineer_mntn_nvg
Ignored Warning[Game] : templ not found:gb_engineer_urban_nvg
Ignored Warning[Game] : templ not found:gb_medic_nvg
Ignored Warning[Game] : templ not found:gb_rifleman_nvg
Ignored Warning[Game] : templ not found:gb_riflemanab_nvg
Ignored Warning[Game] : templ not found:gb_pilot_nvg
Ignored Warning[Game] : templ not found:gb_tanker_nvg
Ignored Warning[Game] : templ not found:gb_riflemanaa_nvg
Ignored Warning[Game] : templ not found:gb_at_nvg
Ignored Warning[Game] : templ not found:gb_sniper_nvg
Ignored Warning[Game] : templ not found:gb_support_nvg
Ignored Warning[Game] : templ not found:gb_marksman_nvg
Ignored Warning[Game] : templ not found:gb_riflemanat_nvg
Ignored Warning[Game] : templ not found:gb_assault_nvg
Ignored Warning[Game] : templ not found:gb_specops_nvg
Ignored Warning[Game] : templ not found:usaav_m6
Ignored Warning[Game] : templ not found:gb_apc_warrior
Ignored Warning[Game] : templ not found:gb_tnk_challenger
Ignored Warning[Game] : templ not found:gb_tnk_challenger_green
Ignored Warning[Game] : templ not found:gb_saxon
Ignored Warning[Game] : templ not found:gb_jeep_landrover
Ignored Warning[Game] : templ not found:gb_jeep_landrover_support
Ignored Warning[Game] : templ not found:gbthe_merlin
Ignored Warning[Game] : templ not found:gb_ahe_apache
Ignored Warning[Game] : templ not found:gb_jet_eurofighter
Ignored Warning[Game] : templ not found:mec_trk_support
Ignored Warning[Game] : templ not found:jep_vodnik
Ignored Warning[Game] : templ not found:mec_officer
Ignored Warning[Game] : templ not found:mec_engineer
Ignored Warning[Game] : templ not found:mec_engineer_mntn
Ignored Warning[Game] : templ not found:mec_engineer_urban
Ignored Warning[Game] : templ not found:mec_medic
Ignored Warning[Game] : templ not found:mec_rifleman
Ignored Warning[Game] : templ not found:mec_riflemanab
Ignored Warning[Game] : templ not found:mec_pilot
Ignored Warning[Game] : templ not found:mec_tanker
Ignored Warning[Game] : templ not found:mec_riflemanaa
Ignored Warning[Game] : templ not found:mec_at
Ignored Warning[Game] : templ not found:mec_sniper
Ignored Warning[Game] : templ not found:mec_support
Ignored Warning[Game] : templ not found:mec_marksman
Ignored Warning[Game] : templ not found:mec_riflemanat
Ignored Warning[Game] : templ not found:mec_assault
Ignored Warning[Game] : templ not found:mec_specops
Ignored Warning[Base] : Template with name: rallypoint_mec_spawner already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: deployable_commandpost_mec_spawner already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: deployable_supportvehicle_mec_spawner already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:mec_trk_support
Ignored Warning[Base] : Template with name: deployable_vehicle_mec_spawner already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:jep_vodnik
Ignored Warning[Base] : Template with name: MEC_OFFICERKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:mec_officer
Ignored Warning[Base] : Template with name: MEC_ENGINEERKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:mec_engineer
Ignored Warning[Base] : Template with name: MEC_ENGINEERMNTNKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:mec_engineer_mntn
Ignored Warning[Base] : Template with name: MEC_ENGINEERURBANKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:mec_engineer_urban
Ignored Warning[Base] : Template with name: MEC_MEDICKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:mec_medic
Ignored Warning[Base] : Template with name: MEC_RIFLEMANKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:mec_rifleman
Ignored Warning[Base] : Template with name: MEC_RIFLEMANABKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:mec_riflemanab
Ignored Warning[Base] : Template with name: MEC_PILOTKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:mec_pilot
Ignored Warning[Base] : Template with name: MEC_TANKERKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:mec_tanker
Ignored Warning[Base] : Template with name: MEC_AAKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:mec_riflemanaa
Ignored Warning[Base] : Template with name: MEC_HVYATKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:mec_at
Ignored Warning[Base] : Template with name: MEC_SNIPERKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:mec_sniper
Ignored Warning[Base] : Template with name: MEC_SUPPORTKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:mec_support
Ignored Warning[Base] : Template with name: MEC_MARKSMANKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:mec_marksman
Ignored Warning[Base] : Template with name: MEC_RIFLEMANATKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:mec_riflemanat
Ignored Warning[Base] : Template with name: MEC_ASSAULTKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:mec_assault
Ignored Warning[Base] : Template with name: MEC_SPECOPSKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:mec_specops
Ignored Warning[Game] : templ not found:mec_officer_nvg
Ignored Warning[Game] : templ not found:mec_engineer_nvg
Ignored Warning[Game] : templ not found:mec_engineer_mntn_nvg
Ignored Warning[Game] : templ not found:mec_engineer_urban_nvg
Ignored Warning[Game] : templ not found:mec_medic_nvg
Ignored Warning[Game] : templ not found:mec_rifleman_nvg
Ignored Warning[Game] : templ not found:mec_riflemanab_nvg
Ignored Warning[Game] : templ not found:mec_pilot_nvg
Ignored Warning[Game] : templ not found:mec_tanker_nvg
Ignored Warning[Game] : templ not found:mec_riflemanaa_nvg
Ignored Warning[Game] : templ not found:mec_at_nvg
Ignored Warning[Game] : templ not found:mec_sniper_nvg
Ignored Warning[Game] : templ not found:mec_support_nvg
Ignored Warning[Game] : templ not found:mec_marksman_nvg
Ignored Warning[Game] : templ not found:mec_riflemanat_nvg
Ignored Warning[Game] : templ not found:mec_assault_nvg
Ignored Warning[Game] : templ not found:mec_specops_nvg
Ignored Warning[Game] : templ not found:aav_tunguska
Ignored Warning[Game] : templ not found:apc_btr90
Ignored Warning[Game] : templ not found:mec_apc_bmp3
Ignored Warning[Game] : templ not found:rutnk_t90
Ignored Warning[Game] : templ not found:jep_vodnik
Ignored Warning[Game] : templ not found:jep_mec_paratrooper
Ignored Warning[Game] : templ not found:iraqjep_uazsupport
Ignored Warning[Game] : templ not found:the_mi17
Ignored Warning[Game] : templ not found:ahe_havoc
Ignored Warning[Game] : templ not found:she_ec635
Ignored Warning[Game] : templ not found:ruair_mig29
Ignored Warning[Game] : templ not found:iraqair_su25a
Ignored Warning[Game] : templ not found:meinsurgent_officer
Ignored Warning[Game] : templ not found:meinsurgent_ambusher
Ignored Warning[Game] : templ not found:meinsurgent_civilian
Ignored Warning[Game] : templ not found:meinsurgent_insurgent
Ignored Warning[Game] : templ not found:meinsurgent_scout
Ignored Warning[Game] : templ not found:meinsurgent_warveteran
Ignored Warning[Game] : templ not found

ickup_latmei
Ignored Warning[Game] : templ not found

ickup_pkmmei
Ignored Warning[Game] : templ not found

ickup_svdmei
Ignored Warning[Game] : templ not found

ickup_mosinmei
Ignored Warning[Game] : templ not found

ickup_aamei
Ignored Warning[Game] : templ not found:jep_technical2
Ignored Warning[Game] : templ not found:iraqjep_gaz69
Ignored Warning[Game] : templ not found

pak_civ1
Ignored Warning[Game] : templ not found

pak_civ1_bomber
Ignored Warning[Game] : templ not found

pak_civ1_spawner
Ignored Warning[Game] : templ not found

pak2_semi
Ignored Warning[Game] : templ not found

pak2_semi_bomber
Ignored Warning[Game] : templ not found:us_trk_support
Ignored Warning[Game] : templ not found:usjep_hmmwv
Ignored Warning[Game] : templ not found:us_officer
Ignored Warning[Game] : templ not found:us_engineer
Ignored Warning[Game] : templ not found:us_engineer_mntn
Ignored Warning[Game] : templ not found:us_engineer_urban
Ignored Warning[Game] : templ not found:us_medic
Ignored Warning[Game] : templ not found:us_rifleman
Ignored Warning[Game] : templ not found:us_riflemanab
Ignored Warning[Game] : templ not found:us_pilot
Ignored Warning[Game] : templ not found:us_tanker
Ignored Warning[Game] : templ not found:us_riflemanaa
Ignored Warning[Game] : templ not found:us_at
Ignored Warning[Game] : templ not found:us_sniper
Ignored Warning[Game] : templ not found:us_support
Ignored Warning[Game] : templ not found:us_marksman
Ignored Warning[Game] : templ not found:us_riflemanat
Ignored Warning[Game] : templ not found:us_assault
Ignored Warning[Game] : templ not found:us_specops
Ignored Warning[Base] : Template with name: rallypoint_us_spawner already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: deployable_commandpost_us_spawner already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: deployable_supportvehicle_us_spawner already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:us_trk_support
Ignored Warning[Base] : Template with name: deployable_vehicle_us_spawner already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:usjep_hmmwv
Ignored Warning[Base] : Template with name: US_OFFICERKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:us_officer
Ignored Warning[Base] : Template with name: US_ENGINEERKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:us_engineer
Ignored Warning[Base] : Template with name: US_ENGINEERMNTNKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:us_engineer_mntn
Ignored Warning[Base] : Template with name: US_ENGINEERURBANKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:us_engineer_urban
Ignored Warning[Base] : Template with name: US_MEDICKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:us_medic
Ignored Warning[Base] : Template with name: US_RIFLEMANKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:us_rifleman
Ignored Warning[Base] : Template with name: US_RIFLEMANABKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:us_riflemanab
Ignored Warning[Base] : Template with name: US_PILOTKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:us_pilot
Ignored Warning[Base] : Template with name: US_TANKERKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:us_tanker
Ignored Warning[Base] : Template with name: US_AAKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:us_riflemanaa
Ignored Warning[Base] : Template with name: US_HVYATKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:us_at
Ignored Warning[Base] : Template with name: US_SNIPERKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:us_sniper
Ignored Warning[Base] : Template with name: US_SUPPORTKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:us_support
Ignored Warning[Base] : Template with name: US_MARKSMANKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:us_marksman
Ignored Warning[Base] : Template with name: US_RIFLEMANATKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:us_riflemanat
Ignored Warning[Base] : Template with name: US_ASSAULTKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:us_assault
Ignored Warning[Base] : Template with name: US_SPECOPSKIT already exists. Setting existing one as active.
Ignored Warning[Game] : templ not found:us_specops
Ignored Warning[Game] : templ not found:us_officer_nvg
Ignored Warning[Game] : templ not found:us_engineer_nvg
Ignored Warning[Game] : templ not found:us_engineer_mntn_nvg
Ignored Warning[Game] : templ not found:us_engineer_urban_nvg
Ignored Warning[Game] : templ not found:us_medic_nvg
Ignored Warning[Game] : templ not found:us_rifleman_nvg
Ignored Warning[Game] : templ not found:us_riflemanab_nvg
Ignored Warning[Game] : templ not found:us_pilot_nvg
Ignored Warning[Game] : templ not found:us_tanker_nvg
Ignored Warning[Game] : templ not found:us_riflemanaa_nvg
Ignored Warning[Game] : templ not found:us_at_nvg
Ignored Warning[Game] : templ not found:us_sniper_nvg
Ignored Warning[Game] : templ not found:us_support_nvg
Ignored Warning[Game] : templ not found:us_marksman_nvg
Ignored Warning[Game] : templ not found:us_riflemanat_nvg
Ignored Warning[Game] : templ not found:us_assault_nvg
Ignored Warning[Game] : templ not found:us_specops_nvg
Ignored Warning[Game] : templ not found:usaav_m6
Ignored Warning[Game] : templ not found:usaav_avenger
Ignored Warning[Game] : templ not found:usapc_lav25
Ignored Warning[Game] : templ not found:ustnk_m1a2
Ignored Warning[Game] : templ not found:usjep_hmmwv
Ignored Warning[Game] : templ not found:usjep_hmmwvtow
Ignored Warning[Game] : templ not found:usjep_hmmwvcrows
Ignored Warning[Game] : templ not found:jeep_faav
Ignored Warning[Game] : templ not found:usjep_hmmwvsupport
Ignored Warning[Game] : templ not found:usthe_uh60
Ignored Warning[Game] : templ not found:ahe_mh6
Ignored Warning[Game] : templ not found:ahe_ah1z
Ignored Warning[Game] : templ not found:ahe_ah6
Ignored Warning[Game] : templ not found:ahe_ah6a
Ignored Warning[Game] : templ not found:usair_f18
Ignored Warning[Game] : templ not found:usair_f16
Ignored Warning[Game] : templ not found:usair_f15
Ignored Warning[Game] : templ not found:air_f35b
Ignored Warning[Game] : templ not found:usair_a10a
Ignored Warning[Game] : templ not found:v22
Ignored Warning[Base] : Template with name: DummyChildPosition already exists. Setting existing one as active.
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.PreCacheObject 1 (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.saveInSeparateFile 1 (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.networkableInfo BasicInfo (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.hasCollisionPhysics 1 (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.physicsType 3 (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.physicsType Mesh (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.hasMobilePhysics 0 (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.isSleeping 0 (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.geometry xp1_zip_handle (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.collisionMesh xp1_zip_handle (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.seatAnimationSystem Objects/Vehicles/xpak_vehicles/xpak_zipline/ziplineAnimationSystem.inc (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.seatInformation ZiplineContainer 0.0/1.1/0.0 0/0/0 (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.addTemplate ZiplineContainerCamera (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.setPosition 0/-0.5/0 (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.hasCollisionPhysics 1 (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.maintainCameraOnExit 1 (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.autoUseAbility 1 (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.isOpenVehicle 1 (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.createComponent VehicleHud (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.vehicleHud.miniMapIcon "Ingame\Kits\Icons\kit_Light_Assault_outline.tga" (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.vehicleHud.showInfo 0 (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.networkableInfo BasicInfo (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.PreCacheObject 1 (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.setMaxZiplineLength 100.0 (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.setEntryRadius 3.0 (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.Timeout 60.0 (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.collisionStartRadius 1.5 (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.ziplineSoldierHeight 0.7 (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.distanceCannotEnter 3.5 (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.networkableInfo BasicInfo (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.PreCacheObject 1 (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.throwStrength2 0.0012 (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.upThrowBoost2 0.39 (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.degradeThrowStrength2 0.98 (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.linkAttachMovement 0.00001 (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.linkAttachTime 0.5 (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.dismountCheckOffset 0.25 (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.minYNormal 0.5 (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.attachClimberRadius 2.0 (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.climbingSpeed 2.3 (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.elasticity 0.2 (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.airFriction 0.95 (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.climbableAngle 0.5 (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.dismountAngle 0.75 (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.ClimbersAttachForce 0.14 (objects/common/dummyobjects.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.AwakeTime 6 (objects/common/dummyobjects.con)
Loading [mods\bf2\Objects\common]
Loading [mods\pr_edit\Objects\DynamicObjects]
Loading [mods\bf2\Objects\DynamicObjects]
Loading [mods\pr_edit\Objects\Effects]
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.killHeatSeekingMissile 1 (objects/effects/ambient/staticfx/e_sAmb_oiltower_fire.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.gasCloudType TearGas (objects/effects/damagestates/e_dstate_soldier05.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.gasCloudDamage 0.01 (objects/effects/damagestates/e_dstate_soldier05.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.blurryVisionTime 8.0 (objects/effects/damagestates/e_dstate_soldier05.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.blurryVisionHoldTime 6.0 (objects/effects/damagestates/e_dstate_soldier05.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.minGasCloudRadius 0.1 (objects/effects/damagestates/e_dstate_soldier05.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.maxGasCloudRadius 0.1 (objects/effects/damagestates/e_dstate_soldier05.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.gasCloudRadiusTime 1.0 (objects/effects/damagestates/e_dstate_soldier05.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.gasCloudType TearGas (objects/effects/damagestates/e_dstate_soldier10.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.gasCloudDamage 0.01 (objects/effects/damagestates/e_dstate_soldier10.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.blurryVisionTime 8.0 (objects/effects/damagestates/e_dstate_soldier10.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.blurryVisionHoldTime 6.0 (objects/effects/damagestates/e_dstate_soldier10.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.minGasCloudRadius 0.1 (objects/effects/damagestates/e_dstate_soldier10.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.maxGasCloudRadius 0.1 (objects/effects/damagestates/e_dstate_soldier10.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.gasCloudRadiusTime 1.0 (objects/effects/damagestates/e_dstate_soldier10.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.gasCloudType TearGas (objects/effects/weapons/misc/e_hgr_teargasgrenade/e_hgr_TearGasGrenade.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.gasCloudDamage 0.2 (objects/effects/weapons/misc/e_hgr_teargasgrenade/e_hgr_TearGasGrenade.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.blurryVisionTime 8.0 (objects/effects/weapons/misc/e_hgr_teargasgrenade/e_hgr_TearGasGrenade.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.blurryVisionHoldTime 6.0 (objects/effects/weapons/misc/e_hgr_teargasgrenade/e_hgr_TearGasGrenade.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.minGasCloudRadius 1.0 (objects/effects/weapons/misc/e_hgr_teargasgrenade/e_hgr_TearGasGrenade.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.maxGasCloudRadius 5.0 (objects/effects/weapons/misc/e_hgr_teargasgrenade/e_hgr_TearGasGrenade.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.gasCloudRadiusTime 1.0 (objects/effects/weapons/misc/e_hgr_teargasgrenade/e_hgr_TearGasGrenade.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.gasCloudType TearGas (objects/effects/weapons/misc/e_hgr_teargasgrenade/e_hgr_TearGasGrenade.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.gasCloudDamage 0.2 (objects/effects/weapons/misc/e_hgr_teargasgrenade/e_hgr_TearGasGrenade.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.blurryVisionTime 8.0 (objects/effects/weapons/misc/e_hgr_teargasgrenade/e_hgr_TearGasGrenade.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.BlurryVisionHoldTime 6.0 (objects/effects/weapons/misc/e_hgr_teargasgrenade/e_hgr_TearGasGrenade.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.minGasCloudRadius 1.0 (objects/effects/weapons/misc/e_hgr_teargasgrenade/e_hgr_TearGasGrenade.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.maxGasCloudRadius 5.0 (objects/effects/weapons/misc/e_hgr_teargasgrenade/e_hgr_TearGasGrenade.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.gasCloudRadiusTime 1.0 (objects/effects/weapons/misc/e_hgr_teargasgrenade/e_hgr_TearGasGrenade.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.gasCloudType TearGas (objects/effects/weapons/misc/e_hgr_teargasgrenade/e_hgr_TearGasGrenade.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.gasCloudDamage 0.2 (objects/effects/weapons/misc/e_hgr_teargasgrenade/e_hgr_TearGasGrenade.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.blurryVisionTime 8.0 (objects/effects/weapons/misc/e_hgr_teargasgrenade/e_hgr_TearGasGrenade.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.blurryVisionHoldTime 6.0 (objects/effects/weapons/misc/e_hgr_teargasgrenade/e_hgr_TearGasGrenade.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.minGasCloudRadius 1.0 (objects/effects/weapons/misc/e_hgr_teargasgrenade/e_hgr_TearGasGrenade.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.maxGasCloudRadius 5.0 (objects/effects/weapons/misc/e_hgr_teargasgrenade/e_hgr_TearGasGrenade.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.gasCloudRadiusTime 1.0 (objects/effects/weapons/misc/e_hgr_teargasgrenade/e_hgr_TearGasGrenade.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.gasCloudType TearGas (objects/effects/weapons/misc/e_hgr_teargasgrenade/e_hgr_TearGasGrenade.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.gasCloudDamage 0.2 (objects/effects/weapons/misc/e_hgr_teargasgrenade/e_hgr_TearGasGrenade.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.blurryVisionTime 8.0 (objects/effects/weapons/misc/e_hgr_teargasgrenade/e_hgr_TearGasGrenade.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.blurryVisionHoldTime 6.0 (objects/effects/weapons/misc/e_hgr_teargasgrenade/e_hgr_TearGasGrenade.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.minGasCloudRadius 2.0 (objects/effects/weapons/misc/e_hgr_teargasgrenade/e_hgr_TearGasGrenade.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.maxGasCloudRadius 5.0 (objects/effects/weapons/misc/e_hgr_teargasgrenade/e_hgr_TearGasGrenade.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.gasCloudRadiusTime 1.0 (objects/effects/weapons/misc/e_hgr_teargasgrenade/e_hgr_TearGasGrenade.tweak)
Ignored Warning[Base] : Template with name: e_a10_vulcan_smoke already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: em_a10_vulcan_smoke_smoke already exists. Setting existing one as active.
Loading [mods\bf2\Objects\Effects]
Loading [mods\pr_edit\Objects\Kits]
Ignored Warning[RendDX9] : Texture not found: menu/hud/texture/ingame/kits/icons/kit_light_scope_outline
Ignored Warning[RendDX9] : Texture not found: menu/hud/texture/ingame/kits/icons/kit_light_scope
Ignored Warning[RendDX9] : Texture not found: menu/hud/texture/ingame/kits/icons/kit_rifle_outline
Ignored Warning[RendDX9] : Texture not found: menu/hud/texture/ingame/kits/icons/kit_rifle
[Physics] : CollisionManager::createTemplate(kitcol) : Overwriting old path : "objects/common/dummy_objects/Meshes/" with new path : "objects/kits/kitcol/Meshes/"
Ignored Warning[Base] : Template with name: mec_spec_kit_gun already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: mec_spec_kit_sinrad already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: mec_spec_kit_pouch4 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: mec_spec_kit_pouch2 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: mec_spec_kit_pouch1 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: mec_spec_kit_pouch5 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: mec_spec_kit_pouch6 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: mec_spec_kit_pouch7 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: mec_canteen already exists. Setting existing one as active.
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.TimeToLiveAfterDeath 1 (objects/kits/meinsurgent/meinsurgent_civilian.con)
Ignored Warning[Base] : Template with name: mec_spec_kit_sinrad already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: mec_spec_kit_pouch4 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: mec_spec_kit_pouch2 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: mec_spec_kit_pouch5 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: mec_spec_kit_pouch6 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: mec_spec_kit_pouch7 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: MIVDoubleMag11 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: MIV_and_pistol_mag9 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: Canteen8 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: MIVDoubleMag13 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: MIV_and_pistol_mag8 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: Sustainment_pocket4 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: Waist_pack3 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: MIVDoubleMag12 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: MIVDoubleMag10 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: single_pistol_mag4 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: pistol_holster10 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: Radio5 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: single_pistol_mag5 already exists. Setting existing one as active.
Loading [mods\bf2\Objects\Kits]
Loading [mods\pr_edit\Objects\miscobjects]
Loading [mods\bf2\Objects\miscobjects]
Loading [mods\pr_edit\Objects\roads]
Ignored Warning[Base] : Template with name: muttrah_intersection_6 already exists. Setting existing one as active.
Loading [mods\bf2\Objects\roads]
Loading [mods\pr_edit\Objects\Soldiers]
Loading [mods\bf2\Objects\Soldiers]
Loading [mods\pr_edit\Objects\staticobjects]
[Physics] : CollisionManager::createTemplate(cafechair_dest) : Overwriting old path : "objects/effects/geometry/wreckparticles/misc/Meshes/" with new path : "objects/staticobjects/common/destroyableobjects/cafechair_dest/Meshes/"
[Physics] : CollisionManager::createTemplate(chair01_dest) : Overwriting old path : "objects/effects/geometry/wreckparticles/misc/Meshes/" with new path : "objects/staticobjects/common/destroyableobjects/chair01_dest/Meshes/"
[Physics] : CollisionManager::createTemplate(cone_dest) : Overwriting old path : "objects/effects/geometry/wreckparticles/misc/Meshes/" with new path : "objects/staticobjects/common/destroyableobjects/cone_dest/Meshes/"
[Physics] : CollisionManager::createTemplate(roadmarker_dest) : Overwriting old path : "objects/effects/geometry/traffic_signs/Meshes/" with new path : "objects/staticobjects/common/destroyableobjects/roadmarker_dest/Meshes/"
[Physics] : CollisionManager::createTemplate(sign_busstop_dest) : Overwriting old path : "objects/effects/geometry/traffic_signs/Meshes/" with new path : "objects/staticobjects/common/destroyableobjects/sign_busstop_dest/Meshes/"
[Physics] : CollisionManager::createTemplate(sign_camel_dest) : Overwriting old path : "objects/effects/geometry/traffic_signs/Meshes/" with new path : "objects/staticobjects/common/destroyableobjects/sign_camel_dest/Meshes/"
[Physics] : CollisionManager::createTemplate(sign_noparking_dest) : Overwriting old path : "objects/effects/geometry/traffic_signs/Meshes/" with new path : "objects/staticobjects/common/destroyableobjects/sign_noparking_dest/Meshes/"
[Physics] : CollisionManager::createTemplate(sign_parking_dest) : Overwriting old path : "objects/effects/geometry/traffic_signs/Meshes/" with new path : "objects/staticobjects/common/destroyableobjects/sign_parking_dest/Meshes/"
[Physics] : CollisionManager::createTemplate(sign_smallyellow_dest) : Overwriting old path : "objects/effects/geometry/traffic_signs/Meshes/" with new path : "objects/staticobjects/common/destroyableobjects/sign_smallyellow_dest/Meshes/"
[Physics] : CollisionManager::createTemplate(sign_stop_dest) : Overwriting old path : "objects/effects/geometry/traffic_signs/Meshes/" with new path : "objects/staticobjects/common/destroyableobjects/sign_stop_dest/Meshes/"
[Physics] : CollisionManager::createTemplate(sign_streetcrossing_dest) : Overwriting old path : "objects/effects/geometry/traffic_signs/Meshes/" with new path : "objects/staticobjects/common/destroyableobjects/sign_streetcrossing_dest/Meshes/"
[Physics] : CollisionManager::createTemplate(sign_yieldright_dest) : Overwriting old path : "objects/effects/geometry/traffic_signs/Meshes/" with new path : "objects/staticobjects/common/destroyableobjects/sign_yieldright_dest/Meshes/"
[Physics] : CollisionManager::createTemplate(trafficlight_dest) : Overwriting old path : "objects/effects/geometry/wreckparticles/misc/Meshes/" with new path : "objects/staticobjects/common/destroyableobjects/trafficlight_dest/Meshes/"
Ignored Warning[Base] : Template with name: ambStat_lakewaves_medium already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: ambstat_Oiltowerburning_SupplyObject_burning already exists. Setting existing one as active.
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.killHeatSeekingMissile 1 (objects/staticobjects/ambienteffects/static/ambstat_oiltower_fire.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.killHeatSeekingMissile 1 (objects/staticobjects/ambienteffects/static/ambstat_fire.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.killHeatSeekingMissile 1 (objects/staticobjects/industry/ind_objects/container_suspended_2/container_suspended_2.tweak)
[Physics] : CollisionManager::createTemplate(aircontroltower) : Overwriting old path : "objects/common/deployable_commandpost/Meshes/" with new path : "objects/staticobjects/military/buildings/aircontroltower/Meshes/"
[Physics] : CollisionManager::createTemplate(aircontroltower_chi) : Overwriting old path : "objects/common/deployable_commandpost/Meshes/" with new path : "objects/staticobjects/military/buildings/aircontroltower_chi/Meshes/"
[Physics] : CollisionManager::createTemplate(aircontroltower_gb) : Overwriting old path : "objects/common/deployable_commandpost/Meshes/" with new path : "objects/staticobjects/military/buildings/aircontroltower_gb/Meshes/"
[Physics] : CollisionManager::createTemplate(aircontroltower_mec) : Overwriting old path : "objects/common/deployable_commandpost/Meshes/" with new path : "objects/staticobjects/military/buildings/aircontroltower_mec/Meshes/"
[ParticleSystem] : PointSprites arent used right now!!!! USEAdditive instead
[ParticleSystem] : PointSprites arent used right now!!!! USEAdditive instead
[ParticleSystem] : PointSprites arent used right now!!!! USEAdditive instead
[ParticleSystem] : PointSprites arent used right now!!!! USEAdditive instead
[ParticleSystem] : PointSprites arent used right now!!!! USEAdditive instead
[ParticleSystem] : PointSprites arent used right now!!!! USEAdditive instead
[ParticleSystem] : PointSprites arent used right now!!!! USEAdditive instead
[ParticleSystem] : PointSprites arent used right now!!!! USEAdditive instead
[ParticleSystem] : PointSprites arent used right now!!!! USEAdditive instead
[ParticleSystem] : PointSprites arent used right now!!!! USEAdditive instead
[ParticleSystem] : PointSprites arent used right now!!!! USEAdditive instead
[ParticleSystem] : PointSprites arent used right now!!!! USEAdditive instead
[ParticleSystem] : PointSprites arent used right now!!!! USEAdditive instead
[ParticleSystem] : PointSprites arent used right now!!!! USEAdditive instead
[ParticleSystem] : PointSprites arent used right now!!!! USEAdditive instead
[ParticleSystem] : PointSprites arent used right now!!!! USEAdditive instead
[ParticleSystem] : PointSprites arent used right now!!!! USEAdditive instead
[ParticleSystem] : PointSprites arent used right now!!!! USEAdditive instead
[ParticleSystem] : PointSprites arent used right now!!!! USEAdditive instead
[ParticleSystem] : PointSprites arent used right now!!!! USEAdditive instead
[ParticleSystem] : PointSprites arent used right now!!!! USEAdditive instead
[ParticleSystem] : PointSprites arent used right now!!!! USEAdditive instead
[ParticleSystem] : PointSprites arent used right now!!!! USEAdditive instead
[ParticleSystem] : PointSprites arent used right now!!!! USEAdditive instead
[ParticleSystem] : PointSprites arent used right now!!!! USEAdditive instead
[ParticleSystem] : PointSprites arent used right now!!!! USEAdditive instead
[ParticleSystem] : PointSprites arent used right now!!!! USEAdditive instead
[ParticleSystem] : PointSprites arent used right now!!!! USEAdditive instead
[ParticleSystem] : PointSprites arent used right now!!!! USEAdditive instead
[ParticleSystem] : PointSprites arent used right now!!!! USEAdditive instead
[ParticleSystem] : PointSprites arent used right now!!!! USEAdditive instead
[ParticleSystem] : PointSprites arent used right now!!!! USEAdditive instead
[ParticleSystem] : PointSprites arent used right now!!!! USEAdditive instead
[ParticleSystem] : PointSprites arent used right now!!!! USEAdditive instead
Ignored Warning[Base] : Template with name: ambstat_OilCistSmoke_SupplyObject_burning already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: ambstat_oilfire_big already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: ambstat_Oiltowerburning_SupplyObject_burning already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: ambstat_Oiltowerburning already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: ambstat_Oiltowerburning_SupplyObject_burning already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: ambstat_oiltower_fire already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: ambstat_oiltower_fire_SupplyObject_burning already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: ambstat_oiltower_fire2 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: ambstat_oiltower_fire2_SupplyObject_burning already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: e_seaamb_beach_wash already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: em_sAmb_Damn_WaterImpact_Ripples2_0 already exists. Setting existing one as active.
[Physics] : CollisionManager::createTemplate(ammoboxes) : Overwriting old path : "objects/common/supply/Meshes/" with new path : "objects/staticobjects/pr/ammoboxes/ammoboxes/Meshes/"
Ignored Warning[ToolObject] : Trying to apply tweaks for template housingblock_2_midfloor_v1 that is of wrong type. Has it changed type?
Resave to lose this assert.
[dep: tweaked as SimpleObject, created as Bundle]
Ignored Warning[ToolObject] : Trying to apply tweaks for template housingblock_2_midfloor_v2 that is of wrong type. Has it changed type?
Resave to lose this assert.
[dep: tweaked as SimpleObject, created as Bundle]
[Physics] : CollisionManager::createTemplate(command_bunker) : Overwriting old path : "objects/common/deployable_bunker/Meshes/" with new path : "objects/staticobjects/pr/cmdr_assets/command_bunker/Meshes/"
[Physics] : CollisionManager::createTemplate(command_bunker_dummy) : Overwriting old path : "objects/common/deployable_dummy_objects/Meshes/" with new path : "objects/staticobjects/pr/cmdr_assets/command_bunker_dummy/Meshes/"
[Physics] : CollisionManager::createTemplate(firebase) : Overwriting old path : "objects/common/deployable_firebase/Meshes/" with new path : "objects/staticobjects/pr/cmdr_assets/firebase/Meshes/"
[Physics] : CollisionManager::createTemplate(firebase_dummy) : Overwriting old path : "objects/common/deployable_dummy_objects/Meshes/" with new path : "objects/staticobjects/pr/cmdr_assets/firebase_dummy/Meshes/"
[Physics] : CollisionManager::createTemplate(sandbagwall) : Overwriting old path : "objects/common/deployable_sandbags/Meshes/" with new path : "objects/staticobjects/pr/cmdr_assets/sandbagwall/Meshes/"
[Physics] : CollisionManager::createTemplate(sandbagwall_dummy) : Overwriting old path : "objects/common/deployable_dummy_objects/Meshes/" with new path : "objects/staticobjects/pr/cmdr_assets/sandbagwall_dummy/Meshes/"
[Physics] : CollisionManager::createTemplate(container_cargo_red) : Overwriting old path : "objects/staticobjects/industry/ind_objects/container_cargo_red/Meshes/" with new path : "objects/staticobjects/pr/containers/cargo_containers/container_cargo_red/Meshes/"
Ignored Warning[Base] : Template with name: container_cargo_red already exists. Setting existing one as active.
[Physics] : CollisionManager::createTemplate(razorwire_10m) : Overwriting old path : "objects/common/deployable_dummy_objects/Meshes/" with new path : "objects/staticobjects/pr/destroyable_objects/razorwire_10m/Meshes/"
Ignored Warning[ToolObject] : Trying to apply tweaks for template jersey_barrier_2 that is of wrong type. Has it changed type?
Resave to lose this assert.
[dep: tweaked as DestroyableObject, created as SimpleObject]
[Physics] : CollisionManager::createTemplate(container_blue) : Overwriting old path : "objects/staticobjects/pr/industrial/container/container_blue/Meshes/" with new path : "objects/staticobjects/pr/new_misc/container_blue/Meshes/"
Ignored Warning[Base] : Template with name: container_blue already exists. Setting existing one as active.
[Physics] : CollisionManager::createTemplate(container_green) : Overwriting old path : "objects/staticobjects/pr/industrial/container/container_green/Meshes/" with new path : "objects/staticobjects/pr/new_misc/container_green/Meshes/"
Ignored Warning[Base] : Template with name: container_green already exists. Setting existing one as active.
[Physics] : CollisionManager::createTemplate(container_red) : Overwriting old path : "objects/staticobjects/pr/industrial/container/container_red/Meshes/" with new path : "objects/staticobjects/pr/new_misc/container_red/Meshes/"
Ignored Warning[Base] : Template with name: container_red already exists. Setting existing one as active.
[Physics] : CollisionManager::createTemplate(container_white) : Overwriting old path : "objects/staticobjects/pr/industrial/container/container_white/Meshes/" with new path : "objects/staticobjects/pr/new_misc/container_white/Meshes/"
Ignored Warning[Base] : Template with name: container_white already exists. Setting existing one as active.
[Physics] : CollisionManager::createTemplate(container_white_open) : Overwriting old path : "objects/staticobjects/pr/industrial/container/container_white_open/Meshes/" with new path : "objects/staticobjects/pr/new_misc/container_white_open/Meshes/"
Ignored Warning[Base] : Template with name: container_white_open already exists. Setting existing one as active.
[Physics] : CollisionManager::createTemplate(lamppost_highway_01) : Overwriting old path : "objects/staticobjects/common/com_objects/lamppost_highway_01/Meshes/" with new path : "objects/staticobjects/xpak_objects/common/lamppost_highway_01_lit/Meshes/"
[Physics] : CollisionManager::createTemplate(lamppost_highway_02) : Overwriting old path : "objects/staticobjects/common/com_objects/lamppost_highway_02/Meshes/" with new path : "objects/staticobjects/xpak_objects/common/lamppost_highway_02_lit/Meshes/"
[Physics] : CollisionManager::createTemplate(lamp_post) : Overwriting old path : "objects/staticobjects/common/com_objects/lamp_post/Meshes/" with new path : "objects/staticobjects/xpak_objects/common/lamp_post_lit/Meshes/"
Ignored Warning[Base] : Template with name: ropelink already exists. Setting existing one as active.
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistStart 100 (objects/staticobjects/xpak_objects/common/xp1_airtower_interior_light_glows/xp1_airtower_interior_light_glows.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistEnd 125 (objects/staticobjects/xpak_objects/common/xp1_airtower_interior_light_glows/xp1_airtower_interior_light_glows.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistStart 200 (objects/staticobjects/xpak_objects/common/xp1_construction_lamp_glow/xp1_construction_lamp_glow.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistEnd 400 (objects/staticobjects/xpak_objects/common/xp1_construction_lamp_glow/xp1_construction_lamp_glow.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistStart 50 (objects/staticobjects/xpak_objects/common/xp1_gatehouse_glow/xp1_gatehouse_glow.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistEnd 70 (objects/staticobjects/xpak_objects/common/xp1_gatehouse_glow/xp1_gatehouse_glow.tweak)
[Physics] : CollisionManager::createTemplate(xp1_ladder_tower) : Overwriting old path : "objects/staticobjects/common/com_objects/xp1_ladder_tower/Meshes/" with new path : "objects/staticobjects/xpak_objects/common/xp1_ladder_tower/Meshes/"
Ignored Warning[Base] : Template with name: xp1_ladder_tower already exists. Setting existing one as active.
[Physics] : CollisionManager::createTemplate(xp1_ladder_tower_1) : Overwriting old path : "objects/staticobjects/common/com_objects/xp1_ladder_tower_1/Meshes/" with new path : "objects/staticobjects/xpak_objects/common/xp1_ladder_tower_1/Meshes/"
Ignored Warning[Base] : Template with name: xp1_ladder_tower_1 already exists. Setting existing one as active.
[Physics] : CollisionManager::createTemplate(xp1_ladder_tower_2) : Overwriting old path : "objects/staticobjects/common/com_objects/xp1_ladder_tower_2/Meshes/" with new path : "objects/staticobjects/xpak_objects/common/xp1_ladder_tower_2/Meshes/"
Ignored Warning[Base] : Template with name: xp1_ladder_tower_2 already exists. Setting existing one as active.
[Physics] : CollisionManager::createTemplate(xp1_ladder_tower_3) : Overwriting old path : "objects/staticobjects/common/com_objects/xp1_ladder_tower_3/Meshes/" with new path : "objects/staticobjects/xpak_objects/common/xp1_ladder_tower_3/Meshes/"
Ignored Warning[Base] : Template with name: xp1_ladder_tower_3 already exists. Setting existing one as active.
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistStart 50 (objects/staticobjects/xpak_objects/common/xp1_lamppost_highway_01_glow/xp1_lamppost_highway_01_glow.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistEnd 70 (objects/staticobjects/xpak_objects/common/xp1_lamppost_highway_01_glow/xp1_lamppost_highway_01_glow.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistStart 50 (objects/staticobjects/xpak_objects/common/xp1_lamppost_highway_02_glow/xp1_lamppost_highway_02_glow.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistEnd 70 (objects/staticobjects/xpak_objects/common/xp1_lamppost_highway_02_glow/xp1_lamppost_highway_02_glow.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistStart 100 (objects/staticobjects/xpak_objects/common/xp1_lightbulb_glow/xp1_lightbulb_glow.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistEnd 125 (objects/staticobjects/xpak_objects/common/xp1_lightbulb_glow/xp1_lightbulb_glow.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistStart 100 (objects/staticobjects/xpak_objects/common/xp1_light_glows_powerbase/xp1_light_glows_powerbase.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistEnd 125 (objects/staticobjects/xpak_objects/common/xp1_light_glows_powerbase/xp1_light_glows_powerbase.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistStart 50 (objects/staticobjects/xpak_objects/common/xp1_light_glow_01/xp1_light_glow_01.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistEnd 70 (objects/staticobjects/xpak_objects/common/xp1_light_glow_01/xp1_light_glow_01.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistStart 50 (objects/staticobjects/xpak_objects/common/xp1_light_glow_02/xp1_light_glow_02.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistEnd 70 (objects/staticobjects/xpak_objects/common/xp1_light_glow_02/xp1_light_glow_02.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistStart 50 (objects/staticobjects/xpak_objects/common/xp1_light_glow_03/xp1_light_glow_03.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistEnd 70 (objects/staticobjects/xpak_objects/common/xp1_light_glow_03/xp1_light_glow_03.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistStart 50 (objects/staticobjects/xpak_objects/common/xp1_light_glow_04/xp1_light_glow_04.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistEnd 70 (objects/staticobjects/xpak_objects/common/xp1_light_glow_04/xp1_light_glow_04.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistStart 50 (objects/staticobjects/xpak_objects/common/xp1_light_glow_05/xp1_light_glow_05.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistEnd 70 (objects/staticobjects/xpak_objects/common/xp1_light_glow_05/xp1_light_glow_05.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistStart 50 (objects/staticobjects/xpak_objects/common/xp1_light_glow_06/xp1_light_glow_06.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistEnd 70 (objects/staticobjects/xpak_objects/common/xp1_light_glow_06/xp1_light_glow_06.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistStart 50 (objects/staticobjects/xpak_objects/common/xp1_light_glow_07/xp1_light_glow_07.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistEnd 70 (objects/staticobjects/xpak_objects/common/xp1_light_glow_07/xp1_light_glow_07.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistStart 50 (objects/staticobjects/xpak_objects/common/xp1_light_glow_08/xp1_light_glow_08.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistEnd 70 (objects/staticobjects/xpak_objects/common/xp1_light_glow_08/xp1_light_glow_08.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistStart 50 (objects/staticobjects/xpak_objects/common/xp1_light_glow_09/xp1_light_glow_09.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistEnd 70 (objects/staticobjects/xpak_objects/common/xp1_light_glow_09/xp1_light_glow_09.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistStart 50 (objects/staticobjects/xpak_objects/common/xp1_light_glow_10/xp1_light_glow_10.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistEnd 70 (objects/staticobjects/xpak_objects/common/xp1_light_glow_10/xp1_light_glow_10.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistStart 50 (objects/staticobjects/xpak_objects/common/xp1_light_glow_11/xp1_light_glow_11.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistEnd 70 (objects/staticobjects/xpak_objects/common/xp1_light_glow_11/xp1_light_glow_11.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistStart 50 (objects/staticobjects/xpak_objects/common/xp1_light_glow_12/xp1_light_glow_12.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistEnd 70 (objects/staticobjects/xpak_objects/common/xp1_light_glow_12/xp1_light_glow_12.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistStart 50 (objects/staticobjects/xpak_objects/common/xp1_light_glow_13/xp1_light_glow_13.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistEnd 70 (objects/staticobjects/xpak_objects/common/xp1_light_glow_13/xp1_light_glow_13.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistStart 50 (objects/staticobjects/xpak_objects/common/xp1_light_glow_14/xp1_light_glow_14.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistEnd 70 (objects/staticobjects/xpak_objects/common/xp1_light_glow_14/xp1_light_glow_14.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistStart 50 (objects/staticobjects/xpak_objects/common/xp1_light_glow_15/xp1_light_glow_15.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistEnd 70 (objects/staticobjects/xpak_objects/common/xp1_light_glow_15/xp1_light_glow_15.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistStart 50 (objects/staticobjects/xpak_objects/common/xp1_light_glow_16/xp1_light_glow_16.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistEnd 70 (objects/staticobjects/xpak_objects/common/xp1_light_glow_16/xp1_light_glow_16.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistStart 50 (objects/staticobjects/xpak_objects/common/xp1_light_glow_17/xp1_light_glow_17.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistEnd 70 (objects/staticobjects/xpak_objects/common/xp1_light_glow_17/xp1_light_glow_17.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistStart 50 (objects/staticobjects/xpak_objects/common/xp1_light_glow_18/xp1_light_glow_18.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistEnd 70 (objects/staticobjects/xpak_objects/common/xp1_light_glow_18/xp1_light_glow_18.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistStart 50 (objects/staticobjects/xpak_objects/common/xp1_light_glow_19/xp1_light_glow_19.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistEnd 70 (objects/staticobjects/xpak_objects/common/xp1_light_glow_19/xp1_light_glow_19.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistStart 200 (objects/staticobjects/xpak_objects/common/xp1_mi_antenna_light_glows/xp1_mi_antenna_light_glows.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistEnd 400 (objects/staticobjects/xpak_objects/common/xp1_mi_antenna_light_glows/xp1_mi_antenna_light_glows.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistStart 500 (objects/staticobjects/xpak_objects/common/xp1_motion_lamp_glow/xp1_motion_lamp_glow.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistEnd 700 (objects/staticobjects/xpak_objects/common/xp1_motion_lamp_glow/xp1_motion_lamp_glow.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistStart 400 (objects/staticobjects/xpak_objects/common/xp1_runway_light_glow/xp1_runway_light_glow.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistEnd 700 (objects/staticobjects/xpak_objects/common/xp1_runway_light_glow/xp1_runway_light_glow.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistStart 100 (objects/staticobjects/xpak_objects/common/xp1_terminal_interior_light_glows/xp1_terminal_interior_light_glows.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistEnd 125 (objects/staticobjects/xpak_objects/common/xp1_terminal_interior_light_glows/xp1_terminal_interior_light_glows.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.saveInSeparateFile 1 (objects/staticobjects/xpak_objects/common/zipline/zipline.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.creator RYAN_XP:ryanlo (objects/staticobjects/xpak_objects/common/zipline/zipline.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.collisionMesh xp1_ziplinestand (objects/staticobjects/xpak_objects/common/zipline/zipline.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.mapMaterial 0 lambert1 0 (objects/staticobjects/xpak_objects/common/zipline/zipline.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.hasCollisionPhysics 1 (objects/staticobjects/xpak_objects/common/zipline/zipline.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.physicsType 3 (objects/staticobjects/xpak_objects/common/zipline/zipline.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.geometry xp1_ziplinestand (objects/staticobjects/xpak_objects/common/zipline/zipline.con)
Ignored Warning[ToolObject] : Couldn't activate template: Zipline. Template does not exsist.
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.saveInSeparateFile 1 (objects/staticobjects/xpak_objects/common/zipline/zipline.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.createComponent Armor (objects/staticobjects/xpak_objects/common/zipline/zipline.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.maxHitPoints 2 (objects/staticobjects/xpak_objects/common/zipline/zipline.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.hitPoints 2 (objects/staticobjects/xpak_objects/common/zipline/zipline.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.defaultMaterial 97 (objects/staticobjects/xpak_objects/common/zipline/zipline.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.waterLevel -0.3 (objects/staticobjects/xpak_objects/common/zipline/zipline.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.wreckHitPoints 0 (objects/staticobjects/xpak_objects/common/zipline/zipline.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.addArmorEffect 0 e_exp_4barrels 0/0/0 0/0/0 (objects/staticobjects/xpak_objects/common/zipline/zipline.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.geometry xp1_ziplinestand (objects/staticobjects/xpak_objects/common/zipline/zipline.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.setCollisionMesh xp1_ziplinestand (objects/staticobjects/xpak_objects/common/zipline/zipline.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.mapMaterial 0 metal_thin 21 (objects/staticobjects/xpak_objects/common/zipline/zipline.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.hasMobilePhysics 0 (objects/staticobjects/xpak_objects/common/zipline/zipline.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.hasCollisionPhysics 1 (objects/staticobjects/xpak_objects/common/zipline/zipline.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.physicsType Mesh (objects/staticobjects/xpak_objects/common/zipline/zipline.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.heightOffset -1.0 (objects/staticobjects/xpak_objects/common/zipline/zipline.tweak)
Ignored Warning[ToolObject] : Trying to apply tweaks for template ziplinerope that is of wrong type. Has it changed type?
Resave to lose this assert.
[dep: tweaked as ZiplineRope, created as SimpleObject]
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.ropeScaleFactor .985 (objects/staticobjects/xpak_objects/common/ziplinerope/ziplinerope.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 2 (objects/staticobjects/xpak_objects/middle-east/sidewalks/xp1_warlord_sidewalk_1/xp1_warlord_sidewalk_1.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 2 (objects/staticobjects/xpak_objects/middle-east/sidewalks/xp1_warlord_sidewalk_10/xp1_warlord_sidewalk_10.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 2 (objects/staticobjects/xpak_objects/middle-east/sidewalks/xp1_warlord_sidewalk_11/xp1_warlord_sidewalk_11.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 2 (objects/staticobjects/xpak_objects/middle-east/sidewalks/xp1_warlord_sidewalk_12/xp1_warlord_sidewalk_12.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 2 (objects/staticobjects/xpak_objects/middle-east/sidewalks/xp1_warlord_sidewalk_13/xp1_warlord_sidewalk_13.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 2 (objects/staticobjects/xpak_objects/middle-east/sidewalks/xp1_warlord_sidewalk_14/xp1_warlord_sidewalk_14.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 2 (objects/staticobjects/xpak_objects/middle-east/sidewalks/xp1_warlord_sidewalk_2/xp1_warlord_sidewalk_2.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 2 (objects/staticobjects/xpak_objects/middle-east/sidewalks/xp1_warlord_sidewalk_3/xp1_warlord_sidewalk_3.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 2 (objects/staticobjects/xpak_objects/middle-east/sidewalks/xp1_warlord_sidewalk_4/xp1_warlord_sidewalk_4.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 2 (objects/staticobjects/xpak_objects/middle-east/sidewalks/xp1_warlord_sidewalk_5/xp1_warlord_sidewalk_5.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 2 (objects/staticobjects/xpak_objects/middle-east/sidewalks/xp1_warlord_sidewalk_6/xp1_warlord_sidewalk_6.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 2 (objects/staticobjects/xpak_objects/middle-east/sidewalks/xp1_warlord_sidewalk_7/xp1_warlord_sidewalk_7.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 2 (objects/staticobjects/xpak_objects/middle-east/sidewalks/xp1_warlord_sidewalk_8/xp1_warlord_sidewalk_8.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 2 (objects/staticobjects/xpak_objects/middle-east/sidewalks/xp1_warlord_sidewalk_9/xp1_warlord_sidewalk_9.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 1 (objects/staticobjects/xpak_objects/middle-east/xp1_asylum_full/xp1_asylum_full.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.MeshDetailLevel 1 (objects/staticobjects/xpak_objects/middle-east/xp1_asylum_full/xp1_asylum_full.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 1 (objects/staticobjects/xpak_objects/middle-east/xp1_asylum_objects/xp1_asylum_objects.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.MeshDetailLevel 1 (objects/staticobjects/xpak_objects/middle-east/xp1_asylum_objects/xp1_asylum_objects.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 1 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_submarine/xp1_submarine.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 1 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_submarine_ladders/xp1_submarine_ladders.tweak)
[Physics] : CollisionManager::createTemplate(us_carrier_wasp_back_ladder) : Overwriting old path : "objects/staticobjects/military/uniqueobjects/us_carrier_wasp/us_carrier_wasp_back/Meshes/" with new path : "objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_back_hover_ext/Meshes/"
Ignored Warning[Base] : Template with name: us_carrier_wasp_back_ladder already exists. Setting existing one as active.
[Physics] : CollisionManager::createTemplate(us_carrier_wasp_back_ladder01) : Overwriting old path : "objects/staticobjects/military/uniqueobjects/us_carrier_wasp/us_carrier_wasp_back/Meshes/" with new path : "objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_back_hover_ext/Meshes/"
Ignored Warning[Base] : Template with name: us_carrier_wasp_back_ladder01 already exists. Setting existing one as active.
[Physics] : CollisionManager::createTemplate(us_carrier_wasp_back_ladder02) : Overwriting old path : "objects/staticobjects/military/uniqueobjects/us_carrier_wasp/us_carrier_wasp_back/Meshes/" with new path : "objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_back_hover_ext/Meshes/"
Ignored Warning[Base] : Template with name: us_carrier_wasp_back_ladder02 already exists. Setting existing one as active.
[Physics] : CollisionManager::createTemplate(us_carrier_wasp_back_ladder03) : Overwriting old path : "objects/staticobjects/military/uniqueobjects/us_carrier_wasp/us_carrier_wasp_back/Meshes/" with new path : "objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_back_hover_ext/Meshes/"
Ignored Warning[Base] : Template with name: us_carrier_wasp_back_ladder03 already exists. Setting existing one as active.
[Physics] : CollisionManager::createTemplate(us_carrier_wasp_back_ladder04) : Overwriting old path : "objects/staticobjects/military/uniqueobjects/us_carrier_wasp/us_carrier_wasp_back/Meshes/" with new path : "objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_back_hover_ext/Meshes/"
Ignored Warning[Base] : Template with name: us_carrier_wasp_back_ladder04 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: us_carrier_wasp_back_SupplyObject_deck1 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: us_carrier_wasp_back_SupplyObject_deck2 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: us_carrier_wasp_back_SupplyObject_garage already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: us_carrier_wasp_back_SupplyObject_helipad_deck_1 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: us_carrier_wasp_back_SupplyObject_helipad_deck_2 already exists. Setting existing one as active.
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 2 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_back_hover_int/xp1_ac_back_hover_int.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.MeshDetailLevel 1 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_back_hover_int/xp1_ac_back_hover_int.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 2 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_back_hover_int_objects/xp1_ac_back_hover_int_objects.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.MeshDetailLevel 1 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_back_hover_int_objects/xp1_ac_back_hover_int_objects.tweak)
[Physics] : CollisionManager::createTemplate(us_carrier_wasp_bridge_ladder01) : Overwriting old path : "objects/staticobjects/military/uniqueobjects/us_carrier_wasp/us_carrier_wasp_bridge/Meshes/" with new path : "objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_bridge_ext/Meshes/"
Ignored Warning[Base] : Template with name: us_carrier_wasp_bridge_ladder01 already exists. Setting existing one as active.
[Physics] : CollisionManager::createTemplate(us_carrier_wasp_bridge_ladder02) : Overwriting old path : "objects/staticobjects/military/uniqueobjects/us_carrier_wasp/us_carrier_wasp_bridge/Meshes/" with new path : "objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_bridge_ext/Meshes/"
Ignored Warning[Base] : Template with name: us_carrier_wasp_bridge_ladder02 already exists. Setting existing one as active.
[Physics] : CollisionManager::createTemplate(us_carrier_wasp_bridge_ladder03) : Overwriting old path : "objects/staticobjects/military/uniqueobjects/us_carrier_wasp/us_carrier_wasp_bridge/Meshes/" with new path : "objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_bridge_ext/Meshes/"
Ignored Warning[Base] : Template with name: us_carrier_wasp_bridge_ladder03 already exists. Setting existing one as active.
[Physics] : CollisionManager::createTemplate(us_carrier_wasp_bridge_ladder04) : Overwriting old path : "objects/staticobjects/military/uniqueobjects/us_carrier_wasp/us_carrier_wasp_bridge/Meshes/" with new path : "objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_bridge_ext/Meshes/"
Ignored Warning[Base] : Template with name: us_carrier_wasp_bridge_ladder04 already exists. Setting existing one as active.
[Physics] : CollisionManager::createTemplate(us_carrier_wasp_bridge_ladder05) : Overwriting old path : "objects/staticobjects/military/uniqueobjects/us_carrier_wasp/us_carrier_wasp_bridge/Meshes/" with new path : "objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_bridge_ext/Meshes/"
Ignored Warning[Base] : Template with name: us_carrier_wasp_bridge_ladder05 already exists. Setting existing one as active.
[Physics] : CollisionManager::createTemplate(us_carrier_wasp_bridge_ladder06) : Overwriting old path : "objects/staticobjects/military/uniqueobjects/us_carrier_wasp/us_carrier_wasp_bridge/Meshes/" with new path : "objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_bridge_ext/Meshes/"
Ignored Warning[Base] : Template with name: us_carrier_wasp_bridge_ladder06 already exists. Setting existing one as active.
[Physics] : CollisionManager::createTemplate(us_carrier_wasp_bridge_ladder07) : Overwriting old path : "objects/staticobjects/military/uniqueobjects/us_carrier_wasp/us_carrier_wasp_bridge/Meshes/" with new path : "objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_bridge_ext/Meshes/"
Ignored Warning[Base] : Template with name: us_carrier_wasp_bridge_ladder07 already exists. Setting existing one as active.
[Physics] : CollisionManager::createTemplate(us_carrier_wasp_bridge_ladder0

: Overwriting old path : "objects/staticobjects/military/uniqueobjects/us_carrier_wasp/us_carrier_wasp_bridge/Meshes/" with new path : "objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_bridge_ext/Meshes/"
Ignored Warning[Base] : Template with name: us_carrier_wasp_bridge_ladder08 already exists. Setting existing one as active.
[Physics] : CollisionManager::createTemplate(us_carrier_wasp_bridge_ladder09) : Overwriting old path : "objects/staticobjects/military/uniqueobjects/us_carrier_wasp/us_carrier_wasp_bridge/Meshes/" with new path : "objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_bridge_ext/Meshes/"
Ignored Warning[Base] : Template with name: us_carrier_wasp_bridge_ladder09 already exists. Setting existing one as active.
[Physics] : CollisionManager::createTemplate(us_carrier_wasp_bridge_ladder10) : Overwriting old path : "objects/staticobjects/military/uniqueobjects/us_carrier_wasp/us_carrier_wasp_bridge/Meshes/" with new path : "objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_bridge_ext/Meshes/"
Ignored Warning[Base] : Template with name: us_carrier_wasp_bridge_ladder10 already exists. Setting existing one as active.
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 2 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_bridge_int/xp1_ac_bridge_int.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.MeshDetailLevel 1 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_bridge_int/xp1_ac_bridge_int.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 2 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_elevator/xp1_ac_elevator.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.MeshDetailLevel 1 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_elevator/xp1_ac_elevator.tweak)
[Physics] : CollisionManager::createTemplate(us_carrier_wasp_front_ladder01) : Overwriting old path : "objects/staticobjects/military/uniqueobjects/us_carrier_wasp/us_carrier_wasp_front/Meshes/" with new path : "objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_front_ext/Meshes/"
Ignored Warning[Base] : Template with name: us_carrier_wasp_front_ladder01 already exists. Setting existing one as active.
[Physics] : CollisionManager::createTemplate(us_carrier_wasp_front_ladder02) : Overwriting old path : "objects/staticobjects/military/uniqueobjects/us_carrier_wasp/us_carrier_wasp_front/Meshes/" with new path : "objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_front_ext/Meshes/"
Ignored Warning[Base] : Template with name: us_carrier_wasp_front_ladder02 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: us_carrier_wasp_front_SupplyObject_deck1 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: us_carrier_wasp_front_SupplyObject_deck2 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: us_carrier_wasp_front_SupplyObject_helipad_1 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: us_carrier_wasp_front_SupplyObject_helipad_2 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: us_carrier_wasp_front_SupplyObject_helipad_3 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: us_carrier_wasp_front_SupplyObject_helipad_4 already exists. Setting existing one as active.
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 2 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_front_ext/xp1_ac_front_ext.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.MeshDetailLevel 1 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_front_ext/xp1_ac_front_ext.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 2 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_front_int/xp1_ac_front_int.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.MeshDetailLevel 1 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_front_int/xp1_ac_front_int.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 2 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_front_int_objects/xp1_ac_front_int_objects.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.MeshDetailLevel 1 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_front_int_objects/xp1_ac_front_int_objects.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 2 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_front_stairs/xp1_ac_front_stairs.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.MeshDetailLevel 1 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_front_stairs/xp1_ac_front_stairs.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 2 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_front_stairs_objects/xp1_ac_front_stairs_objects.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.MeshDetailLevel 1 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_front_stairs_objects/xp1_ac_front_stairs_objects.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 2 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_hangar_int/xp1_ac_hanger_int.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.MeshDetailLevel 1 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_hangar_int/xp1_ac_hanger_int.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 2 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_hangar_int_objects/xp1_ac_hangar_int_objects.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.MeshDetailLevel 1 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_hangar_int_objects/xp1_ac_hangar_int_objects.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 2 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_hangar_int_objects2/xp1_ac_hangar_int_objects2.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.MeshDetailLevel 1 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_hangar_int_objects2/xp1_ac_hangar_int_objects2.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 2 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_hangar_int_objects3/xp1_ac_hangar_int_objects3.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.MeshDetailLevel 1 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_hangar_int_objects3/xp1_ac_hangar_int_objects3.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 2 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_mid_bunks_int/xp1_ac_mid_bunks_int.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.MeshDetailLevel 1 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_mid_bunks_int/xp1_ac_mid_bunks_int.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 2 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_mid_bunks_int_objects/xp1_ac_mid_bunks_int_objects.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.MeshDetailLevel 1 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_mid_bunks_int_objects/xp1_ac_mid_bunks_int_objects.tweak)
[Physics] : CollisionManager::createTemplate(us_carrier_wasp_mid_ladder01) : Overwriting old path : "objects/staticobjects/military/uniqueobjects/us_carrier_wasp/us_carrier_wasp_mid/Meshes/" with new path : "objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_mid_engine_ext/Meshes/"
Ignored Warning[Base] : Template with name: us_carrier_wasp_mid_ladder01 already exists. Setting existing one as active.
[Physics] : CollisionManager::createTemplate(us_carrier_wasp_mid_ladder02) : Overwriting old path : "objects/staticobjects/military/uniqueobjects/us_carrier_wasp/us_carrier_wasp_mid/Meshes/" with new path : "objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_mid_engine_ext/Meshes/"
Ignored Warning[Base] : Template with name: us_carrier_wasp_mid_ladder02 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: us_carrier_wasp_mid_SupplyObject_deck1 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: us_carrier_wasp_mid_SupplyObject_deck2 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: us_carrier_wasp_mid_SupplyObject_helipad_1 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: us_carrier_wasp_mid_SupplyObject_helipad_2 already exists. Setting existing one as active.
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 2 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_mid_engine_ext/xp1_ac_mid_engine_ext.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.MeshDetailLevel 1 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_mid_engine_ext/xp1_ac_mid_engine_ext.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 2 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_mid_engine_ext_block/xp1_ac_mid_engine_ext_block.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.MeshDetailLevel 1 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_mid_engine_ext_block/xp1_ac_mid_engine_ext_block.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 2 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_mid_engine_int/xp1_ac_mid_engine_int.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.MeshDetailLevel 1 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_mid_engine_int/xp1_ac_mid_engine_int.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 2 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_mid_engine_int_objects/xp1_ac_mid_engine_int_objects.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.MeshDetailLevel 1 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_mid_engine_int_objects/xp1_ac_mid_engine_int_objects.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 2 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_objects/xp1_ac_barrells_1/xp1_ac_barrells_1.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.MeshDetailLevel 1 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_objects/xp1_ac_barrells_1/xp1_ac_barrells_1.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 2 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_objects/xp1_ac_barrells_2/xp1_ac_barrells_2.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.MeshDetailLevel 1 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_objects/xp1_ac_barrells_2/xp1_ac_barrells_2.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 2 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_objects/xp1_ac_barrells_destructible/xp1_ac_barrells_destructible.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.MeshDetailLevel 1 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_objects/xp1_ac_barrells_destructible/xp1_ac_barrells_destructible.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 2 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_objects/xp1_ac_bomb_rack/xp1_ac_bomb_rack.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.MeshDetailLevel 1 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_objects/xp1_ac_bomb_rack/xp1_ac_bomb_rack.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 2 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_objects/xp1_ac_missile_rack/xp1_ac_missile_rack.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.MeshDetailLevel 1 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_objects/xp1_ac_missile_rack/xp1_ac_missile_rack.tweak)
[Physics] : CollisionManager::createTemplate(xp1_parkedf18_glass) : Overwriting old path : "objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_objects/xp1_parkedf18/Meshes/" with new path : "objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_ac_objects/xp1_parkedf18_glass/Meshes/"
Ignored Warning[Base] : Template with name: xp1_parkedf18_glass already exists. Setting existing one as active.
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 2 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_bridge_ext_railing/xp1_bridge_ext_railing.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.MeshDetailLevel 1 (objects/staticobjects/xpak_objects/military/uniqueobjects/xp1_us_carrier_wasp/xp1_bridge_ext_railing/xp1_bridge_ext_railing.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 1 (objects/staticobjects/xpak_objects/military/xp1_airtower/xp1_airtower.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.MeshDetailLevel 1 (objects/staticobjects/xpak_objects/military/xp1_airtower/xp1_airtower.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 1 (objects/staticobjects/xpak_objects/military/xp1_airtower_elevator/xp1_airtower_elevator.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 1 (objects/staticobjects/xpak_objects/military/xp1_airtower_elevator_button/xp1_airtower_elevator_button.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 1 (objects/staticobjects/xpak_objects/military/xp1_airtower_elevator_door/xp1_airtower_elevator_door.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 1 (objects/staticobjects/xpak_objects/military/xp1_airtower_elevator_switch/xp1_airtower_elevator_switch.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 1 (objects/staticobjects/xpak_objects/military/xp1_airtower_objects/xp1_airtower_objects.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.MeshDetailLevel 1 (objects/staticobjects/xpak_objects/military/xp1_airtower_objects/xp1_airtower_objects.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 1 (objects/staticobjects/xpak_objects/military/xp1_cargoelevator/xp1_cargoelevator.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 1 (objects/staticobjects/xpak_objects/military/xp1_cargoplane/xp1_cargoplane.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.MeshDetailLevel 1 (objects/staticobjects/xpak_objects/military/xp1_cargoplane/xp1_cargoplane.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 1 (objects/staticobjects/xpak_objects/military/xp1_submarinepen_arch/xp1_submarinepen_arch.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.MeshDetailLevel 1 (objects/staticobjects/xpak_objects/military/xp1_submarinepen_arch/xp1_submarinepen_arch.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 1 (objects/staticobjects/xpak_objects/military/xp1_submarinepen_detail_left/xp1_submarinepen_detail_left.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.MeshDetailLevel 1 (objects/staticobjects/xpak_objects/military/xp1_submarinepen_detail_left/xp1_submarinepen_detail_left.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 1 (objects/staticobjects/xpak_objects/military/xp1_submarinepen_detail_right/xp1_submarinepen_detail_right.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.MeshDetailLevel 1 (objects/staticobjects/xpak_objects/military/xp1_submarinepen_detail_right/xp1_submarinepen_detail_right.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistStart 200 (objects/staticobjects/xpak_objects/military/xp1_submarinepen_glows/xp1_submarinepen_glows.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.glowFadeOutDistEnd 220 (objects/staticobjects/xpak_objects/military/xp1_submarinepen_glows/xp1_submarinepen_glows.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 1 (objects/staticobjects/xpak_objects/military/xp1_submarinepen_objects_left/xp1_submarinepen_objects_left.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.MeshDetailLevel 1 (objects/staticobjects/xpak_objects/military/xp1_submarinepen_objects_left/xp1_submarinepen_objects_left.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 1 (objects/staticobjects/xpak_objects/military/xp1_submarinepen_objects_right/xp1_submarinepen_objects_right.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.MeshDetailLevel 1 (objects/staticobjects/xpak_objects/military/xp1_submarinepen_objects_right/xp1_submarinepen_objects_right.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 1 (objects/staticobjects/xpak_objects/military/xp1_submarinepen_structure/xp1_submarinepen_structure.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.MeshDetailLevel 1 (objects/staticobjects/xpak_objects/military/xp1_submarinepen_structure/xp1_submarinepen_structure.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 1 (objects/staticobjects/xpak_objects/military/xp1_submarinepen_walkway/xp1_submarinepen_walkway.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.MeshDetailLevel 1 (objects/staticobjects/xpak_objects/military/xp1_submarinepen_walkway/xp1_submarinepen_walkway.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 1 (objects/staticobjects/xpak_objects/military/xp1_terminal/xp1_terminal.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.MeshDetailLevel 1 (objects/staticobjects/xpak_objects/military/xp1_terminal/xp1_terminal.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 1 (objects/staticobjects/xpak_objects/military/xp1_terminaldoor/xp1_terminaldoor.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 1 (objects/staticobjects/xpak_objects/military/xp1_terminaldoor_destroyed/xp1_terminaldoor_destroyed.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 1 (objects/staticobjects/xpak_objects/military/xp1_terminal_detail/xp1_terminal_detail.tweak)
Ignored Warning[Console] : Unknown object or method!: GeometryTemplate.ShadowDetailLevel 1 (objects/staticobjects/xpak_objects/military/xp1_terminal_objects/xp1_terminal_objects.tweak)
Loading [mods\bf2\Objects\staticobjects]
Loading [mods\pr_edit\Objects\vegitation]
[Physics] : CollisionManager::createTemplate(xp2_appletreecluster01) : Overwriting old path : "objects/vegitation/america/xp2_appletreecluster01/Meshes/" with new path : "objects/vegitation/america/xp2_appletreecluster01/Meshes/"
[Physics] : CollisionManager::createTemplate(xp2_appletree_01) : Overwriting old path : "objects/vegitation/america/xp2_appletree_01/Meshes/" with new path : "objects/vegitation/america/xp2_appletree_01/Meshes/"
[Physics] : CollisionManager::createTemplate(xp2_appletree_02) : Overwriting old path : "objects/vegitation/america/xp2_appletree_02/Meshes/" with new path : "objects/vegitation/america/xp2_appletree_02/Meshes/"
[Physics] : CollisionManager::createTemplate(xp2_appletree) : Overwriting old path : "objects/vegitation/america/Meshes/" with new path : "objects/vegitation/america/Meshes/"
[Physics] : CollisionManager::createTemplate(xp2_bush_01) : Overwriting old path : "objects/vegitation/america/xp2_bush_01/Meshes/" with new path : "objects/vegitation/america/xp2_bush_01/Meshes/"
[Physics] : CollisionManager::createTemplate(xp2_bush_02) : Overwriting old path : "objects/vegitation/america/xp2_bush_02/Meshes/" with new path : "objects/vegitation/america/xp2_bush_02/Meshes/"
[Physics] : CollisionManager::createTemplate(xp2_cactuscluster) : Overwriting old path : "objects/vegitation/america/xp2_cactuscluster/Meshes/" with new path : "objects/vegitation/america/xp2_cactuscluster/Meshes/"
[Physics] : CollisionManager::createTemplate(xp2_cactus_01) : Overwriting old path : "objects/vegitation/america/xp2_cactus_01/Meshes/" with new path : "objects/vegitation/america/xp2_cactus_01/Meshes/"
[Physics] : CollisionManager::createTemplate(xp2_cactus_02) : Overwriting old path : "objects/vegitation/america/xp2_cactus_02/Meshes/" with new path : "objects/vegitation/america/xp2_cactus_02/Meshes/"
[Physics] : CollisionManager::createTemplate(xp2_cactus_03) : Overwriting old path : "objects/vegitation/america/xp2_cactus_03/Meshes/" with new path : "objects/vegitation/america/xp2_cactus_03/Meshes/"
[Physics] : CollisionManager::createTemplate(xp2_deserttree_01) : Overwriting old path : "objects/vegitation/america/xp2_deserttree_01/Meshes/" with new path : "objects/vegitation/america/xp2_deserttree_01/Meshes/"
[Physics] : CollisionManager::createTemplate(xp2_deserttree_02) : Overwriting old path : "objects/vegitation/america/xp2_deserttree_02/Meshes/" with new path : "objects/vegitation/america/xp2_deserttree_02/Meshes/"
[Physics] : CollisionManager::createTemplate(xp2_deserttree_03) : Overwriting old path : "objects/vegitation/america/xp2_deserttree_03/Meshes/" with new path : "objects/vegitation/america/xp2_deserttree_03/Meshes/"
[Physics] : CollisionManager::createTemplate(xp2_deserttree_04) : Overwriting old path : "objects/vegitation/america/xp2_deserttree_04/Meshes/" with new path : "objects/vegitation/america/xp2_deserttree_04/Meshes/"
[Physics] : CollisionManager::createTemplate(xp2_harvestclutster01) : Overwriting old path : "objects/vegitation/america/xp2_harvestcluster01/Meshes/" with new path : "objects/vegitation/america/xp2_harvestcluster01/Meshes/"
[Physics] : CollisionManager::createTemplate(xp2_oaktree_01) : Overwriting old path : "objects/vegitation/america/xp2_oaktree_01/Meshes/" with new path : "objects/vegitation/america/xp2_oaktree_01/Meshes/"
[Physics] : CollisionManager::createTemplate(xp2_oaktree_02) : Overwriting old path : "objects/vegitation/america/xp2_oaktree_02/Meshes/" with new path : "objects/vegitation/america/xp2_oaktree_02/Meshes/"
[Physics] : CollisionManager::createTemplate(xp2_oaktree_03) : Overwriting old path : "objects/vegitation/america/xp2_oaktree_03/Meshes/" with new path : "objects/vegitation/america/xp2_oaktree_03/Meshes/"
[Physics] : CollisionManager::createTemplate(xp2_pinetreecluster_01) : Overwriting old path : "objects/vegitation/america/xp2_pinetreecluster_01/Meshes/" with new path : "objects/vegitation/america/xp2_pinetreecluster_01/Meshes/"
[Physics] : CollisionManager::createTemplate(xp2_sprucetree_01) : Overwriting old path : "objects/vegitation/america/xp2_sprucetree/Meshes/" with new path : "objects/vegitation/america/xp2_sprucetree/Meshes/"
[Physics] : CollisionManager::createTemplate(xp2_sprucetree_02) : Overwriting old path : "objects/vegitation/america/xp2_sprucetree/Meshes/" with new path : "objects/vegitation/america/xp2_sprucetree/Meshes/"
[Physics] : CollisionManager::createTemplate(xp2_sprucetree_03) : Overwriting old path : "objects/vegitation/america/xp2_sprucetree/Meshes/" with new path : "objects/vegitation/america/xp2_sprucetree/Meshes/"
[Physics] : CollisionManager::createTemplate(xp2_sprucetree_cluster01) : Overwriting old path : "objects/vegitation/america/xp2_sprucetree/Meshes/" with new path : "objects/vegitation/america/xp2_sprucetree/Meshes/"
[Physics] : CollisionManager::createTemplate(me_olive03) : Overwriting old path : "objects/vegitation/middle-east/olive/Meshes/" with new path : "objects/vegitation/middle-east/olive/Meshes/"
[Physics] : CollisionManager::createTemplate(me_olive04) : Overwriting old path : "objects/vegitation/middle-east/olive/Meshes/" with new path : "objects/vegitation/middle-east/olive/Meshes/"
[Physics] : CollisionManager::createTemplate(me_olive05) : Overwriting old path : "objects/vegitation/middle-east/olive/Meshes/" with new path : "objects/vegitation/middle-east/olive/Meshes/"
[Physics] : CollisionManager::createTemplate(me_olivebig01) : Overwriting old path : "objects/vegitation/middle-east/olive/Meshes/" with new path : "objects/vegitation/middle-east/olive/Meshes/"
[Physics] : CollisionManager::createTemplate(me_olivebig02) : Overwriting old path : "objects/vegitation/middle-east/olive/Meshes/" with new path : "objects/vegitation/middle-east/olive/Meshes/"
[Physics] : CollisionManager::createTemplate(me_palmtree01) : Overwriting old path : "objects/vegitation/middle-east/palmtree/Meshes/" with new path : "objects/vegitation/middle-east/palmtree/Meshes/"
[Physics] : CollisionManager::createTemplate(me_palmtree02) : Overwriting old path : "objects/vegitation/middle-east/palmtree/Meshes/" with new path : "objects/vegitation/middle-east/palmtree/Meshes/"
[Physics] : CollisionManager::createTemplate(me_palmtree03) : Overwriting old path : "objects/vegitation/middle-east/palmtree/Meshes/" with new path : "objects/vegitation/middle-east/palmtree/Meshes/"
[Physics] : CollisionManager::createTemplate(me_palm_cluster01) : Overwriting old path : "objects/vegitation/middle-east/palmtree/Meshes/" with new path : "objects/vegitation/middle-east/palmtree/Meshes/"
[Physics] : CollisionManager::createTemplate(me_deadlog01) : Overwriting old path : "objects/vegitation/middle-east/deadlog/Meshes/" with new path : "objects/vegitation/middle-east/deadlog/Meshes/"
[Physics] : CollisionManager::createTemplate(me_deadtree01) : Overwriting old path : "objects/vegitation/middle-east/deadtree/Meshes/" with new path : "objects/vegitation/middle-east/deadtree/Meshes/"
[Physics] : CollisionManager::createTemplate(me_deadtree02) : Overwriting old path : "objects/vegitation/middle-east/deadtree/Meshes/" with new path : "objects/vegitation/middle-east/deadtree/Meshes/"
[Physics] : CollisionManager::createTemplate(me_drybush01) : Overwriting old path : "objects/vegitation/middle-east/drybush/Meshes/" with new path : "objects/vegitation/middle-east/drybush/Meshes/"
[Physics] : CollisionManager::createTemplate(me_flowerpot01) : Overwriting old path : "objects/vegitation/middle-east/flowerpot/Meshes/" with new path : "objects/vegitation/middle-east/flowerpot/Meshes/"
[Physics] : CollisionManager::createTemplate(me_highleafbush01) : Overwriting old path : "objects/vegitation/middle-east/highleafbush/Meshes/" with new path : "objects/vegitation/middle-east/highleafbush/Meshes/"
[Physics] : CollisionManager::createTemplate(mangrove_big1) : Overwriting old path : "objects/vegitation/middle-east/mangrove/Meshes/" with new path : "objects/vegitation/middle-east/mangrove/Meshes/"
Ignored Warning[Base] : Template with name: mangrove_big1 already exists. Setting existing one as active.
[Physics] : CollisionManager::createTemplate(mangrove_big1) : Overwriting old path : "objects/vegitation/middle-east/mangrove/Meshes/" with new path : "objects/vegitation/middle-east/mangrove/Meshes/"
[Physics] : CollisionManager::createTemplate(mangrove_med1_fin) : Overwriting old path : "objects/vegitation/middle-east/mangrove/Meshes/" with new path : "objects/vegitation/middle-east/mangrove/Meshes/"
[Physics] : CollisionManager::createTemplate(me_pinebush01) : Overwriting old path : "objects/vegitation/middle-east/pinebush/Meshes/" with new path : "objects/vegitation/middle-east/pinebush/Meshes/"
[Physics] : CollisionManager::createTemplate(me_pinebush02) : Overwriting old path : "objects/vegitation/middle-east/pinebush/Meshes/" with new path : "objects/vegitation/middle-east/pinebush/Meshes/"
[Physics] : CollisionManager::createTemplate(me_shortpalm01) : Overwriting old path : "objects/vegitation/middle-east/shortpalm/Meshes/" with new path : "objects/vegitation/middle-east/shortpalm/Meshes/"
[Physics] : CollisionManager::createTemplate(me_tropicalplant01) : Overwriting old path : "objects/vegitation/middle-east/tropicalplants/Meshes/" with new path : "objects/vegitation/middle-east/tropicalplants/Meshes/"
[Physics] : CollisionManager::createTemplate(me_tropicalplant02) : Overwriting old path : "objects/vegitation/middle-east/tropicalplants/Meshes/" with new path : "objects/vegitation/middle-east/tropicalplants/Meshes/"
[Physics] : CollisionManager::createTemplate(me_tropicalplant03) : Overwriting old path : "objects/vegitation/middle-east/tropicalplants/Meshes/" with new path : "objects/vegitation/middle-east/tropicalplants/Meshes/"
[Physics] : CollisionManager::createTemplate(me_vines01) : Overwriting old path : "objects/vegitation/middle-east/vines/Meshes/" with new path : "objects/vegitation/middle-east/vines/Meshes/"
[Physics] : CollisionManager::createTemplate(me_wildbush01) : Overwriting old path : "objects/vegitation/middle-east/wildbush/Meshes/" with new path : "objects/vegitation/middle-east/wildbush/Meshes/"
[Physics] : CollisionManager::createTemplate(birch_cluster_winter) : Overwriting old path : "objects/vegitation/pr/birch_cluster_winter/Meshes/" with new path : "objects/vegitation/pr/birch_cluster_winter/Meshes/"
[Physics] : CollisionManager::createTemplate(birch_green_1) : Overwriting old path : "objects/vegitation/pr/birch_green_1/Meshes/" with new path : "objects/vegitation/pr/birch_green_1/Meshes/"
[Physics] : CollisionManager::createTemplate(birch_green_2) : Overwriting old path : "objects/vegitation/pr/birch_green_2/Meshes/" with new path : "objects/vegitation/pr/birch_green_2/Meshes/"
[Physics] : CollisionManager::createTemplate(birch_winter) : Overwriting old path : "objects/vegitation/pr/birch_winter/Meshes/" with new path : "objects/vegitation/pr/birch_winter/Meshes/"
[Physics] : CollisionManager::createTemplate(birch_yellow_1) : Overwriting old path : "objects/vegitation/pr/birch_yellow_1/Meshes/" with new path : "objects/vegitation/pr/birch_yellow_1/Meshes/"
[Physics] : CollisionManager::createTemplate(birch_yellow_2) : Overwriting old path : "objects/vegitation/pr/birch_yellow_2/Meshes/" with new path : "objects/vegitation/pr/birch_yellow_2/Meshes/"
[Physics] : CollisionManager::createTemplate(camo_net_6m) : Overwriting old path : "objects/vegitation/pr/camo_nets/camo_net_6m/Meshes/" with new path : "objects/vegitation/pr/camo_nets/camo_net_6m/Meshes/"
[Physics] : CollisionManager::createTemplate(fir10m) : Overwriting old path : "objects/vegitation/pr/fir10m/Meshes/" with new path : "objects/vegitation/pr/fir10m/Meshes/"
Ignored Warning[Base] : Template with name: fir10m already exists. Setting existing one as active.
[Physics] : CollisionManager::createTemplate(fir10m) : Overwriting old path : "objects/vegitation/pr/fir10m/Meshes/" with new path : "objects/vegitation/pr/fir10m/Meshes/"
[Physics] : CollisionManager::createTemplate(fir10m_cut) : Overwriting old path : "objects/vegitation/pr/fir10m_cut/Meshes/" with new path : "objects/vegitation/pr/fir10m_cut/Meshes/"
Ignored Warning[Console] : Properties only takes one argument!: ObjectTemplate.creator EDMUND:Edmund Fovargue (objects/vegitation/pr/fir10m_cut/fir10m_cut_col.con)
[Physics] : CollisionManager::createTemplate(fir15m) : Overwriting old path : "objects/vegitation/pr/fir15m/Meshes/" with new path : "objects/vegitation/pr/fir15m/Meshes/"
Ignored Warning[Base] : Template with name: fir15m already exists. Setting existing one as active.
[Physics] : CollisionManager::createTemplate(fir15m) : Overwriting old path : "objects/vegitation/pr/fir15m/Meshes/" with new path : "objects/vegitation/pr/fir15m/Meshes/"
[Physics] : CollisionManager::createTemplate(fir15m_v2) : Overwriting old path : "objects/vegitation/pr/fir15m_v2/Meshes/" with new path : "objects/vegitation/pr/fir15m_v2/Meshes/"
[Physics] : CollisionManager::createTemplate(fir20m) : Overwriting old path : "objects/vegitation/pr/fir20m/Meshes/" with new path : "objects/vegitation/pr/fir20m/Meshes/"
Ignored Warning[Base] : Template with name: fir20m already exists. Setting existing one as active.
[Physics] : CollisionManager::createTemplate(fir20m) : Overwriting old path : "objects/vegitation/pr/fir20m/Meshes/" with new path : "objects/vegitation/pr/fir20m/Meshes/"
[Physics] : CollisionManager::createTemplate(fir20m_v2) : Overwriting old path : "objects/vegitation/pr/fir20m_v2/Meshes/" with new path : "objects/vegitation/pr/fir20m_v2/Meshes/"
[Physics] : CollisionManager::createTemplate(grassfield_50m) : Overwriting old path : "objects/vegitation/pr/grassfield_50m/Meshes/" with new path : "objects/vegitation/pr/grassfield_50m/Meshes/"
[Physics] : CollisionManager::createTemplate(pine_dead) : Overwriting old path : "objects/vegitation/pr/pine_dead/Meshes/" with new path : "objects/vegitation/pr/pine_dead/Meshes/"
[Physics] : CollisionManager::createTemplate(rock_v1) : Overwriting old path : "objects/vegitation/pr/rocks/rock_v1/Meshes/" with new path : "objects/vegitation/pr/rocks/rock_v1/Meshes/"
[Physics] : CollisionManager::createTemplate(rock_v2) : Overwriting old path : "objects/vegitation/pr/rocks/rock_v2/Meshes/" with new path : "objects/vegitation/pr/rocks/rock_v2/Meshes/"
[Physics] : CollisionManager::createTemplate(rock_v3) : Overwriting old path : "objects/vegitation/pr/rocks/rock_v3/Meshes/" with new path : "objects/vegitation/pr/rocks/rock_v3/Meshes/"
[Physics] : CollisionManager::createTemplate(stump) : Overwriting old path : "objects/vegitation/pr/stump/Meshes/" with new path : "objects/vegitation/pr/stump/Meshes/"
[Physics] : CollisionManager::createTemplate(tree_branches_1) : Overwriting old path : "objects/vegitation/pr/tree_branches_1/Meshes/" with new path : "objects/vegitation/pr/tree_branches_1/Meshes/"
[Physics] : CollisionManager::createTemplate(tree_branches_2) : Overwriting old path : "objects/vegitation/pr/tree_branches_2/Meshes/" with new path : "objects/vegitation/pr/tree_branches_2/Meshes/"
[Physics] : CollisionManager::createTemplate(tree_deciduous_1) : Overwriting old path : "objects/vegitation/pr/tree_deciduous_1/Meshes/" with new path : "objects/vegitation/pr/tree_deciduous_1/Meshes/"
[Physics] : CollisionManager::createTemplate(tree_deciduous_2) : Overwriting old path : "objects/vegitation/pr/tree_deciduous_2/Meshes/" with new path : "objects/vegitation/pr/tree_deciduous_2/Meshes/"
[Physics] : CollisionManager::createTemplate(tree_deciduous_3a) : Overwriting old path : "objects/vegitation/pr/tree_deciduous_3a/Meshes/" with new path : "objects/vegitation/pr/tree_deciduous_3a/Meshes/"
[Physics] : CollisionManager::createTemplate(tree_deciduous_3b) : Overwriting old path : "objects/vegitation/pr/tree_deciduous_3b/Meshes/" with new path : "objects/vegitation/pr/tree_deciduous_3b/Meshes/"
[Physics] : CollisionManager::createTemplate(tree_deciduous_4) : Overwriting old path : "objects/vegitation/pr/tree_deciduous_4/Meshes/" with new path : "objects/vegitation/pr/tree_deciduous_4/Meshes/"
[Physics] : CollisionManager::createTemplate(wildgrass_50m) : Overwriting old path : "objects/vegitation/pr/wildgrass_50m/Meshes/" with new path : "objects/vegitation/pr/wildgrass_50m/Meshes/"
[Physics] : CollisionManager::createTemplate(nc_bamboo_cluster01) : Overwriting old path : "objects/vegitation/asia/bamboo/Meshes/" with new path : "objects/vegitation/asia/bamboo/Meshes/"
[Physics] : CollisionManager::createTemplate(nc_bamboo_cluster02) : Overwriting old path : "objects/vegitation/asia/bamboo/Meshes/" with new path : "objects/vegitation/asia/bamboo/Meshes/"
[Physics] : CollisionManager::createTemplate(nc_birch01) : Overwriting old path : "objects/vegitation/asia/birch/Meshes/" with new path : "objects/vegitation/asia/birch/Meshes/"
[Physics] : CollisionManager::createTemplate(nc_birch02) : Overwriting old path : "objects/vegitation/asia/birch/Meshes/" with new path : "objects/vegitation/asia/birch/Meshes/"
[Physics] : CollisionManager::createTemplate(nc_birch_cluster01) : Overwriting old path : "objects/vegitation/asia/birch/Meshes/" with new path : "objects/vegitation/asia/birch/Meshes/"
[Physics] : CollisionManager::createTemplate(nc_birch_cluster02) : Overwriting old path : "objects/vegitation/asia/birch/Meshes/" with new path : "objects/vegitation/asia/birch/Meshes/"
[Physics] : CollisionManager::createTemplate(nc_deadlog01) : Overwriting old path : "objects/vegitation/asia/deadlog/Meshes/" with new path : "objects/vegitation/asia/deadlog/Meshes/"
[Physics] : CollisionManager::createTemplate(nc_deadtree01) : Overwriting old path : "objects/vegitation/asia/deadtree/Meshes/" with new path : "objects/vegitation/asia/deadtree/Meshes/"
[Physics] : CollisionManager::createTemplate(nc_drybush01) : Overwriting old path : "objects/vegitation/asia/drybush/Meshes/" with new path : "objects/vegitation/asia/drybush/Meshes/"
[Physics] : CollisionManager::createTemplate(nc_fern01) : Overwriting old path : "objects/vegitation/asia/fern/Meshes/" with new path : "objects/vegitation/asia/fern/Meshes/"
[Physics] : CollisionManager::createTemplate(xp2_birch_cluster_01) : Overwriting old path : "objects/vegitation/asia/gw_birch/Meshes/" with new path : "objects/vegitation/asia/gw_birch/Meshes/"
[Physics] : CollisionManager::createTemplate(nc_leafybush01) : Overwriting old path : "objects/vegitation/asia/leafybush/Meshes/" with new path : "objects/vegitation/asia/leafybush/Meshes/"
[Physics] : CollisionManager::createTemplate(nc_medbush01) : Overwriting old path : "objects/vegitation/asia/mediumbush/Meshes/" with new path : "objects/vegitation/asia/mediumbush/Meshes/"
[Physics] : CollisionManager::createTemplate(nc_oak01) : Overwriting old path : "objects/vegitation/asia/oak/Meshes/" with new path : "objects/vegitation/asia/oak/Meshes/"
[Physics] : CollisionManager::createTemplate(nc_oak02) : Overwriting old path : "objects/vegitation/asia/oak/Meshes/" with new path : "objects/vegitation/asia/oak/Meshes/"
[Physics] : CollisionManager::createTemplate(nc_pine_cluster01) : Overwriting old path : "objects/vegitation/asia/pine/Meshes/" with new path : "objects/vegitation/asia/pine/Meshes/"
[Physics] : CollisionManager::createTemplate(nc_pine_cluster02) : Overwriting old path : "objects/vegitation/asia/pine/Meshes/" with new path : "objects/vegitation/asia/pine/Meshes/"
[Physics] : CollisionManager::createTemplate(nc_pinebig01) : Overwriting old path : "objects/vegitation/asia/pine/Meshes/" with new path : "objects/vegitation/asia/pine/Meshes/"
[Physics] : CollisionManager::createTemplate(nc_pinebig02) : Overwriting old path : "objects/vegitation/asia/pine/Meshes/" with new path : "objects/vegitation/asia/pine/Meshes/"
[Physics] : CollisionManager::createTemplate(nc_pinebig03) : Overwriting old path : "objects/vegitation/asia/pine/Meshes/" with new path : "objects/vegitation/asia/pine/Meshes/"
[Physics] : CollisionManager::createTemplate(nc_pinebig04) : Overwriting old path : "objects/vegitation/asia/pine/Meshes/" with new path : "objects/vegitation/asia/pine/Meshes/"
[Physics] : CollisionManager::createTemplate(nc_slybush01) : Overwriting old path : "objects/vegitation/asia/slybush/Meshes/" with new path : "objects/vegitation/asia/slybush/Meshes/"
[Physics] : CollisionManager::createTemplate(temp_test) : Overwriting old path : "objects/vegitation/asia/slybush/Meshes/" with new path : "objects/vegitation/asia/slybush/Meshes/"
[Physics] : CollisionManager::createTemplate(nc_stump01) : Overwriting old path : "objects/vegitation/asia/stump/Meshes/" with new path : "objects/vegitation/asia/stump/Meshes/"
[Physics] : CollisionManager::createTemplate(nc_stump02) : Overwriting old path : "objects/vegitation/asia/stump/Meshes/" with new path : "objects/vegitation/asia/stump/Meshes/"
[Physics] : CollisionManager::createTemplate(nc_stump03) : Overwriting old path : "objects/vegitation/asia/stump/Meshes/" with new path : "objects/vegitation/asia/stump/Meshes/"
[Physics] : CollisionManager::createTemplate(nc_weeping01) : Overwriting old path : "objects/vegitation/asia/weeping/Meshes/" with new path : "objects/vegitation/asia/weeping/Meshes/"
[Physics] : CollisionManager::createTemplate(nc_weeping02) : Overwriting old path : "objects/vegitation/asia/weeping/Meshes/" with new path : "objects/vegitation/asia/weeping/Meshes/"
Loading [mods\bf2\Objects\vegitation]
Loading [mods\pr_edit\Objects\Vehicles]
Ignored Warning[Base] : Template with name: mh6_copilotCamera already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: ahe_ah1z_Rudder already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: ahe_ah1z_BodyWing already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: ahe_ah1z_WingL already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: ahe_ah1z_WingR already exists. Setting existing one as active.
[Physics] : CollisionManager::createTemplate(air_f35b) : Overwriting old path : "objects/staticobjects/pr/objectives/obj_staticvehicle_f35b/Meshes/" with new path : "objects/vehicles/air/air_f35b/Meshes/"
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.4/0.4/0.8 (objects/vehicles/air/air_f35b/air_f35b.tweak)
Ignored Warning[FireComponents] : Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.1/0.1/0.1 (objects/vehicles/air/air_su30mkk/air_su30mkk.tweak)
Ignored Warning[FireComponents] : Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.1/0.1/0.1 (objects/vehicles/air/ch_jet_fantan/ch_jet_fantan.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.setift 0.5 (objects/vehicles/air/ch_jet_fantan/ch_jet_fantan.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.1/0.1/0.8 (objects/vehicles/air/gb_jet_eurofighter/gb_jet_eurofighter.tweak)
Ignored Warning[FireComponents] : Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
Ignored Warning[ToolObject] : Couldn't activate template: RotationalBundle. Template does not exsist.
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.modifiedByUser "Guedoe" (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_main/gb_jet_tornadogr4_main.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.floaterMod 0 (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_main/gb_jet_tornadogr4_main.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.hasMobilePhysics 1 (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_main/gb_jet_tornadogr4_main.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.hasCollisionPhysics 1 (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_main/gb_jet_tornadogr4_main.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.physicsType Mesh (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_main/gb_jet_tornadogr4_main.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.addTemplate S_gb_jet_tornadogr4_FGear_Rot_RotationRpm (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_main/gb_jet_tornadogr4_main.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.addTemplate gb_jet_tornadogr4_taxiengine (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_main/gb_jet_tornadogr4_main.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.setPosition 0.0/0.0/4.0 (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_main/gb_jet_tornadogr4_main.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.setMinRotation -45/0/0 (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_main/gb_jet_tornadogr4_main.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.setMaxRotation 45/0/0 (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_main/gb_jet_tornadogr4_main.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.setMaxSpeed 30/0/0 (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_main/gb_jet_tornadogr4_main.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.setAcceleration 30/0/0 (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_main/gb_jet_tornadogr4_main.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.setInputToYaw PIYaw (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_main/gb_jet_tornadogr4_main.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.setAutomaticReset 1 (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_main/gb_jet_tornadogr4_main.tweak)
Ignored Warning[Console] : no closing '"'!: ObjectTemplate.modifiedByUser "Nordstern (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_main/gb_jet_tornadogr4_main.tweak)
Ignored Warning[ToolObject] : Couldn't activate template: Sound. Template does not exsist.
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.modifiedByUser ljo (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_main/gb_jet_tornadogr4_main.tweak)
Ignored Warning[Base] : Template with name: gb_jet_tornadogr4_copilot_Camera already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: gb_jet_tornadogr4_copilot_w_Camera already exists. Setting existing one as active.
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.addTemplate s_gb_jet_tornadogr4_w_kuehlschrank_Camera_RotationRpm (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_w_kuehlschrank/gb_jet_tornadogr4_w_kuehlschrank.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.setMinRotation -90/-10/0 (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_w_kuehlschrank/gb_jet_tornadogr4_w_kuehlschrank.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.setMaxRotation 90/90/0 (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_w_kuehlschrank/gb_jet_tornadogr4_w_kuehlschrank.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.setMaxSpeed 90/90/0 (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_w_kuehlschrank/gb_jet_tornadogr4_w_kuehlschrank.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.setAcceleration 5000/5000/0 (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_w_kuehlschrank/gb_jet_tornadogr4_w_kuehlschrank.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.setInputToYaw PIMouseLookX (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_w_kuehlschrank/gb_jet_tornadogr4_w_kuehlschrank.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.setInputToPitch PIMouseLookY (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_w_kuehlschrank/gb_jet_tornadogr4_w_kuehlschrank.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.regulateYaw 0.15/-0.1 (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_w_kuehlschrank/gb_jet_tornadogr4_w_kuehlschrank.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.regulatePitch 0.15/-0.1 (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_w_kuehlschrank/gb_jet_tornadogr4_w_kuehlschrank.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.CameraId 11 (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_w_kuehlschrank/gb_jet_tornadogr4_w_kuehlschrank.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.CVMChase 0 (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_w_kuehlschrank/gb_jet_tornadogr4_w_kuehlschrank.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.CVMFrontChase 0 (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_w_kuehlschrank/gb_jet_tornadogr4_w_kuehlschrank.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.CVMFlyBy 0 (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_w_kuehlschrank/gb_jet_tornadogr4_w_kuehlschrank.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.cameraShakeStartSpeed 120 (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_w_kuehlschrank/gb_jet_tornadogr4_w_kuehlschrank.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.cameraShakeMaxSpeed 150 (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_w_kuehlschrank/gb_jet_tornadogr4_w_kuehlschrank.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.followStiffness 2 (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_w_kuehlschrank/gb_jet_tornadogr4_w_kuehlschrank.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.chaseDistance 32 (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_w_kuehlschrank/gb_jet_tornadogr4_w_kuehlschrank.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.chaseAngle 0.25 (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_w_kuehlschrank/gb_jet_tornadogr4_w_kuehlschrank.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.chaseOffset 0/2.5/6 (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_w_kuehlschrank/gb_jet_tornadogr4_w_kuehlschrank.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.worldFOV 1.1 (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_w_kuehlschrank/gb_jet_tornadogr4_w_kuehlschrank.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.insideFOV 1.1 (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_w_kuehlschrank/gb_jet_tornadogr4_w_kuehlschrank.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.worldFOV 1.1 (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_w_kuehlschrank/gb_jet_tornadogr4_w_kuehlschrank.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.insideFOV 1.1 (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_w_kuehlschrank/gb_jet_tornadogr4_w_kuehlschrank.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.allowInsideDynamicLights 1 (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_w_kuehlschrank/gb_jet_tornadogr4_w_kuehlschrank.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.allowInsideStaticSun 0 (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_w_kuehlschrank/gb_jet_tornadogr4_w_kuehlschrank.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.insideStaticSunDirection 0/-1/0 (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_w_kuehlschrank/gb_jet_tornadogr4_w_kuehlschrank.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.insideStaticSunColor 1/1/1 (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_w_kuehlschrank/gb_jet_tornadogr4_w_kuehlschrank.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.insideStaticSunDamageColor 1/1/1 (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_w_kuehlschrank/gb_jet_tornadogr4_w_kuehlschrank.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.insideDamageFrequency 3 (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_w_kuehlschrank/gb_jet_tornadogr4_w_kuehlschrank.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.insideDamageThreshold 0.1 (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_w_kuehlschrank/gb_jet_tornadogr4_w_kuehlschrank.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.insideStaticSunAmbientColor 0.7/0.7/0.7 (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_w_kuehlschrank/gb_jet_tornadogr4_w_kuehlschrank.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.cockpitSubGeom 1 (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_w_kuehlschrank/gb_jet_tornadogr4_w_kuehlschrank.tweak)
Ignored Warning[ToolObject] : Couldn't activate template: Sound. Template does not exsist.
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.modifiedByUser wallace (objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_w_kuehlschrank/gb_jet_tornadogr4_w_kuehlschrank.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.4/0.4/0.8 (objects/vehicles/air/iraqair_su25a/iraqair_su25a.tweak)
Ignored Warning[Console] : Too few arguments, the min no of arguments is 3!: ObjectTemplate.deviation.setFireDev 0 (objects/vehicles/air/ruair_mig29/ruair_mig29.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.4/0.4/0.8 (objects/vehicles/air/usair_a10a/usair_a10a.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.1/0.1/0.1 (objects/vehicles/air/usair_f15/usair_f15.tweak)
Ignored Warning[Console] : Properties only takes one argument!: ObjectTemplate.deviation.subProjectileDev 0.2 0.24 0.18 (objects/vehicles/air/usair_f16/usair_f16.tweak)
Ignored Warning[Console] : Too few arguments, the min no of arguments is 3!: ObjectTemplate.deviation.setFireDev 0 (objects/vehicles/air/usair_f16/usair_f16.tweak)
Ignored Warning[Console] : Properties only takes one argument!: ObjectTemplate.deviation.subProjectileDev 0.2 0.24 0.18 (objects/vehicles/air/usair_f18/usair_f18.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.saveInSeparateFile 1 (objects/vehicles/air/uav_pred/uav_pred.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.creator JEFFO:jeffev (objects/vehicles/air/uav_pred/uav_pred.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.collisionMesh uav_pred (objects/vehicles/air/uav_pred/uav_pred.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.mapMaterial 0 armor 0 (objects/vehicles/air/uav_pred/uav_pred.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.mapMaterial 1 wreck 0 (objects/vehicles/air/uav_pred/uav_pred.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.hasCollisionPhysics 1 (objects/vehicles/air/uav_pred/uav_pred.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.physicsType 3 (objects/vehicles/air/uav_pred/uav_pred.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.hasMobilePhysics 1 (objects/vehicles/air/uav_pred/uav_pred.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.geometry uav_pred (objects/vehicles/air/uav_pred/uav_pred.con)
Ignored Warning[ToolObject] : Couldn't activate template: UAVVehicle. Template does not exsist.
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.creator JEFFO:jeffev (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.modifiedByUser "jeffev" (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.setNetworkableInfo BasicInfo (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.saveInSeparateFile 1 (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.createComponent Armor (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.maxHitPoints 200 (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.hitPoints 200 (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.defaultMaterial 110 (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.hpLostWhileUpSideDown 90 (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.hpLostWhileInWater 75 (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.hpLostWhileInDeepWater 250 (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.hpLostWhileCriticalDamage 12 (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.waterDamageDelay 1 (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.deepWaterDamageDelay 0 (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.waterLevel 0.1 (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.deepWaterLevel 0.3 (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.explosionForce 10 (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.explosionForceMod 15 (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.explosionForceMax 5000 (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.explosionDamage 100 (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.explosionRadius 6 (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.explosionMaterial 101 (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.wreckExplosionForce 50 (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.wreckExplosionForceMax 60 (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.wreckExplosionDamage 50 (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.wreckExplosionRadius 2 (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.wreckExplosionMaterial 70 (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.wreckHitPoints 450 (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.timeToStayAsWreck 0 (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.criticalDamage 76 (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.destroyOnSpectacularDeath 1 (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.addArmorEffect 0 e_vexp_heli_Generic 0/0/0 0/0/0 (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.addArmorEffectSpectacular 0 e_vexp_uh60 0/0/0 0/0/0 (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.addArmorEffectSpectacular 0 e_vexp_heli_Generic_spec 0/0/0 0/0/0 (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.addArmorEffect 50 e_dstate_heli_lightsmoke -0.63/0.92/-2.32 0/0/0 (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.addArmorEffect 25 e_dstate_heli_heavysmoke -0.63/0.92/-2.32 0/0/0 (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.addArmorEffect 10 e_dstate_heli_firesmoke -0.63/0.92/-2.32 0/0/0 (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.addArmorEffect -20 e_dstate_heli_wrecksmoke 0/0/0 0/0/0 (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.armor.addArmorEffect -100 e_vexp_heli_generic_2nd 0/0/0 0/0/0 (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.geometry uav_pred (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.setCollisionMesh uav_pred (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.mapMaterial 0 armor 111 (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.mapMaterial 1 wreck 60 (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.drag 1 (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.dragModifier 1/1.2/1 (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.mass 500 (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.hasMobilePhysics 1 (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.hasCollisionPhysics 1 (objects/vehicles/air/uav_pred/uav_pred.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.physicsType Mesh (objects/vehicles/air/uav_pred/uav_pred.tweak)
[Physics] : CollisionManager::createTemplate(aav_type95) : Overwriting old path : "objects/staticobjects/pr/objectives/obj_staticvehicle_type95/Meshes/" with new path : "objects/vehicles/land/aav_type95/Meshes/"
[Physics] : CollisionManager::createTemplate(apc_wz551) : Overwriting old path : "objects/staticobjects/pr/objectives/obj_staticvehicle_wz551/Meshes/" with new path : "objects/vehicles/land/apc_wz551/Meshes/"
[Physics] : CollisionManager::createTemplate(chjep_uazsupport) : Overwriting old path : "objects/common/deployable_dummy_objects/Meshes/" with new path : "objects/vehicles/land/chjep_uazsupport/Meshes/"
[Physics] : CollisionManager::createTemplate(gb_jeep_landrover_support) : Overwriting old path : "objects/common/deployable_dummy_objects/Meshes/" with new path : "objects/vehicles/land/gb_jeep_landrover_support/Meshes/"
[Physics] : CollisionManager::createTemplate(iraqjep_uazsupport) : Overwriting old path : "objects/common/deployable_dummy_objects/Meshes/" with new path : "objects/vehicles/land/iraqjep_uazsupport/Meshes/"
[Physics] : CollisionManager::createTemplate(iraqtrk_ural4320) : Overwriting old path : "objects/common/deployable_dummy_objects/Meshes/" with new path : "objects/vehicles/land/iraqtrk_ural4320/Meshes/"
[Physics] : CollisionManager::createTemplate(jep_nanjing) : Overwriting old path : "objects/staticobjects/pr/objectives/obj_staticvehicle_nanjing/Meshes/" with new path : "objects/vehicles/land/jep_nanjing/Meshes/"
[Physics] : CollisionManager::createTemplate(tnk_type9

: Overwriting old path : "objects/staticobjects/pr/objectives/obj_staticvehicle_type98/Meshes/" with new path : "objects/vehicles/land/tnk_type98/Meshes/"
Ignored Warning[Console] : Wrong syntax!: ffffffrem *** Generated with Bf2Editor.exe [created: 2006/5/15 11:52] (objects/vehicles/land/usaav_avenger/usaav_avenger.tweak)
Ignored Warning[RendDX9] : Texture not found: menu/hud/texture/ingame/vehicles/icons/hud/vehicleicons/m2a2v2
Ignored Warning[RendDX9] : Texture not found: menu/hud/texture/ingame/vehicles/icons/hud/vehicleicons/m2a2
Ignored Warning[ToolObject] : Couldn't activate template: GenericProjectile. Template does not exsist.
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.modifiedByUser "Tiago" (objects/vehicles/land/usapc_stryker/usapc_stryker.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.createNotInGrid 1 (objects/vehicles/land/usapc_stryker/usapc_stryker.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.createComponent DefaultCollisionComp (objects/vehicles/land/usapc_stryker/usapc_stryker.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.createComponent DefaultDetonationComp (objects/vehicles/land/usapc_stryker/usapc_stryker.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.explosionMaterial 3001 (objects/vehicles/land/usapc_stryker/usapc_stryker.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.explosionRadius 2 (objects/vehicles/land/usapc_stryker/usapc_stryker.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.explosionForce 0 (objects/vehicles/land/usapc_stryker/usapc_stryker.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.explosionDamage 0 (objects/vehicles/land/usapc_stryker/usapc_stryker.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.detonateOnWaterCollision 0 (objects/vehicles/land/usapc_stryker/usapc_stryker.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.detectionRadius 1 (objects/vehicles/land/usapc_stryker/usapc_stryker.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.maxDepthForExplosion 2 (objects/vehicles/land/usapc_stryker/usapc_stryker.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.createComponent DefaultProjSoundComp (objects/vehicles/land/usapc_stryker/usapc_stryker.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.createComponent DefaultRicochetComp (objects/vehicles/land/usapc_stryker/usapc_stryker.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.createComponent DefaultPenetrateComp (objects/vehicles/land/usapc_stryker/usapc_stryker.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.gravityModifier 0 (objects/vehicles/land/usapc_stryker/usapc_stryker.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.floaterMod 0 (objects/vehicles/land/usapc_stryker/usapc_stryker.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.hasMobilePhysics 1 (objects/vehicles/land/usapc_stryker/usapc_stryker.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.hasCollisionPhysics 1 (objects/vehicles/land/usapc_stryker/usapc_stryker.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.physicsType Point (objects/vehicles/land/usapc_stryker/usapc_stryker.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.collisionGroups 8 (objects/vehicles/land/usapc_stryker/usapc_stryker.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.material 3050 (objects/vehicles/land/usapc_stryker/usapc_stryker.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.addTemplate S_50cal_r_Looping (objects/vehicles/land/usapc_stryker/usapc_stryker.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.timeToLive CRD_NONE/2/0/0 (objects/vehicles/land/usapc_stryker/usapc_stryker.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.material 3050 (objects/vehicles/land/usapc_stryker/usapc_stryker.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.hasOnTimeEffect 1 (objects/vehicles/land/usapc_stryker/usapc_stryker.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.tracerScaler 40 (objects/vehicles/land/usapc_stryker/usapc_stryker.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.maxTracerScaler 50 (objects/vehicles/land/usapc_stryker/usapc_stryker.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.minTracerScaler 30 (objects/vehicles/land/usapc_stryker/usapc_stryker.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.tracerSizeModifier 9 (objects/vehicles/land/usapc_stryker/usapc_stryker.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.tracerTemplate p_tracer_r (objects/vehicles/land/usapc_stryker/usapc_stryker.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.tracerInterval 3 (objects/vehicles/land/usapc_stryker/usapc_stryker.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.tracerConvergeDistance 20 (objects/vehicles/land/usapc_stryker/usapc_stryker.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.minDamage 0.4 (objects/vehicles/land/usapc_stryker/usapc_stryker.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.damage 200 (objects/vehicles/land/usapc_stryker/usapc_stryker.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.distToStartLoseDamage 1000 (objects/vehicles/land/usapc_stryker/usapc_stryker.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.distToMinDamage 2000 (objects/vehicles/land/usapc_stryker/usapc_stryker.tweak)
[Physics] : CollisionManager::createTemplate(usjep_hmmwvsupport) : Overwriting old path : "objects/common/deployable_dummy_objects/Meshes/" with new path : "objects/vehicles/land/usjep_hmmwvsupport/Meshes/"
[Physics] : CollisionManager::createTemplate(ustrk_m35) : Overwriting old path : "objects/common/deployable_dummy_objects/Meshes/" with new path : "objects/vehicles/land/ustrk_m35/Meshes/"
Ignored Warning[Base] : Template with name: eurofighter_frontgear_taxi_RotationalBundle already exists. Setting existing one as active.
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.capMaxSpeed 1 (objects/vehicles/xpak2_vehicles/xpak2_tnkc2/xpak2_tnkc2.tweak)
Loading [mods\bf2\Objects\Vehicles]
[Physics] : CollisionManager::createTemplate(air_su30mkk) : Overwriting old path : "objects/vehicles/air/air_su30mkk/Meshes/" with new path : "objects/vehicles/air/air_su30mkk/Meshes/"
Ignored Warning[Base] : Template with name: air_su30mkk already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: AIR_SU30MKK_FGear already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: AIR_SU30MKK_FGear_Hydraulicarm already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: AIR_SU30MKK_FGear_Rot already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: AIR_SU30MKK_Fwheel already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: AIR_SU30MKK_RGear already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: AIR_SU30MKK_RGearRot already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: AIR_SU30MKK__RRearwheel already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: AIR_SU30MKK_LGear already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: AIR_SU30MKK_LGearRot already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: AIR_SU30MKK__LRearwheel already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: AIR_SU30MKK_Elevator already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: AIR_SU30MKK_FlapL already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: AIR_SU30MKK_FlapR already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: AIR_SU30MKK_RudderL already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: AIR_SU30MKK_RudderR already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: AIR_SU30MKK_LgearHatch1 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: AIR_SU30MKK_LgearHatch2 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: AIR_SU30MKK_RgearHatch1 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: AIR_SU30MKK_RgearHatch2 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: AIR_SU30MKK_Airbrake already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: AIR_SU30MKK_FgearHatch already exists. Setting existing one as active.
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.InertiaModifierForWreck 0.1/0.1/0.1 (objects/vehicles/air/air_su30mkk/air_su30mkk.tweak)
Ignored Warning[Base] : Template with name: air_su30mkk_taxiengine already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: air_su30mkk_EntryPoint already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: air_su30mkk_Camera_Pilot already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: air_su30mkk_Engine_Base already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: air_su30mkk_EngineL already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: air_su30mkk_EngineR already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: AIR_SU30MKK_30mmCannon already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_30mmCannon_Fire1P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_30mmCannon_Fire1P_Outdoor already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_30mmCannon_Fire3P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_30mmCannon_BoltClick already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_30mmCannon_TriggerClick already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_30mmCannon_SwitchFireRate already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_30mmCannon_Reload1P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_30mmCannon_Reload3P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_30mmCannon_Deploy1P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_30mmCannon_Deploy3P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_30mmCannon_Zoom already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: AIR_SU30MKK_30mmCannon_Projectile already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_30mmCannon_Projectile_Looping already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: AIR_SU30MKK_ArcherLauncher already exists. Setting existing one as active.
Ignored Warning[FireComponents] : Fire rate must be sync:ed with physics frames. Valid values are anything divisible by 1800, ie 300, 360, 450, 600, 900 and 1800.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_ArcherLauncher_Fire1P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_ArcherLauncher_Fire1P_Outdoor already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_ArcherLauncher_Fire3P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_ArcherLauncher_BoltClick already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_ArcherLauncher_TriggerClick already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_ArcherLauncher_SwitchFireRate already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_ArcherLauncher_Reload1P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_ArcherLauncher_Reload3P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_ArcherLauncher_Deploy1P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_ArcherLauncher_Deploy3P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_ArcherLauncher_Zoom already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: AIR_SU34MKK_BombLauncher already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU34MKK_BombLauncher_Fire1P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU34MKK_BombLauncher_Fire1P_Outdoor already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU34MKK_BombLauncher_Fire3P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU34MKK_BombLauncher_BoltClick already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU34MKK_BombLauncher_TriggerClick already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU34MKK_BombLauncher_SwitchFireRate already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU34MKK_BombLauncher_Reload1P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU34MKK_BombLauncher_Reload3P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU34MKK_BombLauncher_Deploy1P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU34MKK_BombLauncher_Deploy3P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU34MKK_BombLauncher_Zoom already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: air_su30mkk_Gunner already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: air_su30mkk_Camera_Gunner already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: AIR_SU30MKK_KedgeLauncher_Laser already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_KedgeLauncher_Laser_Fire1P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_KedgeLauncher_Laser_Fire1P_Outdoor already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_KedgeLauncher_Laser_Fire3P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_KedgeLauncher_Laser_BoltClick already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_KedgeLauncher_Laser_TriggerClick already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_KedgeLauncher_Laser_SwitchFireRate already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_KedgeLauncher_Laser_Reload1P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_KedgeLauncher_Laser_Reload3P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_KedgeLauncher_Laser_Deploy1P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_KedgeLauncher_Laser_Deploy3P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_KedgeLauncher_Laser_Zoom already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: AIR_SU30MKK_KedgeLauncher_Wire already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_KedgeLauncher_Wire_Fire1P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_KedgeLauncher_Wire_Fire1P_Outdoor already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_KedgeLauncher_Wire_Fire3P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_KedgeLauncher_Wire_BoltClick already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_KedgeLauncher_Wire_TriggerClick already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_KedgeLauncher_Wire_SwitchFireRate already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_KedgeLauncher_Wire_Reload1P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_KedgeLauncher_Wire_Reload3P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_KedgeLauncher_Wire_Deploy1P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_KedgeLauncher_Wire_Deploy3P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_AIR_SU30MKK_KedgeLauncher_Wire_Zoom already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: air_su30mkk_Gunner_MissileCamera already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: air_su30mkk_BodyWingVertical already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: air_su30mkk_LandingFlap already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: air_su30mkk_EntryPoint_mid already exists. Setting existing one as active.
Loading [mods\pr_edit\Objects\water]
Loading [mods\bf2\Objects\water]
Loading [mods\pr_edit\Objects\Weapons]
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 3.0 (objects/weapons/common/projectiles/projectiles_common.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 3.0 (objects/weapons/common/projectiles/projectiles_common.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 3.0 (objects/weapons/common/projectiles/projectiles_common.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 3.0 (objects/weapons/common/projectiles/projectiles_common.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 3.0 (objects/weapons/common/projectiles/projectiles_common.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 3.0 (objects/weapons/common/projectiles/projectiles_common.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 3.0 (objects/weapons/common/projectiles/projectiles_common.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 3.0 (objects/weapons/common/projectiles/projectiles_common.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 3.0 (objects/weapons/common/projectiles/projectiles_common.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 3.0 (objects/weapons/common/projectiles/projectiles_common.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 3.0 (objects/weapons/common/projectiles/projectiles_common.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 3.0 (objects/weapons/common/projectiles/projectiles_common.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 3.0 (objects/weapons/common/projectiles/projectiles_common.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 3.0 (objects/weapons/common/projectiles/projectiles_common.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 3.0 (objects/weapons/common/projectiles/projectiles_common.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 3.0 (objects/weapons/common/projectiles/projectiles_common.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 3.0 (objects/weapons/common/projectiles/projectiles_common.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 3.0 (objects/weapons/common/projectiles/projectiles_common.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 3.0 (objects/weapons/common/projectiles/projectiles_common.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 3.0 (objects/weapons/common/projectiles/projectiles_common.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 3.0 (objects/weapons/common/projectiles/projectiles_common.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 3.0 (objects/weapons/common/projectiles/projectiles_common.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 3.0 (objects/weapons/common/projectiles/projectiles_common.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 3.0 (objects/weapons/common/projectiles/projectiles_common.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 3.0 (objects/weapons/common/projectiles/projectiles_common.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 3.0 (objects/weapons/common/projectiles/projectiles_common.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 3.0 (objects/weapons/common/projectiles/projectiles_common.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 3.0 (objects/weapons/common/projectiles/projectiles_common.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 3.0 (objects/weapons/common/projectiles/projectiles_common.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 3.0 (objects/weapons/common/projectiles/projectiles_common.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 3.0 (objects/weapons/common/projectiles/projectiles_common.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 3.0 (objects/weapons/common/projectiles/projectiles_common.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 3.0 (objects/weapons/common/projectiles/projectiles_common.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 3.0 (objects/weapons/common/projectiles/projectiles_common.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 3.0 (objects/weapons/common/projectiles/projectiles_common.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 3.0 (objects/weapons/common/projectiles/projectiles_common.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 3.0 (objects/weapons/common/projectiles/projectiles_common.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 3.0 (objects/weapons/common/projectiles/projectiles_common.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 3.0 (objects/weapons/common/projectiles/projectiles_common.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 3.0 (objects/weapons/common/projectiles/projectiles_common.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 3.0 (objects/weapons/common/projectiles/projectiles_common.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.saveInSeparateFile 1 (objects/weapons/common/remotecontrolledobjects/dropvehicle.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.NoPassengerTimeToLive 2 (objects/weapons/common/remotecontrolledobjects/dropvehicle.con)
Ignored Warning[Console] : Unknown object or method!: CommanderMenu.VehicleDropReloadTime 0.1 (objects/weapons/common/remotecontrolledobjects/dropvehicle.con)
Ignored Warning[Console] : Unknown object or method!: gameLogic.VehicleDropHeight 0 (objects/weapons/common/remotecontrolledobjects/dropvehicle.con)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.uavVehicleTemplate uav_pred (objects/weapons/common/remotecontrolledobjects/uavcontrolobject.con)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.uavVehicleSpeed 30 (objects/weapons/common/remotecontrolledobjects/uavcontrolobject.con)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.uavVehicleRadius 60 (objects/weapons/common/remotecontrolledobjects/uavcontrolobject.con)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.uavVehicleFlightHeight 120 (objects/weapons/common/remotecontrolledobjects/uavcontrolobject.con)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.uavVehicleSampleResolution 60 (objects/weapons/common/remotecontrolledobjects/uavcontrolobject.con)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.explosionSoldierLineOfSight 1500 (objects/weapons/armament/missiles/b57_flashbang_nuke/b57_flashbang_nuke.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.ExplosionSoldierLineOfSightTimer 360 (objects/weapons/armament/missiles/b57_flashbang_nuke/b57_flashbang_nuke.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.ExplosionSoldierLineOfSightHealRate 0.5 (objects/weapons/armament/missiles/b57_flashbang_nuke/b57_flashbang_nuke.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.ExplosionLineOfSightMinimumDamage .05 (objects/weapons/armament/missiles/b57_flashbang_nuke/b57_flashbang_nuke.tweak)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangBillboardMinAlpha 0.40 (objects/weapons/armament/missiles/b57_flashbang_nuke/b57_flashbang_nuke.tweak)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangBillboardMaxAlpha 1.00 (objects/weapons/armament/missiles/b57_flashbang_nuke/b57_flashbang_nuke.tweak)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangBillboardMaxRampTime 0.1 (objects/weapons/armament/missiles/b57_flashbang_nuke/b57_flashbang_nuke.tweak)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangBillboardMinHoldTime 2.00 (objects/weapons/armament/missiles/b57_flashbang_nuke/b57_flashbang_nuke.tweak)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangBillboardMaxHoldTime 2.00 (objects/weapons/armament/missiles/b57_flashbang_nuke/b57_flashbang_nuke.tweak)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangBillboardMinHealTime 2.00 (objects/weapons/armament/missiles/b57_flashbang_nuke/b57_flashbang_nuke.tweak)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangBillboardMaxHealTime 2.00 (objects/weapons/armament/missiles/b57_flashbang_nuke/b57_flashbang_nuke.tweak)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangAdditiveGlowMinAlpha 0.40 (objects/weapons/armament/missiles/b57_flashbang_nuke/b57_flashbang_nuke.tweak)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangAdditiveGlowMaxAlpha 1.00 (objects/weapons/armament/missiles/b57_flashbang_nuke/b57_flashbang_nuke.tweak)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangAdditiveGlowMaxRampTime 0.01 (objects/weapons/armament/missiles/b57_flashbang_nuke/b57_flashbang_nuke.tweak)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangAdditiveGlowMinHoldTime 1.00 (objects/weapons/armament/missiles/b57_flashbang_nuke/b57_flashbang_nuke.tweak)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangAdditiveGlowMaxHoldTime 2.00 (objects/weapons/armament/missiles/b57_flashbang_nuke/b57_flashbang_nuke.tweak)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangAdditiveGlowMinHealTime 1.00 (objects/weapons/armament/missiles/b57_flashbang_nuke/b57_flashbang_nuke.tweak)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangAdditiveGlowMaxHealTime 2.00 (objects/weapons/armament/missiles/b57_flashbang_nuke/b57_flashbang_nuke.tweak)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangMotionBlurMinAlpha 0.92 (objects/weapons/armament/missiles/b57_flashbang_nuke/b57_flashbang_nuke.tweak)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangMotionBlurMaxAlpha 1.00 (objects/weapons/armament/missiles/b57_flashbang_nuke/b57_flashbang_nuke.tweak)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangMotionBlurMaxRampTime 0.01 (objects/weapons/armament/missiles/b57_flashbang_nuke/b57_flashbang_nuke.tweak)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangMotionBlurMinHoldTime 4.00 (objects/weapons/armament/missiles/b57_flashbang_nuke/b57_flashbang_nuke.tweak)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangMotionBlurMaxHoldTime 4.0 (objects/weapons/armament/missiles/b57_flashbang_nuke/b57_flashbang_nuke.tweak)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangMotionBlurMinHealTime 4.00 (objects/weapons/armament/missiles/b57_flashbang_nuke/b57_flashbang_nuke.tweak)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangMotionBlurMaxHealTime 4.0 (objects/weapons/armament/missiles/b57_flashbang_nuke/b57_flashbang_nuke.tweak)
[Physics] : CollisionManager::createTemplate(b57_nuke) : Overwriting old path : "objects/weapons/armament/missiles/b57_flashbang_nuke/Meshes/" with new path : "objects/weapons/armament/missiles/b57_nuke/Meshes/"
[Physics] : CollisionManager::createTemplate(cross_bowbolt) : Overwriting old path : "objects/common/crossbow_bolt/Meshes/" with new path : "objects/weapons/armament/missiles/crossbow_bolt/Meshes/"
Ignored Warning[Base] : Template with name: cross_bowbolt already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: iraqapc_at5_dummy already exists. Setting existing one as active.
[Physics] : CollisionManager::createTemplate(javelin_missile) : Overwriting old path : "objects/weapons/armament/missiles/javelin_missile/Meshes/" with new path : "objects/weapons/armament/missiles/javelin_missile/Meshes/"
Ignored Warning[ToolObject] : Trying to apply tweaks for template maverick_gb that is of wrong type. Has it changed type?
Resave to lose this assert.
[dep: tweaked as SimpleObject, created as GenericProjectile]
Ignored Warning[ToolObject] : Couldn't activate template: Sound. Template does not exsist.
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.modifiedByUser mei (objects/weapons/armament/missiles/paveway2_lgb/paveway2_lgb.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.lowSamples 2147483647 (objects/weapons/armament/missiles/paveway2_lgb/paveway2_lgb.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.mediumSamples 2147483647 (objects/weapons/armament/missiles/paveway2_lgb/paveway2_lgb.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.soundFilename "objects/weapons/stationary/usart_lw155/sounds/artillery_projectile_01.wav,objects/weapons/stationary/usart_lw155/sounds/artillery_projectile_02.wav,objects/weapons/stationary/usart_lw155/sounds/artillery_projectile_03.wav" (objects/weapons/armament/missiles/paveway2_lgb/paveway2_lgb.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.loopCount 0 (objects/weapons/armament/missiles/paveway2_lgb/paveway2_lgb.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.is3dSound 1 (objects/weapons/armament/missiles/paveway2_lgb/paveway2_lgb.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.stopType 0 (objects/weapons/armament/missiles/paveway2_lgb/paveway2_lgb.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.volume 1 (objects/weapons/armament/missiles/paveway2_lgb/paveway2_lgb.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.pitch 1 (objects/weapons/armament/missiles/paveway2_lgb/paveway2_lgb.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.reverbLevel 1 (objects/weapons/armament/missiles/paveway2_lgb/paveway2_lgb.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.93/1.1/ (objects/weapons/armament/missiles/paveway2_lgb/paveway2_lgb.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.minDistance 8 (objects/weapons/armament/missiles/paveway2_lgb/paveway2_lgb.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.halfVolumeDistance 30 (objects/weapons/armament/missiles/paveway2_lgb/paveway2_lgb.tweak)
[Physics] : CollisionManager::createTemplate(agm114_hellfire) : Overwriting old path : "objects/weapons/armament/missiles/agm114l_hellfire2/Meshes/" with new path : "objects/weapons/armament/missiles/agm114_hellfire/Meshes/"
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.canPickup 1 (objects/weapons/handheld/at_mine/at_mine.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.canPickup 1 (objects/weapons/handheld/at_mine_idx4/at_mine_idx4.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.canPickup 1 (objects/weapons/handheld/at_mine_usm19/at_mine_usm19.tweak)
trigger not found:rnd_idle
rnd_idle : trigger not found
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 0.5 (objects/weapons/handheld/chgl_qbz95ugl/chgl_qbz95ugl.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 0.5 (objects/weapons/handheld/chrif_qbz95uglgl/chrif_qbz95uglgl.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 0.3 (objects/weapons/handheld/chrif_qbz95uglsmoke/chrif_qbz95uglsmoke.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 0.5 (objects/weapons/handheld/gbrif_l85a2ag36gl/GBRIF_L85A2AG36gl.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 0.3 (objects/weapons/handheld/gbrif_l85a2ag36smoke/GBRIF_L85A2AG36smoke.tweak)
[Physics] : CollisionManager::createTemplate(gbrif_l85A2iron_6) : Overwriting old path : "objects/weapons/handheld/gbrif_l85a2iron/Meshes/" with new path : "objects/weapons/handheld/gbrif_l85a2iron_6/Meshes/"
Ignored Warning[Base] : Template with name: gbrif_l85A2iron_6 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_gbrif_l85A2iron_6_Fire1P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_gbrif_l85A2iron_6_Fire1P_Outdoor already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_gbrif_l85A2iron_6_Fire3P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_gbrif_l85A2iron_6_BoltClick already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_gbrif_l85A2iron_6_TriggerClick already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_gbrif_l85A2iron_6_SwitchFireRate already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_gbrif_l85A2iron_6_Reload1P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_gbrif_l85A2iron_6_Reload3P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_gbrif_l85A2iron_6_Deploy1P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_gbrif_l85A2iron_6_Deploy3P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_gbrif_l85A2iron_6_Zoom already exists. Setting existing one as active.
trigger not found:zoom_changeFirerate
zoom_changeFirerate : trigger not found
Ignored Warning[Base] : Template with name: molotov_damageSup already exists. Setting existing one as active.
[Physics] : CollisionManager::createTemplate(hgr_smoke) : Overwriting old path : "objects/weapons/handheld/hgr_molotov/Meshes/" with new path : "objects/weapons/handheld/hgr_smoke/Meshes/"
trigger not found:still
still : trigger not found
[Physics] : CollisionManager::createTemplate(iraqaa_sa7) : Overwriting old path : "objects/weapons/handheld/insrg_sa7/Meshes/" with new path : "objects/weapons/handheld/iraqaa_sa7/Meshes/"
[Physics] : CollisionManager::createTemplate(javelin) : Overwriting old path : "objects/weapons/handheld/javelin/Meshes/" with new path : "objects/weapons/handheld/javelin/Meshes/"
[Physics] : CollisionManager::createTemplate(medikit_dressing_12) : Overwriting old path : "objects/weapons/handheld/medikit_dressing/Meshes/" with new path : "objects/weapons/handheld/medikit_dressing_12/Meshes/"
Ignored Warning[Base] : Template with name: medikit_dressing_12 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_medikit_dressing_12_Fire1P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_medikit_dressing_12_Fire1P_Outdoor already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_medikit_dressing_12_Fire3P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_medikit_dressing_12_BoltClick already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_medikit_dressing_12_TriggerClick already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_medikit_dressing_12_SwitchFireRate already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_medikit_dressing_12_Reload1P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_medikit_dressing_12_Reload3P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_medikit_dressing_12_Deploy1P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_medikit_dressing_12_Deploy3P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_medikit_dressing_12_Zoom already exists. Setting existing one as active.
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.canPickup 1 (objects/weapons/handheld/medikit_dressing_12/medikit_dressing_12.tweak)
[Physics] : CollisionManager::createTemplate(medikit_dressing_3) : Overwriting old path : "objects/weapons/handheld/medikit_dressing/Meshes/" with new path : "objects/weapons/handheld/medikit_dressing_3/Meshes/"
Ignored Warning[Base] : Template with name: medikit_dressing_3 already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_medikit_dressing_3_Fire1P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_medikit_dressing_3_Fire1P_Outdoor already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_medikit_dressing_3_Fire3P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_medikit_dressing_3_BoltClick already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_medikit_dressing_3_TriggerClick already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_medikit_dressing_3_SwitchFireRate already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_medikit_dressing_3_Reload1P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_medikit_dressing_3_Reload3P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_medikit_dressing_3_Deploy1P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_medikit_dressing_3_Deploy3P already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: S_medikit_dressing_3_Zoom already exists. Setting existing one as active.
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.canPickup 1 (objects/weapons/handheld/medikit_dressing_3/medikit_dressing_3.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.explosionInnerConeRadius 3 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.flashbangRadiusWithNightVision 30 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.explosionSoldierLineOfSight 170 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.ExplosionSoldierLineOfSightTimer 360 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.ExplosionSoldierLineOfSightHealRate 0.005 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.ExplosionLineOfSightMinimumDamage 0.25 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangBillboardMinAlpha 0.40 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangBillboardMaxAlpha 1.00 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangBillboardMaxRampTime 0.12 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangBillboardMinHoldTime 2.00 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangBillboardMaxHoldTime 8.00 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangBillboardMinHealTime 2.00 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangBillboardMaxHealTime 12.00 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangAdditiveGlowMinAlpha 0.50 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangAdditiveGlowMaxAlpha 1.00 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangAdditiveGlowMaxRampTime 0.02 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangAdditiveGlowMinHoldTime 1.00 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangAdditiveGlowMaxHoldTime 5.00 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangAdditiveGlowMinHealTime 1.00 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangAdditiveGlowMaxHealTime 5.00 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangMotionBlurMinAlpha 0.96 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangMotionBlurMaxAlpha 1.00 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangMotionBlurMaxRampTime 0.02 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangMotionBlurMinHoldTime 2.00 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangMotionBlurMaxHoldTime 10.0 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangMotionBlurMinHealTime 2.00 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak)
Ignored Warning[Console] : Unknown object or method!: objectTemplate.detonation.flashbangMotionBlurMaxHealTime 10.0 (objects/weapons/handheld/nshgr_flashbang/nshgr_flashbang.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.isNightVision 1 (objects/weapons/handheld/nvg/nvg.tweak)
[Physics] : CollisionManager::createTemplate(rulmg_pkm) : Overwriting old path : "objects/weapons/handheld/insrg_pkmkit/Meshes/" with new path : "objects/weapons/handheld/rulmg_pkm/Meshes/"
[Physics] : CollisionManager::createTemplate(rupis_baghira) : Overwriting old path : "objects/weapons/handheld/rupis_baghira/Meshes/" with new path : "objects/weapons/handheld/rupis_baghira_idx3/Meshes/"
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 0.5 (objects/weapons/handheld/rurgl_gp25/rurgl_gp25.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 0.3 (objects/weapons/handheld/rurgl_gp25_smoke/rurgl_gp25_smoke.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 0.5 (objects/weapons/handheld/rurgl_gp30/rurgl_gp30.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 0.3 (objects/weapons/handheld/rurgl_gp30_smoke/rurgl_gp30_smoke.tweak)
[Physics] : CollisionManager::createTemplate(rurif_ak47) : Overwriting old path : "objects/weapons/handheld/insrg_ak47/Meshes/" with new path : "objects/weapons/handheld/rurif_ak47/Meshes/"
[Physics] : CollisionManager::createTemplate(rurif_dragunov) : Overwriting old path : "objects/weapons/handheld/insrg_dragunov/Meshes/" with new path : "objects/weapons/handheld/rurif_dragunov/Meshes/"
[Physics] : CollisionManager::createTemplate(rurif_gp25) : Overwriting old path : "objects/weapons/handheld/chrif_gp25/Meshes/" with new path : "objects/weapons/handheld/rurif_gp25/Meshes/"
Ignored Warning[Console] : Unknown object or method!: animationManager.looping 0 (Objects/Weapons/Handheld/sasrif_teargas/AnimationSystem1p.inc)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 0.5 (objects/weapons/handheld/sasrif_teargas/sasrif_teargas.tweak)
trigger not found:changeFirerate
changeFirerate : trigger not found
Ignored Warning[ToolObject] : Couldn't activate template: Sound. Template does not exsist.
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.modifiedByUser "Zefan" (objects/weapons/handheld/simonov/simonov.tweak)
[Physics] : CollisionManager::createTemplate(supply_crate) : Overwriting old path : "objects/common/markers/marker_area_attack/Meshes/" with new path : "objects/weapons/handheld/supply_crate/Meshes/"
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.canPickup 1 (objects/weapons/handheld/tm62m_mine/tm62m_mine.tweak)
[Physics] : CollisionManager::createTemplate(ushgr_m67) : Overwriting old path : "objects/vehicles/air/gb_jet_tornadogr4/gb_jet_tornadogr4_w_kuehlschrank/Meshes/" with new path : "objects/weapons/handheld/ushgr_m67/Meshes/"
[Physics] : CollisionManager::createTemplate(uslmg_m249saw) : Overwriting old path : "objects/weapons/handheld/gblmg_m249minimi/Meshes/" with new path : "objects/weapons/handheld/uslmg_m249saw/Meshes/"
Ignored Warning[Base] : Template with name: mesh2_Tp already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: mesh3_Tp already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: mesh4_Tp already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: mesh5_Tp already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: mesh6_Tp already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: mesh2_Tp already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: mesh3_Tp already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: mesh4_Tp already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: mesh5_Tp already exists. Setting existing one as active.
Ignored Warning[Base] : Template with name: mesh6_Tp already exists. Setting existing one as active.
[Physics] : CollisionManager::createTemplate(uspis_92fs) : Overwriting old path : "objects/weapons/handheld/uspis_92fs/Meshes/" with new path : "objects/weapons/handheld/uspis_92fs_idx3/Meshes/"
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 0.5 (objects/weapons/handheld/usrgl_m203/usrgl_m203.tweak)
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 0.3 (objects/weapons/handheld/usrgl_m203_smoke/usrgl_m203_smoke.tweak)
[Physics] : CollisionManager::createTemplate(usrif_m24) : Overwriting old path : "objects/weapons/handheld/gbsni_l115a1/Meshes/" with new path : "objects/weapons/handheld/usrif_m24/Meshes/"
[Physics] : CollisionManager::createTemplate(c4_explosives) : Overwriting old path : "objects/weapons/handheld/c4_carbomber/Meshes/" with new path : "objects/weapons/handheld/c4_explosives/Meshes/"
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.canPickup 1 (objects/weapons/handheld/c4_explosives/c4_explosives.tweak)
trigger not found:zoom_changeFirerate
zoom_changeFirerate : trigger not found
trigger not found:zoom_changeFirerate
zoom_changeFirerate : trigger not found
bundle not found:shift
shift : Bundle not found
trigger not found:zoom
zoom : trigger not found
bundle not found:zoomTransition
zoomTransition : Bundle not found
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 0.3 (objects/weapons/handheld/gbgr_sa80a2_l85/gbgr_sa80a2_l85.tweak)
[Physics] : CollisionManager::createTemplate(gbrif_l96a1) : Overwriting old path : "objects/weapons/handheld/rusni_sv98/Meshes/" with new path : "objects/weapons/handheld/gbrif_l96a1/Meshes/"
trigger not found:zoom_changeFirerate
zoom_changeFirerate : trigger not found
trigger not found:zoom_changeFirerate
zoom_changeFirerate : trigger not found
trigger not found:changeFirerate
changeFirerate : trigger not found
Ignored Warning[Console] : Unknown object or method!: ObjectTemplate.detonation.timeUntilCanDetonate 0.3 (objects/weapons/handheld/sasgr_fn2000/sasgr_fn2000.tweak)
trigger not found:zoom_changeFirerate
zoom_changeFirerate : trigger not found
trigger not found:zoom_changeFirerate
zoom_changeFirerate : trigger not found
trigger not found:zoom_changeFirerate
zoom_changeFirerate : trigger not found
trigger not found:zoom_changeFirerate
zoom_changeFirerate : trigger not found
[Physics] : CollisionManager::createTemplate(aa_m167) : Overwriting old path : "objects/common/deployable_aam167/Meshes/" with new path : "objects/weapons/stationary/aa_m167/Meshes/"
[Physics] : CollisionManager::createTemplate(ars_d30) : Overwriting old path : "objects/staticobjects/pr/objectives/obj_arty_arsd30/Meshes/" with new path : "objects/weapons/stationary/ars_d30/Meshes/"
[Physics] : CollisionManager::createTemplate(igla_djigit) : Overwriting old path : "objects/common/deployable_djigit/Meshes/" with new path : "objects/weapons/stationary/igla_djigit/Meshes/"
[Physics] : CollisionManager::createTemplate(usaas_stinger) : Overwriting old path : "objects/common/deployable_stinger/Meshes/" with new path : "objects/weapons/stationary/usaas_stinger/Meshes/"
[Physics] : CollisionManager::createTemplate(usart_lw155) : Overwriting old path : "objects/common/deployable_bunker_marker/Meshes/" with new path : "objects/weapons/stationary/usart_lw155/Meshes/"
[Physics] : CollisionManager::createTemplate(us_bipod) : Overwriting old path : "objects/weapons/stationary/gb_bipod/Meshes/" with new path : "objects/weapons/stationary/us_bipod/Meshes/"
[Physics] : CollisionManager::createTemplate(zpu4) : Overwriting old path : "objects/common/deployable_aazpu4/Meshes/" with new path : "objects/weapons/stationary/zpu4/Meshes/"
Loading [mods\bf2\Objects\Weapons]
Ignored Warning[MaterialSystem] : Null template set for mmcell 0
Ignored Warning[MaterialSystem] : Null template set for mmcell 0
Ignored Warning[MaterialSystem] : Null template set for mmcell 0
Ignored Warning[MaterialSystem] : Null template set for mmcell 0
Ignored Warning[MaterialSystem] : Null template set for mmcell 0
Ignored Warning[MaterialSystem] : Null template set for mmcell 0
Ignored Warning[MaterialSystem] : Null template set for mmcell 0
Ignored Warning[MaterialSystem] : Null template set for mmcell 0
Ignored Warning[MaterialSystem] : Null template set for mmcell 0
Ignored Warning[Console] : Too few arguments, the min no of arguments is 2!: MaterialManager.setSoundTemplate 0 (common/material/materialmanagersettings.con)
Ignored Warning[MaterialSystem] : Null template set for mmcell 0
Ignored Warning[MaterialSystem] : Null template set for mmcell 0
ToggleGlobalProfiler
[GameLogic] : Setting GameStatus 1