Just had a terrible PRMM experience...

General discussion of the Project Reality: BF2 modification.
Cerberus
Posts: 2727
Joined: 2005-11-15 22:24

Just had a terrible PRMM experience...

Post by Cerberus »

Six second spawn times, conquest mode (no AAS), and artillery like there was no tomorrow.
"Practice proves more than theory, in any case."

- Abraham Lincoln


"i so regret searching "giant hentai penis" on google images though ;_;"

- Garabaldi
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Post by Rhino »

I think ive seen this as well, and i dont know if there is any way to stop it.....

EDIT: apart from anti arty on servers is possibal. Just edit all the maps (for the next version of PRMM) with no arty on the maps or UAV ect. That way commanders cant use it, even if the server admin allows it.

Unless ofcourse the server admin puts them back onto the map....
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Ghostrider
Retired PR Developer
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Joined: 2006-01-04 02:56

Post by Ghostrider »

Can you name the server and IP, and other info?

Maybe we can start by avoiding that server at all costs...unless something else can be done..?...help?..anyone?
Rhino
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Post by Rhino »

'[R-DEV wrote:Ghostrider']Can you name the server and IP, and other info?

Maybe we can start by avoiding that server at all costs...unless something else can be done..?...help?..anyone?
but then new ppl who play this mod might go on it...
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EON_MagicMan
Posts: 224
Joined: 2006-02-05 18:43

Post by EON_MagicMan »

German server, I think.
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SiN|ScarFace
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Joined: 2005-09-08 19:59

Post by SiN|ScarFace »

GH is the only place that is setup how PR needs to be setup.
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Cerberus
Posts: 2727
Joined: 2005-11-15 22:24

Post by Cerberus »

Gloryhoundz is dah ****! That place rules.

I forgot the name of the server because it was my first time playing on it, but there were about 40 players
"Practice proves more than theory, in any case."

- Abraham Lincoln


"i so regret searching "giant hentai penis" on google images though ;_;"

- Garabaldi
Peter-SAS
Posts: 370
Joined: 2006-02-06 17:04

Post by Peter-SAS »

once we get AAS on (ditch multiplay) SAS will have all the correct settings ;)

We kick anyone using arty, and have put the spawn time up to 25
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Ingame: Peter-SAS
Class: Whatever the SL wants ;)
Sgt.Sappo
Posts: 68
Joined: 2006-03-02 00:41

Post by Sgt.Sappo »

Dear lord... I couldn't stand to play a server like that... I bet the AT soldiers were killing machines too *rolls eyes*
RikiRude
Retired PR Developer
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Joined: 2006-02-12 08:57

Post by RikiRude »

its all about GH!
Sgt.Sappo
Posts: 68
Joined: 2006-03-02 00:41

Post by Sgt.Sappo »

Is GH still having 60+ people on very small maps?

I LOVE infantry combat, but sometimes you can have way WAY too much of a good thing.


I would much rather see a 16 player VERY TIGHT infantry map, than a 60 player cluster-fawk of totally rambo infantry play.
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eggman
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Post by eggman »

We really need to develop some server admin guidelines.

Removing Arty is a REALLY BAD idea as there will be a use for Commander assets in future versions of the mod.

egg
[COLOR=#007700][COLOR=DarkGreen]C[COLOR=Olive]heers!
egg[/COLOR][/COLOR][/COLOR]

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Sgt.Sappo
Posts: 68
Joined: 2006-03-02 00:41

Post by Sgt.Sappo »

Arty isnt such a bad thing right... as long as its in very limited quantities.
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fuzzhead
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Post by fuzzhead »

eggman, i agree, there will probably great use of arty, but right now, it has to be disabled!

it totally ruins teamwork to have arty enabled in its current state..
Peter-SAS
Posts: 370
Joined: 2006-02-06 17:04

Post by Peter-SAS »

yes exactly. Until it becomes either extremely limited in terms of:

1. reload time
2. fire delay
3. only fired upon SL request
4. Artillery taken out of all urban maps

besides, with headphones on, artillery just gives me headaches all the time. On the -SAS- server, We will continue to kick people who use artillery, despite all the warnings displayed on the welcome message and indeed messages.
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Ingame: Peter-SAS
Class: Whatever the SL wants ;)
Langos
Posts: 13
Joined: 2006-02-24 09:33

Post by Langos »

Riki_Rude_BTYC wrote:its all about GH!
Not when you live in Sweden it's not. Then it's all about "The Veterans | PRMM 0.25 AAS". :mrgreen:
#mpukbf2 t o t a l i t a r i a n : s n i p e r / e a u k : a d m i n
Fullforce
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Posts: 3751
Joined: 2005-10-17 17:03

Post by Fullforce »

Cerberus wrote:Gloryhoundz is dah ****! That place rules.

I forgot the name of the server because it was my first time playing on it, but there were about 40 players
Check your Favourites. It should be in there, white.
dMw BlueBall
Posts: 6
Joined: 2006-02-26 20:19

Post by dMw BlueBall »

SiN|ScarFace wrote:GH is the only place that is setup how PR needs to be setup.
I beg to differ but then I'm biased ;)
Regards, -=[dMw]=-BlueBall

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Wraith
Retired PR Developer
Posts: 1929
Joined: 2006-02-11 00:10

Post by Wraith »

I realy like the Glory Houndz server mainly because of the Battlerecorder.
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Campez
Posts: 510
Joined: 2005-10-29 13:51

Post by Campez »

I love GH too, but i have a ping on 250 in there :( hope there will come some more europe servers and souch.
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