Bi Ming - Desertion time increase

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PFunk
Posts: 1072
Joined: 2008-03-31 00:09

Bi Ming - Desertion time increase

Post by PFunk »

I was playing Bi Ming tonight, in Fuzzhead's squad even, and we encountered the ridiculous desertion timer of I think 3 seconds. So when anyone went out of bounds they almost definitely took damage even if they turned and ran back as fast as they could.

Not a groundbreaking suggestion but really you should probably get like 8 or 10 seconds I guess.

Cheers
[PR]NATO|P*Funk
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AnRK
Posts: 2136
Joined: 2007-03-27 14:17

Post by AnRK »

Yeah it's a little harsh on a few other maps, and a little too lenient on others. What I thinks the most annoying thing is about the timer, is it doesn't discriminate differently for aircraft. The amount of times I've had to land to heal myself cos I got myself in a bit of a weird angle, and could get back on the map even with afterburner...
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