[Texture] MEC Vehicle Camo [WIP]

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GeZe
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Post by GeZe »

Thanks.

BRDM? There is no BRDM in those pictures... maybe you mean BMP-3 or BTR-90?
PRC_Heavy_Z
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Post by PRC_Heavy_Z »

Looks nice :)

Don't know why but they keep on reminding me of plastic model toys
GeZe
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Post by GeZe »

Image

Download:
- edit -

Some of the skins are more WIP then others... keep that in mind.
Last edited by GeZe on 2008-04-26 19:58, edited 4 times in total.
Chuc
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Post by Chuc »

Quite the smex.

Perhaps the current scheme could be used in a woodland setting? :)
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GeZe
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Post by GeZe »

[R-CON]Chuc wrote:Quite the smex.

Perhaps the current scheme could be used in a woodland setting? :)
Yes, and also the Russian faction has basically all the MEC vehicles reskinned to woodland already if it is truly needed.
[uBp]Irish
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Post by [uBp]Irish »

Geze that tank SS just made me cry for joy. truely great work. thats more like it.
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STORM-Mama
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Post by STORM-Mama »

Ah, we love you, Geze. That's just perfect.
Chanvlan
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Post by Chanvlan »

great work man, do we just download it and install it or do what with it? Cuase it'd be wierd if were the only ones seeing tanks light and everyone else see's them dark still :P

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Fluffywuffy
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Post by Fluffywuffy »

Omg 1337 its not too light or too dark
:D
TY2D2
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Post by TY2D2 »

Doesn't look perfect to me...


The black contrasts too much with the light brown imo, and since you made it all lighter it seems to have lost a lot of the details the darker version seemed to have.

Fix that stark contrasting BLACK on the upper portion of the tank (It's fine on the tracks/lower half) and add in a bit of color variation on the hull and it would be perfect imo.
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Fluffywuffy
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Post by Fluffywuffy »

Thats the shadow hater lolz
Rhino
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Post by Rhino »

hummm, the colour itself seems far too "flat" in areas, and then the black bits look far too pixely.. would suggest giving the colour alot more vearation and dirt :D
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Scot
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Post by Scot »

yeaaaaaah give it some DIRT!!
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hall0
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Post by hall0 »

More dirt would be great at the moment it looks a little bit like makeup
[uBp]Irish
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Post by [uBp]Irish »

not sure if this is related to texturing at all, but at far distances, when i'm in a vehicle zoomed in, i can see the outline of vehicles far off. Its like static white outlines where the vehicle and the fog are conflicting with each other...

is this somethign related to the texture or to the game itself?

Just thought of it with the new textures that maybe this might solve the issue, but not really sure how, now that i think of it.
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SuperTimo
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Post by SuperTimo »

they look awesome, too bad they will be harder to spot from my A-10 now!

it would be cool to give em more dirt, prehaps small caliber bullet damage scars, and ust general scrapes and stuff. Also are arabic tnumbers the same as english french german etc? the tanks look a bit too western.

Also numbers dont work because, as seen with the blackhawks it just looks lame a having a line of vehicles all with the same number.
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Chuc
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Post by Chuc »

I'm thinking perhaps giving the MEC vehicles all unique friendly markings, like the chevrons on coalition vehicles. A crescent? A diamond pip?
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77SiCaRiO77
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Post by 77SiCaRiO77 »

a lion :D
PRC_Heavy_Z
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Post by PRC_Heavy_Z »

Sabers and daggers, like the design on the MEC water pack?
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