Where is the silenced SPR rifle
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halvor1
- Posts: 1017
- Joined: 2007-03-11 18:29
Where is the silenced SPR rifle
Where is this sniper rile dont remember the name but look here
YouTube - Battlefield 2: Project Reality Mod X-Tract Teaser
I remember we had it in 05 or something look at 50-60 sec in the movie and then youll see what i mean! By the way why did we remove the extracting thing for pr. That is one thing that is really realistic and which need teamwork!
YouTube - Battlefield 2: Project Reality Mod X-Tract Teaser
I remember we had it in 05 or something look at 50-60 sec in the movie and then youll see what i mean! By the way why did we remove the extracting thing for pr. That is one thing that is really realistic and which need teamwork!
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OkitaMakoto
- Retired PR Developer
- Posts: 9368
- Joined: 2006-05-25 20:57
Please use more descriptive titles in the future. none of this "Where is" stuff. I added to the title.
I dont want to have to come in to the thread to get the point of the thread. These arent essays that need hooks, they need to be informative from the title.
That being said, the SPR was taken out of PR a few releases ago and may or may not return. At the time it just didnt fit in with other factions and the like. One can always dream though... I really liked it.
Project Reality Mod for Battlefield 2 SPR Mark 12 MOD 0 image - Mod DB
And as far as I know, Extract just wasn't working out as intended, new game modes were developed and in general it was considered time to move on to bigger things. Thats not official, thats just what I gathered.
I dont want to have to come in to the thread to get the point of the thread. These arent essays that need hooks, they need to be informative from the title.
That being said, the SPR was taken out of PR a few releases ago and may or may not return. At the time it just didnt fit in with other factions and the like. One can always dream though... I really liked it.
Project Reality Mod for Battlefield 2 SPR Mark 12 MOD 0 image - Mod DB
And as far as I know, Extract just wasn't working out as intended, new game modes were developed and in general it was considered time to move on to bigger things. Thats not official, thats just what I gathered.
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Zimmer
- Posts: 2069
- Joined: 2008-01-12 00:21
Why ot was taken away just thhink of nromal pubbies joining a server and playing AAS on a extraction mode that was what happened and extraction could then just be played on teamwork nights and set matches.
But i have never played it and it could be fun to just have it as a teamwork night mode and not for normal pub games.
But i have never played it and it could be fun to just have it as a teamwork night mode and not for normal pub games.
People don't realize that autism doesn't mean they're "stupid". Just socially inept. Like rhino... > > or in a worst case scenario... Wicca. =)- Lithium fox


I found this sentence quite funny and since this is a war game forum I will put it here. No offense to the french just a good laugh.
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halvor1
- Posts: 1017
- Joined: 2007-03-11 18:29
lol i am sorry but i didnt quite get thatZimmer wrote:Why ot was taken away just thhink of nromal pubbies joining a server and playing AAS on a extraction mode that was what happened and extraction could then just be played on teamwork nights and set matches.
But i have never played it and it could be fun to just have it as a teamwork night mode and not for normal pub games.
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zangoo
- Posts: 978
- Joined: 2007-09-01 03:42
it is called the mk12, the files are currently in pr, if you would like to try the gun, just do this
C:\Program Files\EA GAMES\Battlefield 2\mods\pr\objects
make a back up of the objects_server_patch
now go to
C:\Program Files\EA GAMES\Battlefield 2\mods\pr\objects\objects_server_patch\kits\us\us_specops
open the .con file with notepad and change
ObjectTemplate.addTemplate USRIF_M4
to
ObjectTemplate.addTemplate USRIF_MK12
then save
now you can try the gun, if you want to play normal pr on servers again you will need to delete the edited objects_server_patch and put the backup back in.
C:\Program Files\EA GAMES\Battlefield 2\mods\pr\objects
make a back up of the objects_server_patch
now go to
C:\Program Files\EA GAMES\Battlefield 2\mods\pr\objects\objects_server_patch\kits\us\us_specops
open the .con file with notepad and change
ObjectTemplate.addTemplate USRIF_M4
to
ObjectTemplate.addTemplate USRIF_MK12
then save
now you can try the gun, if you want to play normal pr on servers again you will need to delete the edited objects_server_patch and put the backup back in.
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DeltaFart
- Posts: 2409
- Joined: 2008-02-12 20:36
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gclark03
- Posts: 1591
- Joined: 2007-11-05 02:01
Why wouldn't you want a suppressed iron sights rifle with an effective range equal to or higher than the standard assault rifle? Removing the scope would only be for balance reasons - making sure we don't have 1337 Spec Ops snipers all over the place.[R-CON]CAS_117 wrote:Why would you want an iron sights marksman rifle?
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zangoo
- Posts: 978
- Joined: 2007-09-01 03:42
why does it matter, just make them use subsonic ammo, that is balanced enough.gclark03 wrote:Why wouldn't you want a suppressed iron sights rifle with an effective range equal to or higher than the standard assault rifle? Removing the scope would only be for balance reasons - making sure we don't have 1337 Spec Ops snipers all over the place.
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Eddie Baker
- Posts: 6945
- Joined: 2004-07-26 12:00
