in game clock

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Post Reply
Conman51
Posts: 2628
Joined: 2008-05-03 00:27

in game clock

Post by Conman51 »

it would be and useful for a in game clock...it would help commanders syncronize attacks and stuff....idk if its possible(i never tried modding stuff)..but its just a sugestion
markonymous
Posts: 1358
Joined: 2007-10-25 05:20

Re: in game clock

Post by markonymous »

you have a clock counting down from 4 hours i think in the top right corner when you have your (caps)map up.
Image
Psyko
Posts: 4466
Joined: 2008-01-03 13:34

Re: in game clock

Post by Psyko »

i think we use the 4 hour clock as a universal referance, because of timezone diffences
joey_deacs
Posts: 417
Joined: 2006-12-22 19:12

Re: in game clock

Post by joey_deacs »

seems a good idea if we had a time zone set to PR like gmt type theme may make planning of events easyer
Sirsolo
Posts: 185
Joined: 2008-04-07 01:06

Re: in game clock

Post by Sirsolo »

uk_joey_deacs wrote:seems a good idea if we had a time zone set to PR like gmt type theme may make planning of events easyer
That's why we have the PRT. (Project Reality Time) Which is the same as GMT... it's used for tournaments..

Close thread?
Post Reply

Return to “PR:BF2 Suggestions”