Armor driver mark Targets.

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Cassius
Posts: 3958
Joined: 2008-04-14 17:37

Armor driver mark Targets.

Post by Cassius »

I feel the tank driver having sort of a commander function of the vehicle should be able to mark spotted hard targets such as enemy armor jeeps or destroyable facilities with a square visible on the HUD of the gunner.
Smegburt_funkledink
Posts: 4080
Joined: 2007-11-29 00:29

Re: Armor driver mark Targets.

Post by Smegburt_funkledink »

SiCaRiO had a similar, brilliant idea. Check his picture ref's.

https://www.realitymod.com/forum/f18-pr ... -tank.html

Lockage Imminent...
hall0
Posts: 1700
Joined: 2007-06-09 17:20

Re: Armor driver mark Targets.

Post by hall0 »

A small static square like in SiCaRiO idea would be fine because even we have the degrees lots of guys are a little bit blind so they even you say where the enemy is they dont see it.
Image
Smegburt_funkledink
Posts: 4080
Joined: 2007-11-29 00:29

Re: Armor driver mark Targets.

Post by Smegburt_funkledink »

Guys, I know I'm not an [R-MOD] but shouldn't you voice your views in SiCaRiO's thread?

What's the point in having the same discussion all over again?

[out]
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