Flare Gun
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=GGZ= Spliffeh1984
- Posts: 38
- Joined: 2007-10-15 08:05
Flare Gun
How about a flare gun=D the idea struck me after someone posted about a better trip flare. Just give them to officers to signal for help, eg: when they find a cache, when they need extraction, etc... and obviously, if you hit someone with it, they burst in flames 
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frrankosuave
- Posts: 179
- Joined: 2007-10-02 21:46
Re: Flare Gun
and Hopefully they will be as powerful as Molotov Cocktails so we can take tanks and apc out with them in one shot!=GGZ= Spliffeh1984 wrote:How about a flare gun=D the idea struck me after someone posted about a better trip flare. Just give them to officers to signal for help, eg: when they find a cache, when they need extraction, etc... and obviously, if you hit someone with it, they burst in flames![]()
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hall0
- Posts: 1700
- Joined: 2007-06-09 17:20
Re: Flare Gun
A flare gun like we have it in FH2 on nightmaps would be cool, but without nightmaps a little bit odd.
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Tartantyco
- Posts: 2796
- Joined: 2006-10-21 14:11
Re: Flare Gun
-Colored smoke is good enough, should have more of them maybe.
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Howitzer
- Posts: 648
- Joined: 2008-01-20 17:49
Re: Flare Gun
hall0 wrote:A flare gun like we have it in FH2 on nightmaps would be cool, but without nightmaps a little bit odd.
if we plan to have a night map , this is a must have. If we dont , i hope the devs will come with illumination round for mortar/arty
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Sirsolo
- Posts: 185
- Joined: 2008-04-07 01:06
Re: Flare Gun
This could also be two pronged as an infantry defence to aircraft (as assistance, not becaues infantry get locked...)


