[Question] BF2 3DS Max Converter
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DeltaFart
- Posts: 2409
- Joined: 2008-02-12 20:36
[Question] BF2 3DS Max Converter
Yeah I got 3DS Max and the converter, but when I try to install it, all it says is its for max 5 or up, and I have 9. any one care to explain this for me? 
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bosco_
- Retired PR Developer
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Re: BF2 3DS Max Converter
If it says Max5 or up you're fine, I would guess that means 5 and higher...

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CodeRedFox
- Retired PR Developer
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Re: BF2 3DS Max Converter
I not sure where I saw the link but there is a patch for it. The plug in will only work up to 8 but Doomlabs or POE guys made a patch for it. Google it. It took some time for me to find it.
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bosco_
- Retired PR Developer
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IronTaxi
- Retired PR Developer
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Re: BF2 3DS Max Converter
not sure exactly what you are trying to do but the poe2 tools are the best imported tools and I use them in max9....they are easy to find as well..
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DeltaFart
- Posts: 2409
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Re: BF2 3DS Max Converter
I used the doom lab studio one'[R-PUB wrote:bosco;677857']From here?
BF2 Dev Style Sheet :: DoomLab Studios :: Game Software Development
http://www.doomlab.com/Library/_Mod_Day ... x_1.0e.exe
where is the PoE2 tools? google friendly?
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PF-Greasy Monkey
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DeltaFart
- Posts: 2409
- Joined: 2008-02-12 20:36
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DeltaFart
- Posts: 2409
- Joined: 2008-02-12 20:36
Re: BF2 3DS Max Converter
Edit;
Figured out that the m40 doesn't have its own animation folder, now need to find a tut on just getting animations to show up on 3ds in general
Figured out that the m40 doesn't have its own animation folder, now need to find a tut on just getting animations to show up on 3ds in general
Last edited by DeltaFart on 2008-05-19 19:53, edited 1 time in total.

