instant accuracy when jumping up from prone.
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Ghost33
- Posts: 67
- Joined: 2006-02-12 03:56
instant accuracy when jumping up from prone.
I find it very cheap that if I am aiming at someone who is lying down on the other side of a wall waiting for them to pop up that they can get a more accurate shot off at me before I cam fire back. Is their a way to temporarly make the CoF huge about a 1/2 to 1 sec after a position switch?
Sgt. Ghost33
Joker: "How can you shoot women and children!?"
Doorgunner: "Easy. You just don't lead 'em so much!"
"Teamwork is essential, it gives the enemy someone else to shoot at."
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Ghost33
- Posts: 67
- Joined: 2006-02-12 03:56
blueyze wrote:if u want to change that, u have to change that also for that ones who just dive to the ground and shoot with highest accuracy towards you.
that goes for any position switch, cause if you drop to a knee or slam to the ground on your chest you would still need to adjust the sights back on the guy you were aiming at.
Ghost33 wrote:Is their a way to temporarly make the CoF huge about a 1/2 to 1 sec after a position switch?
Sgt. Ghost33
Joker: "How can you shoot women and children!?"
Doorgunner: "Easy. You just don't lead 'em so much!"
"Teamwork is essential, it gives the enemy someone else to shoot at."
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Neuromante
- Posts: 85
- Joined: 2006-03-02 10:35
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Sgt.Sappo
- Posts: 68
- Joined: 2006-03-02 00:41
agh, revive again for this one 
last night I had a guy go from standing, to prone, to crouch, to prone... and the whole time he was firing away happy as day on my troops.
COME ON, not only does it look stupid when their gun is pointed at the sky (the animation for prone to crouch I think) but its very very crapeh.
last night I had a guy go from standing, to prone, to crouch, to prone... and the whole time he was firing away happy as day on my troops.
COME ON, not only does it look stupid when their gun is pointed at the sky (the animation for prone to crouch I think) but its very very crapeh.



