Infantry nightmare

General discussion of the Project Reality: BF2 modification.
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Infantry nightmare

Post by Outlawz7 »

I give up. :evil:

*rant mode on*

I try playing PR as infantry, but just can't stand it.

If I don't get shot by a instaproning scoped rifleman while having only ironsights, sniped by some marksman who just jumped out of the corner, a support gunner who prone dives and just sprays into my direction in CQC or a support gunner who sits on a rooftop and kills me with automatic sniper fire, grenaded by some noob tuber who uses the rifle attachment every once in a while, random AT guy who runs around with AT4 out and uses that on me, since it settles before my rifle does even though he'll get creamed by the APC in the next 15 seconds or killed by a Spec Op , because my game lags out when he opens fire with his 1337railgun due loading his awesomeness, then I'll actually get under fire and die slowly from bullets fired from a rifle.

In terms of realism, 0.75 is getting closer and closer, but in terms of game play it's just everyone requesting 1337 kits to save their asses and pwn the enemy because they won't stand a chance.
Why put suppressive fire on that guy, just dive in his face and unload bursts into him while he tries to single shot you with the G3 "because firing G3s on semi is realistic" :rolleyes: so let me guess: slamming your face with a LMG in front of you and get instantly accurate is too?
Lets not forget the AK47, one of the best RL assault rifles and very good at close quarters -really? no just unload into those Militants with your L85 on full auto, none of them will ever manage to kill you since they'll get headshooted by your laser accurate line of fire, before you can say 'headshot'.

And why run away from suppression effects? Just turn around and headshot the guy with your marksman because even if you can't hit sh*t with a regular rifle, requesting a marksman instantly gives you the skill of an interweb sniper - just point and click.

I can't really work out, what Devs wanted to accomplish when they made the SAW a fully automatic sniper rifle and gave every squad a-more-accurate-than-sniper marksman rifle. Was it to make the enemy more challenging as you could expect anything to come your way or just "first come, first serve" where one guy requesting a marksman gets a guarantee to kill all his enemies as even with suppression effects, they don't stand a chance against his lazer point n click gun.

Same could be said for the rest: Why go medic/engineer/ironsight rifleman? Request your favorite kit and all your nightmares about sacrificing and dying a lot in the name of teamwork will go away!

I really miss the days, where everyones favorite kit was their rifle, marksmen got kicked out of their squads, spec ops were frowned upon and sniper rifle was the kit of the blue guys at the bottom of the score list, where the squad list ended.

The best infantry fights I had, were all on 0.708 when marksman/sniper rifles were busted and on 0.5 when the number of people with scopes was 1/4 of the number of medics on a team.

Rant off.
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Neo_Mapper
Posts: 251
Joined: 2008-04-08 16:51

Re: Infantry nightmare

Post by Neo_Mapper »

Well I'm just playing PR since 0.75 so I can't compare it with older version, but I realy don't know what you mean. I still like it to play medic with a godd squad. If you have some guys you know, they will stick together and will love you for being medic. Or the Rifleman AT always needs ammo so the rifleman is also pretty important. What are you going to do if your squad spotted a firebase. Spawning at the main and going to get a 1337 |_|B3R spec ob kit, so you can die at half the way because you running straight to the enemy firebase with you UBER slam in the hand? If your smart enough, no! You will get a engineer and blow this f***ing firebase to hell while you squad is covering your asss. The only Kit i've never used is the iron sight rifle man. In my opinion it is absolutely usless. Well my opinion....
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Infantry nightmare

Post by Rudd »

I play infantry all the time and don't get this kind of grief. I agree with the prone spamming, and some of the deviations might need fine tuning (but since there's a community project on ballistics I'll hold off comments on that)

Being LATed sucks, but if you have a source of ammo nearby...why not? I really pissed off Frosty_McOwnage by using the at4 on him after i'd managed to kill him firs time...but since it was his kit that I stole...I'd earned it :evil:

I think if prone spamming can be sorted, then most problems will just fade away as they can be attributed to it.
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CodeRedFox
Retired PR Developer
Posts: 5919
Joined: 2005-11-08 00:47

Re: Infantry nightmare

Post by CodeRedFox »

I'm normaly a trooper too and I feel your pain. But having a good squad to work with will decently help. Youve been here a long time and I've seee you online a bunch of time so i not going to give you the cut and paste practice replay. But this is how battle is. And with out support your gonna die. I've been in some great squads and we've ripped through the enemy but i've also been on the receiving end and have been totally beat. I think it really comes down to a good squad working together.

I've been a fan of limiting EVEN more of planes, tanks, and kits.

Well hopefully there will be more infantry maps with proper cover :wink:
OkitaMakoto
Retired PR Developer
Posts: 9368
Joined: 2006-05-25 20:57

Re: Infantry nightmare

Post by OkitaMakoto »

I agree ironsights need more of a role, and I think its gonna get worked on[?]

Til then I have stopped taking medic as the ironsight takes away more than the medic paddles give [my opinion and that of the guys I play PR with]

I agree instaprone headshotting is still a pain in the ***. And half the time suppression doesnt seem to help me. BUT, when I get shot at, I am blinded and run for cover. It works on me... once I get a round near me I cant see for sh*t and then end up dying...

So really? i agree. BUT, I think a lot of these things are easy fixes. increasing accuracy of ironsights while walking with sights up, increase their close range effectiveness[and slightly increase their effective range, because currently, ACOG owns at all ranges]...

:meh:
Brummy
Posts: 7479
Joined: 2007-06-03 18:54

Re: Infantry nightmare

Post by Brummy »

I disagree coderedfox. BF2 and PR are made for combined forces gameplay and not Infantry Only. The current amount of vehicles is good in my opinion.
Waaah_Wah
Posts: 3167
Joined: 2007-07-26 13:55

Re: Infantry nightmare

Post by Waaah_Wah »

Outlawz you really need to stop bitching about everything that kills you. Really.
Never argue with an idiot, he will just drag you down to his level and beat you by experience ;)

Killing for peace is like f*cking for virginity

I :33_love: Jaymz
Wolfe
Posts: 1057
Joined: 2007-03-06 03:15

Re: Infantry nightmare

Post by Wolfe »

'[R-CON wrote:OkitaMakoto;682715']I agree ironsights need more of a role, and I think its gonna get worked on[?]
Realistic Deviation [WIP]
  • Scope-in/out delay
  • Wide cone of fire unsighed / narrow cone sighted
  • Rapid loss of accuracy while moving (moderate recovery time)
  • Rapid loss of accuracy while turning mouse (moderate recovery time)
  • Fire delay when standing/kneeling from prone
Result:
  • Insta-prone shooting non-effective
  • Run-n gun non-effective
  • Iron sights more useful than scopes in cqb (less than 30m)
  • Accurate firing now requires a moderate set-up time.
None of these factors currently exist in the game, which is why people feel the pain of the run'n gun prone spammer. If this model is used in PR, it will dramatically change the way infantry engages infantry, resulting in slower, more realistic combat.
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Re: Infantry nightmare

Post by Outlawz7 »

Waaah_Wah wrote:Outlawz you really need to stop bitching about everything that kills you. Really.
I suggest you stay away from threads posted by me?

And why? Can't I share something that happens to me every time I play PR?
I should just suck it up and keep on playing until I puke just seeing the PR dog tag, because it reminds me of everything constantly going on? Hell no.

I don't know about you, but I adapted to the no SL spawn, black screen of death and other stuff, but there are aspects I am not adapting to or accepting. Because I keep getting headshotted by prone divers before I can return fire I should just keep on playing and shut up? Can't I have an opinion, should I just accept PR issues as they are in their current state regardless of how good/bad it is like a brainless monkey?
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Waaah_Wah
Posts: 3167
Joined: 2007-07-26 13:55

Re: Infantry nightmare

Post by Waaah_Wah »

There is a difference between giving feedback and bitching. If you get shot by prone divers before you can react, something is wrong with you. If you cant react in 1.3 sec (or how long it is you have to wait till your weapon is accurate) you should consider giving up gaming as a whole.

And if you dont like infantry in PR start using vehicles.
Never argue with an idiot, he will just drag you down to his level and beat you by experience ;)

Killing for peace is like f*cking for virginity

I :33_love: Jaymz
SuperTimo
Posts: 2079
Joined: 2007-07-31 09:25

Re: Infantry nightmare

Post by SuperTimo »

wy do you think if fly jets all the time? for fun? or to get away from the infantry.

alright maybee it is for fun. but i dont find its the instana proning wtfbbq thats making infantry lame its all the bf2 noobs
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Alex6714
Posts: 3900
Joined: 2007-06-15 22:47

Re: Infantry nightmare

Post by Alex6714 »

Well at the moment all you will find me doing is flying an attack chopper with mora, taking some AA vehicle or maybe tan or flying the transport chopper because I dislike infantry. But then I can´t play too much atm due to exams.
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"


"oh, they're fire and forget all right...they're fired then they forget where the target is"
SGT.JOKER
Posts: 1014
Joined: 2007-03-18 17:35

Re: Infantry nightmare

Post by SGT.JOKER »

Ground Pound Isnt For Every One :m1helmet:
I'll admit it does get annoying/stressfull from time to time but hey, we play for fun right?

That and dont you think us grunts have problems with you Armor and Air guys to? Believe me we do, I've heard things from "I cant beilieve I wnet through that whole fire fight unscathed just to get wasted by that p#ssy gunship pilot" to "Those guys wouldnt be doing so good if they werent hiding in that tank" and what not. If it really does get that bad just let fly with some curse words and name calling, its not like the persons gonna hear you anyways lol. All that being said, even though you may not like the diffrent things going on (armor, air and infantry) without one of them the other would have a hard time functioning properly, Infantry need armor and air to help penetrate heavyely defended areas, Armor needs infantry to cover their asses, air needs armor to take out armored AA threats, and it also needs infantry to do the same and designate targets. Its all part of the circle of life on the battle field my friends :D
Last edited by SGT.JOKER on 2008-05-24 22:51, edited 1 time in total.
SGT.JOKER>FTW<(Fight To Win) In Game
Just getting back in the game :mrgreen:
Riflemen, SAW Gunner, Grenaider.
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Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Re: Infantry nightmare

Post by Outlawz7 »

Waaah_Wah wrote:There is a difference between giving feedback and bitching. If you get shot by prone divers before you can react, something is wrong with you. If you cant react in 1.3 sec (or how long it is you have to wait till your weapon is accurate) you should consider giving up gaming as a whole.
You sir have an attitude. So I shouldn't be playing PRM because I'm not fast enough to react to everything I see? Ever considered that not everyone is hyperactive as a drugged mouse?
If you cant react in 1.3 sec (or how long it is you have to wait till your weapon is accurate)
That is the problem. I have to wait to shoot them, they just spray or prone dive and get insta accuracy and by the time my rifle settles I'm dead.

Also, there's little maps with tons of vehicles, most maps in PR and infantry/mech infantry.
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[PR]CATA.Mobius
Posts: 45
Joined: 2008-05-21 23:56

Re: Infantry nightmare

Post by [PR]CATA.Mobius »

You want difficult, try to win a shooting match between an enemy heavy anti tank launcher and your coaxial machine gun.

I dare you.
Wolfe
Posts: 1057
Joined: 2007-03-06 03:15

Re: Infantry nightmare

Post by Wolfe »

Outlawz, your concerns about the current nature of PR is well founded and shared by many, so don't waste your time by justifying your position to someone who obviously doesn't care about it.
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Re: Infantry nightmare

Post by Outlawz7 »

Wolfe wrote:Outlawz, your concerns about the current nature of PR is well founded and shared by many, so don't waste your time by justifying your position to someone who obviously doesn't care about it.
Alright :)
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Waaah_Wah
Posts: 3167
Joined: 2007-07-26 13:55

Re: Infantry nightmare

Post by Waaah_Wah »

Outlawz wrote: That is the problem. I have to wait to shoot them, they just spray or prone dive and get insta accuracy and by the time my rifle settles I'm dead.

Also, there's little maps with tons of vehicles, most maps in PR and infantry/mech infantry.
They dont get insta accuracy from prone diving... And you dont have to wait before firing you know. Start shooting earlier so the supression effect takes care of that guy. If you get killed like that all the time have you ever thought that you might be doing something wrong?
Never argue with an idiot, he will just drag you down to his level and beat you by experience ;)

Killing for peace is like f*cking for virginity

I :33_love: Jaymz
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Re: Infantry nightmare

Post by Outlawz7 »

Yes, they do.
And shooting early = bullets all over the screen.

Oh and if I'm doing something wrong, then what would that be Mr. PRstein?
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CodeRedFox
Retired PR Developer
Posts: 5919
Joined: 2005-11-08 00:47

Re: Infantry nightmare

Post by CodeRedFox »

Outlawz I know its hard sometimes but try not to respond to replys that are obviously there to start something. Your rants are shared among a lot of players including me. But recently I've really enjoyed playing on foot only. Its amazing how well you can do when your not trying to pilot a vehicle. But some maps are spread out too far and crossing out in the opening your gonna get leveled.

Next time, try to keep the rant down and the suggestions in. With the moderators taking a closer look into the threads and users rant a hot head wont get you far.
[R-MOD]brummy.uk wrote:I disagree coderedfox. BF2 and PR are made for combined forces gameplay and not Infantry Only. The current amount of vehicles is good in my opinion.
Opps, that should have read "I've been a fan of limiting access to more planes, tanks, and kits." Meaning I like the ideas of large squads having all the toys compared to smaller lone wolf squads.


And for Waaah_Wah I think you need to follow your own sig quote. Your original post was quite a waste and only there to start ****. If you think someone ******* to much PM him or a mod.
Last edited by CodeRedFox on 2008-05-25 02:37, edited 2 times in total.
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