Huey minigun/rockets

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Camlost
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Joined: 2007-08-28 11:37

Post by Camlost »

I noticed how you already placed some rockets on a huey in the training kashan map, has it been considered to use this in some regular maps? Also, why are the hueys lacking miniguns while all the BHs have them? Anything technical? Because the fact is that hueys were sometimes used for more than just doing inf transport.

Watching this made me slightly thirsty for proper huey armament: http://youtube.com/watch?v=Gz3Cc7wlfkI[/youtube]
Take particular note of the side-mounted machine guns on the huey. Now THAT would be awesome.

I just don't see any arguments against having some sort of weaponry on hueys; the AAs in this game are easy enough to use, and the hueys are generally very vulnerable so they would have to be used fairly carefully. I suppose it might prove a balance issue on maps like Jabal Al Burj though, but either giving the MEC some AA advantage or limiting the amount of armed hueys and increasing spawntime might solve that. As it is, a single vodnick is a huge threat for any huey pilot, and I doubt mounting a minigun on a huey would change that(ever tried to kill a vodnick from a BH? - not viable). Just giving the hueys some sort of armament with **** accuracy purely for infantry supression would make me happy. Anyway, the fact that I don't see any good arguments against it, doesn't mean that there aren't any; feel free to correct me, I'm actually sort of assuming that there are, seeing as all hueys in game are currently unarmed.

(sorry if someone has already suggested this somewhat obvious suggestion; couldn't seem to find any threads regarding this however)

PS
This isn't a whining thread, THANK YOU for implementing hueys at all. I'm just sure you must've considered giving hueys guns, and I was sort of wondering why not.


Camlost
[PR]CATA.Mobius
Posts: 45
Joined: 2008-05-21 23:56

Re: Huey minigun/rockets

Post by [PR]CATA.Mobius »

The door guns aren't for accurate point fire against infantry, they're for suppressing them so that the helicopter can land and deposit its cargo.

Outside of that, I'd be careful mounting anything more than said door guns on a Huey, turning them into rocket toting gunships can profoundly affect gameplay dynamics as no other transport helicopter in the game possesses any weapons beyond door mounted machine guns or miniguns. The Huey, when it appears in game, appears en masse with at least three to four examples parceled out to the USMC team. That's already a large number of aircraft without arming them with offensive weapons.

Remember, nowadays, only dedicated attack helicopters and certain transport helicopters (such as the MH-60L) modified for special forces operations carry anything other than door mounted weapons.
General Dragosh
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Re: Huey minigun/rockets

Post by General Dragosh »

Miniguns are goin out of da game anyway...

I think it will get a m240... the huey
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Bob_Marley
Retired PR Developer
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Re: Huey minigun/rockets

Post by Bob_Marley »

IRL Hueys arn't just transports, they're Utility Helicopters which have a varying fit out depending on the mission they are called upon to undertake.

Hueys are still used in the armed recon role, though I definetly agree that I wouldn't want to see the current transport helo role version armed to the teeth, but a light gunship for the Marines (something comparible to what will presumeubly be the Army only AH-6 [well, I say comparible, its not really, but you get me]) might be fitting on some maps, obviously with a reduced/eliminated passenger capacity.

I'd also like to see the Mi-17 with its classic rocket pods.
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
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azn_chopsticks_boi
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Re: Huey minigun/rockets

Post by azn_chopsticks_boi »

'[EoDDev wrote: Sarge;669979']I believe I have solved the Lack of GPMG issue on the Huey :grin:
Took my C6 Model I made for the CF mod and turned it into an M240D for aircraft use. I only rigged up a quick and shitty mount on the chopper to see what it would look like. The helicopter model is from an old mod I used to work on.

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I think placing GPMG's on the Huey would make them a bit less vulnerable especially durring landing and takeoff at LZ's 8-)
Hopefully this be another feature on the huey :)
[PR]CATA.Mobius
Posts: 45
Joined: 2008-05-21 23:56

Re: Huey minigun/rockets

Post by [PR]CATA.Mobius »

I think the Hueys are great in their current role as infantry busses, although I would like to see some form of self defensive armament on them.
Camlost
Posts: 29
Joined: 2007-08-28 11:37

Re: Huey minigun/rockets

Post by Camlost »

Alright I get your point about not mounting side rockets/machine guns on the hueys. Doing 2 minutes of research made me realise that the cobras are actually supermodified hueys, specialised for doing what hueys with side mounted armament used to do, only better. It still appears to me that giving hueys miniguns(blackhawk-type) would be sensible however. Following your line of argument, one could reason that hueys are currently mainly being used by the USMC as utility/medevac aircraft, but in a 100% realistic spirit, there wouldn't be any hueys at all on that carrier deck; it'd be blackhawks. No USMC unit today would consider using Hueys for active combat operations when the blackhawks are so readily avalible. I do, however, love flying hueys, I'd like to see them be able to be able to carry out their job as well as their blackhawk counterparts.

Of course, I have no idea of how much work exactly it would be for you to model in miniguns on the hueys, and that it might not be prioritised as it wouldn't really bring any drastic change to the game. I do think it'd be a nice final detail to your already excellent huey models though, and that it would be appreciated by the community.
[PR]CATA.Mobius
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Re: Huey minigun/rockets

Post by [PR]CATA.Mobius »

Yes, the UH-1 Venom is the current utility and medical evacuation helicopter of the USMC, essentially playing the same role as the UH-60 does in the Army. The Blackhawks you see in Battlefield 2 and Project Reality are actually Navy (based on their markings and paint schemes) SH-60 Seahawks, which aren't normally used for combat transportation duties, rather, they are used as anti-submarine and surface warfare platforms.

Amphibious assault ships such as the Essex (the one featured in Battlefield 2) deploy Marine, not Navy, aircraft formations, usually a combination of UH-1s, CH-46s, AH-1s, and AV-8Bs depending on what role the air component has in the operation it is deployed to. As the SH-60 is a Navy aircraft, it's usually deployed to Navy warships in the role of ASW, ASUW, and ship-to-ship or ship-to-shore transit.

In short, the aircraft that are going to be landing troops on beaches are Marine aircraft, not Navy ones, which means that Marine air assaults are going to be conducted by Hueys, not Seahawks.
General Dragosh
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Re: Huey minigun/rockets

Post by General Dragosh »

Well if we add miniguns to the huey...then we got back the Blackhawh problem......."Stop shooting god damn it..." and no pilot wants to scream like that when your idiot door gunners shoot at every sand corn in the desert...
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[PR]CATA.Mobius
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Re: Huey minigun/rockets

Post by [PR]CATA.Mobius »

The miniguns in Battlefield 2 and Project Reality are a bit unrealistic, as they fire plain jane 7.62x51mm rounds in real life which for some reason explode in-game.
LtSoucy
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Re: Huey minigun/rockets

Post by LtSoucy »

The USMC barely use the Armed Huey's anymore, the Cobra filled that role. only thing they carry are MG's on sides.(Like above)
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General Dragosh
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Re: Huey minigun/rockets

Post by General Dragosh »

'[PR wrote:CATA.Mobius;682925']The miniguns in Battlefield 2 and Project Reality are a bit unrealistic, as they fire plain jane 7.62x51mm rounds in real life which for some reason explode in-game.
Its becouse u cant make the minigun fire at more than 800 rpm IIRC or was it 900 (cant remember right now) in the BF Engine, so to balance it out for not being able to fire so fast they added explosion, but what they missed was deviation... :D
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Camlost
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Re: Huey minigun/rockets

Post by Camlost »

Dragosh, that's an entirely different problem and I luckily experience that less and less(at least on the TG server). Generally if people don't stop after first notice, I just land in the middle of the desert and stay there until they stop(on Kashan anyway).

From the current posts in this thread, I'd say we've come to the conclusions that
a) There is no way hueys are being/should be used as gunships
b) They could very well have miniguns of a sort, purely to support infantry insertions into hostile territory.
and
c) You already appear to have a prototype of a huey mounted minigun([EoDDev] Sarge).
strima
Retired PR Developer
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Re: Huey minigun/rockets

Post by strima »

I like the Huey as it is. This mod is about teamwork and if you need a heli insertion into a hot lz then you should get fire support from other asets such as fast jets or gunships.

Lets get away from the nilla way of life, it bores me and it's full of kids and smacktards.
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azn_chopsticks_boi
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Re: Huey minigun/rockets

Post by azn_chopsticks_boi »

Last edited by azn_chopsticks_boi on 2008-05-25 00:28, edited 2 times in total.
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Camlost
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Re: Huey minigun/rockets

Post by Camlost »

Well, there aren't any maps where you have both Hueys and jets as far as I can remember(I'm not even sure if you have gunships + hueys anywhere, either, with the exception of LBs on Zataar Wetlands). On Jabal al Burj, you'll have very few scenarios where you get an APC to move in and cover a huey landing, at least in my experience, considering the usual LZs and the limited movement of APCs. If you also think about the initial insertions on that map, where sometimes 90% of the infantry are being moved using Hueys, having something to supress rushing MEC soldiers would be very useful. I've also often experienced scenarios where a squad needs a quick extraction due to running into too heavy resistance - I can't imagine a more suitable scene for a huey extraction with miniguns.

If anything, miniguns on the huey would contribute to teamwork, and I sincerely doubt they would contribute to vanilla style playing.
Viper5
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Re: Huey minigun/rockets

Post by Viper5 »

LtSoucy wrote:The USMC barely use the Armed Huey's anymore, the Cobra filled that role. only thing they carry are MG's on sides.(Like above)
UH-1N Hueys and AH-1W Super Cobras still work hand in hand in the USMC Light Attack Helo Squadrons (HMLA). Presumably they'll continue to do so as both are upgraded to the UH1Y and AH1Z.
[PR]CATA.Mobius
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Re: Huey minigun/rockets

Post by [PR]CATA.Mobius »

There's the potential to slap on some rocket pods or mounted miniguns, but the problem would be in game balancing.
Teek
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Re: Huey minigun/rockets

Post by Teek »

'[PR wrote:CATA.Mobius;682919'] The Blackhawks you see in Battlefield 2 and Project Reality are actually Navy (based on their markings and paint schemes) SH-60 Seahawks, which aren't normally used for combat transportation duties, rather, they are used as anti-submarine and surface warfare platforms.

Amphibious assault ships such as the Essex (the one featured in Battlefield 2) deploy Marine, not Navy, aircraft formations, usually a combination of UH-1s, CH-46s, AH-1s, and AV-8Bs depending on what role the air component has in the operation it is deployed to. As the SH-60 is a Navy aircraft, it's usually deployed to Navy warships in the role of ASW, ASUW, and ship-to-ship or ship-to-shore transit.

In short, the aircraft that are going to be landing troops on beaches are Marine aircraft, not Navy ones, which means that Marine air assaults are going to be conducted by Hueys, not Seahawks.
Blackhawks in-game are actuallyknighthawks.
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Eddie Baker
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Re: Huey minigun/rockets

Post by Eddie Baker »

Camlost wrote:No USMC unit today would consider using Hueys for active combat operations when the blackhawks are so readily avalible.
LtSoucy wrote:
The USMC barely use the Armed Huey's anymore, the Cobra filled that role. only thing they carry are MG's on sides.(Like above)
"Tell that to the Marines." The USMC does not operate the Blackhawk except the VH-60N in VIP transport role. For other roles, they have made it abundantly clear that they don't want it or need it, and have had about 25 years to change their minds. UH-1Ns (and soon Ys) are used on active combat operations, including in armed escort of supply convoys, and are part of the Light Attack Helicopter Squadron.

Camlost, this has been brought up before. No problem, though. :) Our model does not have the IDAS at the moment, which is what any machinegun or rocket pod will be mounted on.

I'm going to lock this for resuggestion. In the future, please use the "Already Suggested" sticky thread above and the search feature.
Last edited by Eddie Baker on 2008-05-25 02:42, edited 1 time in total.
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