[Vehicle] Chinook Helicopter
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Hanniz
- Posts: 47
- Joined: 2006-02-17 15:50
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ice_killer
- Posts: 2361
- Joined: 2007-02-15 16:20
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[EoDDev] Sarge
- Posts: 16
- Joined: 2008-01-30 04:44
I have an M240D model that I made from the C6 GPMG model I made for the CF mod. I believe Ice Killer contacted me a while ago about using the M240D model for the chinook, I think it would be a great idea. I just have to finish tweaking some things on the model.G.Drew wrote:i know it would seem better if it was unarmed, but trust me that thing is going to be a major bullet-magnet, might as well give it something to fire back with
well as i said before, mybe 2 M134s if not (and if we can get the moddel for it) 2 M240Ds
heres the armament via wikipedia (i know not the best source in the world, but anyway):
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CmdUnknown
- Posts: 145
- Joined: 2007-08-04 13:03
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halvor1
- Posts: 1017
- Joined: 2007-03-11 18:29
Re: [Vehicles] Helicopter - Chinook
http://combatreform2.com/fields_of_fire_b.jpg
Look there you can see what kind of weapons it should have!
Look there you can see what kind of weapons it should have!
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G.Drew
- Posts: 4417
- Joined: 2006-04-30 23:02
Re: [Vehicles] Helicopter - Chinook
lol yeh, that would work 
that an ACH-47 and its a gunship technically so....yeh
that an ACH-47 and its a gunship technically so....yeh


[R-COM]BloodBane611: I do like the old school rape...However, it's a bit awkward to be a white boy blasting the old school in public....
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Maxfragg
- Posts: 2122
- Joined: 2007-01-02 22:10
Re: [Vehicles] Helicopter - Chinook
i could bet that the ACH-47 is no longer used
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eggman
- Retired PR Developer
- Posts: 11721
- Joined: 2005-12-27 04:52
Re: [Vehicles] Helicopter - Chinook
Looks lovely 
Would be nice to see if there's a creative way to work around the *mesh* limitations of 8 ppl. As in the cockpit could be a seperate mesh for 2 people and the passenger area could be a seperate mesh for 8 ppl. Always wanted to see if this could be made workable, but not sure if ti can be hacked in.
Would be nice to see if there's a creative way to work around the *mesh* limitations of 8 ppl. As in the cockpit could be a seperate mesh for 2 people and the passenger area could be a seperate mesh for 8 ppl. Always wanted to see if this could be made workable, but not sure if ti can be hacked in.
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Bob_Marley
- Retired PR Developer
- Posts: 7745
- Joined: 2006-05-22 21:39
Re: [Vehicles] Helicopter - Chinook
Eggman!
Where the hell have you been hiding? I thought you were dead!
Where the hell have you been hiding? I thought you were dead!
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
Many thanks to [R-DEV]Adriaan for the sig!
Many thanks to [R-DEV]Adriaan for the sig!
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KP
- Posts: 7863
- Joined: 2006-11-04 17:20
Re: [Vehicles] Helicopter - Chinook
!Anyway, yeah, The Man is onto something. Has anyone looked into this yet?
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.
-Paul Howe


Jaymz


