Sniper Bug??

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R.J.Travis
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Joined: 2007-12-09 21:27

Re: Sniper Bug??

Post by R.J.Travis »

I started playing sniper a few days ago here what i fiend to be true you need to wait 3 sec if your target is 100m add 1 sec per 50m so if there 300m away wait 9 secs aim fire good shot.
bondsan
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Re: Sniper Bug??

Post by bondsan »

just played a round today i stole the yank sniper off a dead enemy walked round the corner to be presented with a sitter 50m led down side view, this ones going in your ear i thought perfect aim from prone and still miss :( i didn't wait no 2 secs b4 shooting but i defiantly saw his ear drum cos i was second zoom
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WeeGeez
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Re: Sniper Bug??

Post by WeeGeez »

'[R-CON wrote:OkitaMakoto;681308']Its not that I cant ever hit anything, this isnt a thread for simply saying one can and one cant. Im not interested in saying what I can and cannot do compared to some leet snipers out there. :) Im simply saying, as others have, that the snipers are way too annoying to use. If you cant track a target in PR without greatly reducing your accuracy then there is something wrong ;)

I could post pictures of me hitting things with the sniper too, that doesnt take away from the fact that they are not working as good as I think they should.

Cheeky little sod :mrgreen:

So yes, anyway I suppose tracking targets can be difficult, infact I tend not to track mine but (yes get ready for it :-) ) instead put my crossair infront of the enemy (I only ever do this if the enemy is either very close or moving towards me) then wait for them to trod across the crossair and pull the trigger :) . So maybe the tracking side of things might need a little looking into...BUT DONT TOUCH ANYTHING ELSE!!1 I mean the snipers :D
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OkitaMakoto
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Re: Sniper Bug??

Post by OkitaMakoto »

lilgeez wrote:Cheeky little sod :mrgreen:

So yes, anyway I suppose tracking targets can be difficult, infact I tend not to track mine but (yes get ready for it :-) ) instead put my crossair infront of the enemy (I only ever do this if the enemy is either very close or moving towards me) then wait for them to trod across the crossair and pull the trigger :) . So maybe the tracking side of things might need a little looking into...BUT DONT TOUCH ANYTHING ELSE!!1 I mean the snipers :D
:P I guess that might have come across as assholish, heh, I meant it as in there are people much better at sniping than I am :)


But, I guess I can look at it in the way that I look at piloting, I just dont do it because its not what Im into. Its difficult only cuz I dont want to put the time into learning it. Id rather be another kit. Maybe I should just let the snipers who seem to hit things use it, just like I let the pilots who ca fly fly :P [although Id much rather be able to pick up a sniper kit and not feel like its on the verge of a complete **** shoot]

:)
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WeeGeez
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Re: Sniper Bug??

Post by WeeGeez »

'[R-CON wrote:OkitaMakoto;681418'] :P I guess that might have come across as assholish, heh, I meant it as in there are people much better at sniping than I am :)
Nah, was just joking around 8-)
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bondsan
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Re: Sniper Bug??

Post by bondsan »

optics set at 600m best scope up for 2 secs to improve accuracy

it really does help if you read the wiki (blush)
ArmedDrunk&Angry
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Re: Sniper Bug??

Post by ArmedDrunk&Angry »

and..........if you are shooting at a target that is 50m away, the scope isn't ranged for that so the bullet won't go where the crosshairs are.
I suck at sniper too but I will use the kit when I take it from someone's cold dead hands and patience is everything.
And as the windshield melts
My tears evaporate
Leaving only charcoal to defend.
Finally I understand the feelings of the few.
Defiyur
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Re: Sniper Bug??

Post by Defiyur »

[R-CON]OkitaMakoto wrote:I still actually believe the sniper is a useless kit. Why would anyone take the sniper over the marksman kit in PR is beyond me. I dont claim to be an expert marksman with the sniper, but when im prone and aiming still for 3 seconds, fire at their face at relatively close range and I miss... thats just wrong.
Yesterday on Al Basrah I plundered a sniper kit from a dead Brit, got on top of a building, encountered an enemy about 100 meters away on the ground below, fired about 4 clips at him adjusting up down left right trying to get the damn round to hit him, MISSED every shot, the guy then climbs up the ladder onto the roof and executes me while I unload my remaining rounds into his face at 10 feet away. Sniper rifles are RIDICULOUS. I now know never to even bother coveting them again.
Waaah_Wah
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Re: Sniper Bug??

Post by Waaah_Wah »

ArmedDrunk&Angry wrote:and..........if you are shooting at a target that is 50m away, the scope isn't ranged for that so the bullet won't go where the crosshairs are.
I suck at sniper too but I will use the kit when I take it from someone's cold dead hands and patience is everything.
Rifles in game are not properly zeroed. The bullet will hit where you aim untill 600 meters. After that you need to aim higher.
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Rudd
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Re: Sniper Bug??

Post by Rudd »

I'd be happy with beefing the snipers up, decrease the 'deviation increase' as you move while scoped would do, my theory being that you have to let it settle, then you can move a little way before it gets inaccurate. What I'd really love is a deviation indicator kinda like the readyness icons on the HAT kits...but thats another thread.
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ArmedDrunk&Angry
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Re: Sniper Bug??

Post by ArmedDrunk&Angry »

I have found that short range shots need you to fire low in order to hit the target.
Only took me about 10 lives to figure out why when I was nice and steady for 5+ seconds the rounds were going over the targets head.
And as the windshield melts
My tears evaporate
Leaving only charcoal to defend.
Finally I understand the feelings of the few.
KP
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Re: Sniper Bug??

Post by KP »

Thermis wrote:This might just be me, but with the new .75 it seems that the snipers are bugged. I can seem to hit anything. This is sitting on top of roofs and or the ground not moving anything but the scope. I have only used the M40 on Kashan and the Brit sniper on Basra. Both seem to have accuracy issues.
There's the problem. ;)
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para_hjs
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Re: Sniper Bug??

Post by para_hjs »

Stopped using marksman/sniper when Muttra and the Mk.12 disappeared.

PR is awesome now. But you can´t just beat the "first" feeling when you played PR for the first time long time ago.

It takes lots of effort to be a "good" sniper in PR.
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WeeGeez
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Re: Sniper Bug??

Post by WeeGeez »

ArmedDrunk&Angry wrote:and..........if you are shooting at a target that is 50m away, the scope isn't ranged for that so the bullet won't go where the crosshairs are.

AH! Thats why My bullet keeps missing those targets in close situations :)

what should I se to aim then? liek a line below the center crossair, or?
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Defiyur
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Re: Sniper Bug??

Post by Defiyur »

para_hjs wrote:
It takes lots of effort to be a "good" sniper in PR.
It's unrealistically hard IMO. I don't know if this is intended or just a combination of the deviation problem/crazy zeroing scheme but regardless. Not to mention you can't even see where your bullet hits at further ranges making it impossible to know how to adjust your aim. Is this supposed to be only for the leet or something? I almost think PR would be better with just a straight up "conefire" system like other games where each stance standing/crouching/prone make the "cone" tighten (more accurate) but this whole move/pivot an inch wait 3 seconds then don't move or else your bullet will hit nowhere near where your gun is pointed is just maddening.
KP
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Re: Sniper Bug??

Post by KP »

Th3Exiled wrote: Even if the rifles were zeroed, when shooting at a target at ranges less than the zeroed range, the round would impact below where you aimed at, not above.
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Have a look at a ballistics chart:

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;)

The British Marksman kit should be fixed as of .75.
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More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
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