"roger that"

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Oldirti
Posts: 310
Joined: 2007-08-06 14:37

"roger that"

Post by Oldirti »

At the beginning of the rounds, it's becoming more frequent that i hear "negative, no can do, roger that" spammed on the mic. Very simple question. Can you make it so pressing page up, or page down makes no sound when accepting squad invites?
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OkitaMakoto
Retired PR Developer
Posts: 9368
Joined: 2006-05-25 20:57

Re: "roger that"

Post by OkitaMakoto »

Half the time its people spamming the buttons, not simply accepting or rejecting requests. Once I hear a few, I tend to let a few go myself out of boredom while waiting 2 minutes or whatever :P
Howitzer
Posts: 648
Joined: 2008-01-20 17:49

Re: "roger that"

Post by Howitzer »

traitor !!! lol
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: "roger that"

Post by Rudd »

perhaps the number of times you can use the commrose before it goes "get off this net" and blocks you should be decreased.
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Mora
Posts: 2933
Joined: 2007-08-21 12:37

Re: "roger that"

Post by Mora »

nah its fine as it is.
Scot
Posts: 9270
Joined: 2008-01-20 19:45

Re: "roger that"

Post by Scot »

Its 3 mins out of a game that can last 3 hours, its not properly important...
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ArmedDrunk&Angry
Posts: 6945
Joined: 2006-07-14 07:10

Re: "roger that"

Post by ArmedDrunk&Angry »

It is no more than 2 minutes and it can help set the tone for the game.
You now know there are at least two, sometimes 4 or 5 toddlers who can't stop playing with their rattle.
That often means that same behavior will continue in the game.

I try to leave at the end of the last round and replenish my supplies, contribute to global warming ( cigarette ) and answer nature's call so I don't notice most times, but it is truly annoying.
And as the windshield melts
My tears evaporate
Leaving only charcoal to defend.
Finally I understand the feelings of the few.
Teek
Posts: 3162
Joined: 2006-12-23 02:45

Re: "roger that"

Post by Teek »

If a cooldown time for the two commands could be implemented to at least 3 seconds it would help.
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google
Posts: 335
Joined: 2008-02-18 21:40

Re: "roger that"

Post by google »

TheScot666 wrote:Its 3 mins out of a game that can last 3 hours, its not properly important...
You are completely wrong! The first two minutes are the time in which the commander tells his squads where to go and such. It is also important that the SLs can assign kits to their squads and go over some things.
CodeRedFox
Retired PR Developer
Posts: 5919
Joined: 2005-11-08 00:47

Re: "roger that"

Post by CodeRedFox »

Oldirti wrote:At the beginning of the round
Piss and Beer time....not at the same time you sickos :mrgreen:
Cyrax-Sektor
Posts: 1030
Joined: 2007-10-15 21:12

Re: "roger that"

Post by Cyrax-Sektor »

Accepting invitations makes no sound, rejecting does last time I noticed.

Also, if the sound is that annoying, you can lower the Sound volume. That lowers the comm rose and overall game sounds, and still allows you to hear your squad over VoIP.

Radio spam blocking does not take effect before the game. Some just spam for the hell of it. I have no objections, I can still hear my squad following the steps in paragraph two of my post.
Death_dx
Posts: 379
Joined: 2007-11-09 21:37

Re: "roger that"

Post by Death_dx »

Any anti-spam would be nice, more rarely I find myself on a team with a commander that just can't get enough of the right click menu. It'd be nice if the commander could be "blocked off the net", or at least some of his more annoying messages have their sound removed.
[R-CON]OkitaMakoto wrote:Half the time its people spamming the buttons, not simply accepting or rejecting requests. Once I hear a few, I tend to let a few go myself out of boredom while waiting 2 minutes or whatever :P
Yeah if people start spamming it but not enough to get "blocked off the net" I'll spam a ton until they shut up.
Raniak
Posts: 968
Joined: 2007-01-25 01:31

Re: "roger that"

Post by Raniak »

People have been doing this since as long as I can remember. I don't mind it at all.

I'm not fool enough to believe that hyperactive teenagers are going to sit still without pressing on the noise button for two minutes :p
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OkitaMakoto
Retired PR Developer
Posts: 9368
Joined: 2006-05-25 20:57

Re: "roger that"

Post by OkitaMakoto »

ArmedDrunk&Angry wrote:It is no more than 2 minutes and it can help set the tone for the game.
You now know there are at least two, sometimes 4 or 5 toddlers who can't stop playing with their rattle.
That often means that same behavior will continue in the game.

I try to leave at the end of the last round and replenish my supplies, contribute to global warming ( cigarette ) and answer nature's call so I don't notice most times, but it is truly annoying.
:P You may think of us as toddlers, but really its just our subliminal...er... mind...games......

Yeah, its childish, but hell, you got 2 minutes to either get up, take a leak, get a drink, etc, or just chill and chat with your squad and spam the pgup pgdwn buttons... :) Im cool with any of those options. Hehe.

This is a realism mod, and Im pretty sure there are some annoying, childish people in the armed services... judging by the youtube videos out there :P
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Re: "roger that"

Post by Outlawz7 »

Those who spam at start also spam in-game. Had one guy spamming page up the entire start time then he spammed **** like bail out, missile away in a truck in-game.
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Mora
Posts: 2933
Joined: 2007-08-21 12:37

Re: "roger that"

Post by Mora »

Everyone should put their sound on 33% and the voip on 100%.

Atleast i have it on that because when sound is on 100% you can barely hear someone on voip.
Scot
Posts: 9270
Joined: 2008-01-20 19:45

Re: "roger that"

Post by Scot »

Is effects like rifles and sounds that, cos if so, ill turn them down...
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Oldirti
Posts: 310
Joined: 2007-08-06 14:37

Re: "roger that"

Post by Oldirti »

Mora wrote:Everyone should put their sound on 33% and the voip on 100%.

Atleast i have it on that because when sound is on 100% you can barely hear someone on voip.
I think some sounds ingame are just to load, the support truck, i can't here anything when i'm rolling in one of those. My sound is 30% but it's down there somewhere.
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Deadfast
Retired PR Developer
Posts: 4611
Joined: 2007-07-16 16:25

Re: "roger that"

Post by Deadfast »

Try to tell them to shut up.

A quick "quit the spam" usually does the job for me ;)
Epim3theus
Posts: 1110
Joined: 2007-01-03 13:23

Re: "roger that"

Post by Epim3theus »

Outlawz wrote:Those who spam at start also spam in-game. Had one guy spamming page up the entire start time then he spammed **** like bail out, missile away in a truck in-game.

That is annoying, although a missile released once or twice in the back of the support truck once in a while is just a must. :mrgreen: To release the tention a bit.
If you can read this the ***** fell off.
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