Jonny wrote:How do I measure the drop of something I cant see? And measure it against what? I suppose I could use the destructible targets and a timer. That should work a long way away.
I need to compare both bullets, with and without tracers, to see how different their velocities are after I have added everthing that has an effect on it in the files (they are still different even after adding ObjectTemplate.velocity ## to every file).
And no, I dont have tester access yet. Jaymz linked me to the application thingy, I filled it out and submitted it, but nothing has happened yet.
You could use a target like this:
It has circles every 10cm, I can send you the files if you want. And if you can't see where it hits, increase the zoom level on the gun and remove deviation and recoil.