So I have been trying to make a couple of custom water planes for a PR Map I'm helping to make. I've tried to follow this tutorial as best I could but I'm a complete 3dMax noob...
Custom Waterplanes (Not the flying type) - Official BF Editor Forums
I'm using 3dmax 9 with the poe2 tools
The problem is that it looks right ingame but you can walk on it. Something went wrong with the collisionmesh..


It would be great if someone could have a look... and tell me where I went wrong.
I'm not sure if something went wrong with the export or the Material Editor or something else.
Heres a copy of the failed waterplane.
link


