it`s just rockets,after hard night of work couldn`t write anything correctlySuperTimo wrote:mmmm russian forces mod, btw i think uncontrollable missiles are usually called rockets.
[Vehicle] Ka-50
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=USOR=Oleg-Russia
- Posts: 207
- Joined: 2007-10-07 17:55
Re: [Vehicle] Ka-50 [DONE]
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Maxfragg
- Posts: 2122
- Joined: 2007-01-02 22:10
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=USOR=Oleg-Russia
- Posts: 207
- Joined: 2007-10-07 17:55
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=USOR=Oleg-Russia
- Posts: 207
- Joined: 2007-10-07 17:55
Re: [Vehicle] Ka-50 [DONE]
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Masaq
- Retired PR Developer
- Posts: 10043
- Joined: 2006-09-23 16:29
Re: [Vehicle] Ka-50 [DONE]
Actually, we wanna know the polycount 
But yeah, looks good.
But yeah, looks good.
"That's how it starts, Mas, with that warm happy feeling inside. Pretty soon you're rocking in the corner, a full grown dog addict, wondering where your next St Bernand is coming from..." - IAJTHOMAS
"Did they say what he's angry about?" asked Annette Mitchell, 77, of the district, stranded after seeing a double feature of "Piranha 3D" and "The Last Exorcism." - Washington Post
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Rhino
- Retired PR Developer
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- Joined: 2005-12-13 20:00
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=USOR=Oleg-Russia
- Posts: 207
- Joined: 2007-10-07 17:55
Re: [Vehicle] Ka-50 [DONE]
Hehe polycount is same as i told .heli is falling becauser of low strength and demp on wheels[R-DEV]Rhino wrote:hehe, its falling over btw cos of its col mesh![]()
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space
- Posts: 2337
- Joined: 2008-03-02 06:42
Re: [Vehicle] Ka-50 [DONE]
Oleg - it isnt going to work! Just bite the bullet and remake a lower poly version - itll take you maybe a week, but then youll have a useable model 
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=USOR=Oleg-Russia
- Posts: 207
- Joined: 2007-10-07 17:55
Re: [Vehicle] Ka-50 [DONE]
I have quastion about bump in bf bump make holsand not bolts, which options i need to set up when create bump with normalmapfilter,to get it correct?
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Surround
- Posts: 609
- Joined: 2006-12-10 23:49
Re: [Vehicle] Ka-50 [DONE]
Awesome model! Really expert textures and everything. I wish you lots of luck with bfeditor too
What was the tricount again? Because I didnt find it 
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halvor1
- Posts: 1017
- Joined: 2007-03-11 18:29
Re: [Vehicle] Ka-50 [DONE]
Oleg if you need help with the sounds i could give you a hand
Just hit me back 
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=USOR=Oleg-Russia
- Posts: 207
- Joined: 2007-10-07 17:55
Re: [Vehicle] Ka-50 [DONE]
I have pm you , as i wrote it would be greate if you can help to get good sounds quality.
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=USOR=Oleg-Russia
- Posts: 207
- Joined: 2007-10-07 17:55
Re: [Vehicle] Ka-50 [DONE]
FINALY AFTER HARD WORKING ON MODEL TEXTURES AND EVERITHING WHAT YOU,after coding whole night to combine current heli code with old one, i have flyed on new KA 50 for the first time

Ofcourse it will take about 3-4 days more to get everything working ,but some part of code must fix you PR ,if i don`t get it fixed,it`s camera switching bug,it`s difficult to explain you must see it , it`s problem not in model(some of guys may think)
but in code and i had no time to fix it 1 year ago , also who can create hud for this chopper?




Ofcourse it will take about 3-4 days more to get everything working ,but some part of code must fix you PR ,if i don`t get it fixed,it`s camera switching bug,it`s difficult to explain you must see it , it`s problem not in model(some of guys may think)




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Sabre_tooth_tigger
- Posts: 1922
- Joined: 2007-06-01 20:14
Re: [Vehicle] Ka-50 [DONE]
wow you have made something beautiful here, I cant remember seeing this before.
You deserve a medal, would love to see some videos
You deserve a medal, would love to see some videos
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Chuc
- Retired PR Developer
- Posts: 7016
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=USOR=Oleg-Russia
- Posts: 207
- Joined: 2007-10-07 17:55
Re: [Vehicle] Ka-50 [DONE]
Videos coming later ,after 2-3 days i think if done with coding, also for PR team can somebody please make HUD , i don`t know how to make it.I can send screens how it`s must looks like 
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=USOR=Oleg-Russia
- Posts: 207
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HughJass
- Posts: 2599
- Joined: 2007-10-14 03:55
Re: [Vehicle] Ka-50 [DONE]
this must of been one hell of a learning expiriance for you man, very nice job! And i belive HUD is a different different mesh, like the weapons.









