Choppers.. and Crashing

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M_Striker
Posts: 513
Joined: 2008-05-31 00:36

Choppers.. and Crashing

Post by M_Striker »

Now, i know this was previously "sorta" brought up in the thread about choppers and their losing health when making a "hard" landing, but (loving to fly choppers in PR) I can't help but notice how many times i've been hit by a rocket, when flying at low altitude.. and then my rotor jams, and I fall to the ground, and then blow up. I am able to do nothing except to sit there, because of that 10 second parachute rule. I like the parachute rule, but is it possible to have the chopper land to ground {when flying at a certain (low) altitude, and when shot} But once it hits the ground, it starts burning and it blows up after a short period of time. In that period of time, the pilot is still alive, but he is bleeding severely, and he will need medical attention before he bleeds out. This idea is partly inspired by the downed blackhawk scenes, in "blackhawk" down. I don't know if the BF2engine can somehow make this work, and i apologize if this has already been brought up. Thanks

Edit: Yikes, sorry for bring this up again, i think i found a thread on a same thing... but the question isn't answered.
Last edited by M_Striker on 2008-06-09 00:13, edited 1 time in total.
Reason: founda similar topic
ostupidman
Posts: 208
Joined: 2008-05-13 15:03

Re: Choppers.. and Crashing

Post by ostupidman »

That's just the price you pay for flying low. While it gives you more cover from the terrain you sacrifice your ability to make a safe escape. IRL a chopper pilot doesn't have the luxury of some magical mechanism that lets them land when nailed by a rocket.
b_black69
Posts: 17
Joined: 2008-03-11 15:15

Re: Choppers.. and Crashing

Post by b_black69 »

no, but they dont detonate in mid air either.
Alex6714
Posts: 3900
Joined: 2007-06-15 22:47

Re: Choppers.. and Crashing

Post by Alex6714 »

Got hit by an RPG on jabal the other day while low, and managed to "crash land" after losing power just behind a hill in the desert. We all survived. :D

Maybe the damage the chopper receives from the ground can be decreased, like the player when he jumps off a building and dies?
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"


"oh, they're fire and forget all right...they're fired then they forget where the target is"
Tomato-Rifle
Posts: 2091
Joined: 2007-12-31 22:24

Re: Choppers.. and Crashing

Post by Tomato-Rifle »

I think after getting hit by a LAT depending on what chopper you have like 20 secs to fly somewhere. Like if your hit by a LAT in a huey u get to fly for 1 secs then you just fall from the sky. I am saying that depending on how badly your hit means how much time u have to land somewhere safe.

Like if your hit in the roters your chopper burns for 5 secs before crashing/blowing up

And if your hit in the side u have 20 secs to make it too a safe place.
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ostupidman
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Joined: 2008-05-13 15:03

Re: Choppers.. and Crashing

Post by ostupidman »

Sure they detonate......fuel+explosive anti-tank rocket=boom. Also if you got hit in the main rotor with a rocket your not going to get to set it down your going to be kissing dirt. This is part of "insertion/extraction zones should offer cover"
Alex6714
Posts: 3900
Joined: 2007-06-15 22:47

Re: Choppers.. and Crashing

Post by Alex6714 »

Aviation fuel is infact not explosive, and very hard to burn in liquid state iirc.
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"


"oh, they're fire and forget all right...they're fired then they forget where the target is"
Hitman.2.5
Posts: 1086
Joined: 2008-03-21 20:54

Re: Choppers.. and Crashing

Post by Hitman.2.5 »

i have the the crash speeds for a certain amount of choppers:

The AH-64 Apache's undercaridge will resist vertical crash speeds of 12.8 M/s

The MI-28 Havok's undercaridge will resist vertical crash speeds of 17 M/s

The SH-60 Sea Hawk's undercaridge will resist vertical crash speeds of 11.5M/s

these are the only figures i have but i thought this might help in any future improvements on these helicopters
gclark03
Posts: 1591
Joined: 2007-11-05 02:01

Re: Choppers.. and Crashing

Post by gclark03 »

Jonny, Mosquill, this is your cue to begin even more problem-solving.

In real life, crash-landings are either very rare or very poorly documented by the media. I hear about a lot more deadly BH crashes in Iraq/Afghanistan than successful crash-landings; then again, what do I know?
Colt556
Posts: 352
Joined: 2008-06-06 11:42

Re: Choppers.. and Crashing

Post by Colt556 »

There's simply no excuse for the way choppers perform during crashes and it's one of the main things I hope gets fixed in v0.8. I read somewhere a parachute takes 10 seconds to deploy? I don't know if this is true, but if it is, then your only option if crashing low to the ground is to try to mitigate as much damage as possible. I've done this several times by landing normally, just at increased speeds. But because of the way it's set up, that still kills me and makes my heli magicly go boom.

In the end Heli pilots simply have no way out if damage at low altitude, which is absurd and unrealistic.
ostupidman
Posts: 208
Joined: 2008-05-13 15:03

Re: Choppers.. and Crashing

Post by ostupidman »

Alex, aviation fuel is explosive. It is kerosine based. While not as volatile as say gasoline there is the chance for explosion. Aircraft fuel tanks are reinforced to try and prevent damage in a crash, they however are not really built to withstand a hit from an anti-tank warhead. The auto-ignition point for JP-8 fuel is 410 degrees Farenheiht which I know is under the temperature range of the molten copper penetrator and explosive used in say an AT4. Back to the other part of the argument. If you are flying a helicopter at low altitude you have to take the benefits of more cover from the landscape with the disadvantage of being in range of more weapon types. Weapons that can kill you. Colt, to your absurd comment. In real life there is such a thing as a safe opening height for a parachute which is what they are trying to show in PR. If you are flying under that height then yeah you have to try and bring the thing down. Also what you guys need to keep in ming is that a helicopter is not a plane. If your engine is disabled you can't coast it in like a plane, it doesn't have wings, if your rotor stops you fall. Nose first into hard soil. This is why chopper crashes are so deadly, and why you hear so many news stories of troops being killed in them.
gclark03
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Joined: 2007-11-05 02:01

Re: Choppers.. and Crashing

Post by gclark03 »

And so few stories of troops miraculously escaping from the burning wreckage and fighting their way through an Insurgent-filled city, as in Black Hawk Down?
Scot
Posts: 9270
Joined: 2008-01-20 19:45

Re: Choppers.. and Crashing

Post by Scot »

Hmm it is cool though, i was learning to fly on Local server and i hit something, lost all movement and just plummetted to the ground, a lot more satisfying than blowing up!
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Colt556
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Re: Choppers.. and Crashing

Post by Colt556 »

ostupidman wrote:Alex, aviation fuel is explosive. It is kerosine based. While not as volatile as say gasoline there is the chance for explosion. Aircraft fuel tanks are reinforced to try and prevent damage in a crash, they however are not really built to withstand a hit from an anti-tank warhead. The auto-ignition point for JP-8 fuel is 410 degrees Farenheiht which I know is under the temperature range of the molten copper penetrator and explosive used in say an AT4. Back to the other part of the argument. If you are flying a helicopter at low altitude you have to take the benefits of more cover from the landscape with the disadvantage of being in range of more weapon types. Weapons that can kill you. Colt, to your absurd comment. In real life there is such a thing as a safe opening height for a parachute which is what they are trying to show in PR. If you are flying under that height then yeah you have to try and bring the thing down. Also what you guys need to keep in ming is that a helicopter is not a plane. If your engine is disabled you can't coast it in like a plane, it doesn't have wings, if your rotor stops you fall. Nose first into hard soil. This is why chopper crashes are so deadly, and why you hear so many news stories of troops being killed in them.
I said the fact that heli pilots have no way of surviving if too low is absurd, I don't mind the parachute thing as that is realistic. But the problem is Heli's rarely ever go high enough for a parachute to be affective, that's why heli undercarages are reinforced I'd assumed, since if they get hit their only option would be to crash land. Personally I think if you go nose first into the ground at 500 KPH, you should die lmao. But if you land normally, flat on the ground at 500 KPH, you should live, albeit be bleeding. I am so sick of hitting the ground at anything higher then 120 KPH and magicly exploding, it makes getting hit an instant death, THAT is what I was calling absurd and unrealistic.
ostupidman
Posts: 208
Joined: 2008-05-13 15:03

Re: Choppers.. and Crashing

Post by ostupidman »

Colt556 wrote:Personally I think if you go nose first into the ground at 500 KPH, you should die lmao. But if you land normally, flat on the ground at 500 KPH, you should live, albeit be bleeding.
What?! Seriously tell me you are joking. You don't see how trying to land a helicopter while going 500 kph would be a problem? You attempt to land at those speeds and there would be less left of you than a grasshopper on a car windshield.
Scot
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Joined: 2008-01-20 19:45

Re: Choppers.. and Crashing

Post by Scot »

yeah even if you normal landed you probably would die
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ragchan
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Joined: 2008-04-07 23:04

Re: Choppers.. and Crashing

Post by ragchan »

ostupidman wrote:Also what you guys need to keep in ming is that a helicopter is not a plane. If your engine is disabled you can't coast it in like a plane, it doesn't have wings, if your rotor stops you fall. Nose first into hard soil. This is why chopper crashes are so deadly, and why you hear so many news stories of troops being killed in them.
Uh thats not true. You think if a helicopters engine is disabled, the blades just come to a straight halt. If the engine is disabled the helicopter blades do spin for some time, giving you a little bit of time to land if you are really close to the ground.
Scot
Posts: 9270
Joined: 2008-01-20 19:45

Re: Choppers.. and Crashing

Post by Scot »

yeah obviously if you 500 metres above land, then you will plummet to the ground, but if you like 20, you probably could do a survivable crash landing, dependant on how fast you go.
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ostupidman
Posts: 208
Joined: 2008-05-13 15:03

Re: Choppers.. and Crashing

Post by ostupidman »

If the helicopters engine is purely disabled by lack of fuel or simple external damage then yes they will spin for a short time, but not for long and not with enough power to continue lift. Also if the damage is with the area of the engine and rotor most likely there is going to be severe internal engine damage and rotor damage causing the rotors to lock. Once again....splat.
Spec
Retired PR Developer
Posts: 8439
Joined: 2007-09-01 22:42

Re: Choppers.. and Crashing

Post by Spec »

In real life they might me a minimal chance to survive it. But if you did, you would probably not just walk away and fight enemies.

Jump out of the chopper in PR before it hits the ground. You'll be criticaly wounded. Fair enough i think

There might even be the chance IRL to survive it and to be able to walk away. But i think the chance is too low to include it into PR.

See it that way: You respawn anyway in PR. I think its fair enough to let a crash be a bit more lethal than in real life then.
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