I been playing PR since .2 release back then people were trying to solve game play issues like spawn rape but now that we have fire bases and SL spawns have been removed (of which I don't approve of). Because of this spawn raping became easier and often necessary.
an example my squad came up against a bunker in BI Ming we had no engineers in our squad so we surrounded the bunker and sat and shot at the troops as they were spawning in the hopes that one of them would spawn as an engineer. after about 11 minutes of slaughtering and spawn raping we eventualy blew the bunker up and spawn raped 22 soldiers
certainly I had fun but I kinda felt sorry for the enemy but we had no choice
but how to fix this?
fixed shot detection systems have become a common and reliable military and law enforcement tool.
while and are now increasingly vehicle mounted in iraq such as the boomerang 2
Vehicle-mounted Acoustic Sniper Detection System - Image 4 of 6 - gizmag Image Gallery
and most recent experamental types are soldier mounted and have been tested with high marks in Iraq notably the ears system
EARS - QinetiQ's Battle-Proven Sniper Detection Solution
my suggestion is this:
1: equip fire bases and bunkers with shot detection systems that would display enemy shooters on the map for 2-3 seconds when their shot hits or goes near the asset up to 140 meters (ya may want to scale it down to 50).
This would let the enemy team know their bunker is under fire and they may want to spawn elsewhere or perhaps run back to defend the bunker against an enemy squad
2: redesign the bunker so it's not a dull death box, perhaps add small sandbag walls connected to the bunker like so:
-[_]-
3: equip certain vehicles with mobile sniper detection systems such as up armored Humvees or apcs to armies which have them making the factions more distinct and adding a new element to gameplay dynamics. factions which do not employ mobile sniper detection systems should get other faction specific bonuses that i'll talk about later)
4: (optional) equip the ears shot detection system on any of the Commander/SL/sniper/spec ops soldiers
but this last one may be unbalanced
edit: future weapons has a long video detailing the military tech and how it works
http://www.youtube.com/watch?v=dYgsGoAl ... zilla:en-U



