Marines CH-46 Seaknight in game

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Petey
Posts: 253
Joined: 2007-08-21 22:02

Re: Marines CH-46 Seaknight in game

Post by Petey »

where is rhino when you need him.... :\
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Nickbond592
Retired PR Developer
Posts: 2713
Joined: 2007-01-30 18:16

Re: Marines CH-46 Seaknight in game

Post by Nickbond592 »

shouting at other noobs in other topics most probably :)
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Smeg: Fuzz commands a lot and promotes good teamwork, db flips vehicles, Bosco is an all-round nub, Outlawz is an SP whore, Nickbond is a friggin ninja and Rhino gets kicked for being a n00b.
DeltaFart
Posts: 2409
Joined: 2008-02-12 20:36

Re: Marines CH-46 Seaknight in game

Post by DeltaFart »

The engine for BFV could do it because it had that part of the coding in it
The possible reason why you can't be inside of a vehicle is probably the same reason you cant have winches or spawn vehicles out the back of other vehicles
Sabre_tooth_tigger
Posts: 1922
Joined: 2007-06-01 20:14

Re: Marines CH-46 Seaknight in game

Post by Sabre_tooth_tigger »

I'd like to see a super stallion ch53e with 3 engines :D It could spawn something like the zis-3 out the back, awesome
Eddie Baker
Posts: 6945
Joined: 2004-07-26 12:00

Re: Marines CH-46 Seaknight in game

Post by Eddie Baker »

Molomir wrote:I was wondering about one thing that would be cool in-game for PR. The amrines should have the CH-46 Seaknight medium transport helicopter. It would be the Marines equivalent to the british Merlin transport chopper. It would be cool and fun to fly and see up in the air along with the Huey and Super cobra. Would make the game more realistic
Welcome to the forums. This has been suggested before. Please use the search feature and "Already Suggested" thread above before posting a new thread. :)
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