what's with the blurry vision?

General discussion of the Project Reality: BF2 modification.
AIAbermuda
Posts: 19
Joined: 2008-06-15 04:14

what's with the blurry vision?

Post by AIAbermuda »

Everytime I get close to the enemy there is a really blurrly vision, I can't see a thing, this is very annoying, is it some kind of bug? how do I fix it?
AIAbermuda
Posts: 19
Joined: 2008-06-15 04:14

Re: what's with the blurry vision?

Post by AIAbermuda »

Paperchase wrote:Blurry-looking like a Photoshop filter? You're just really badly wounded until you get medical attention with a field dressing or the medic.
I wasn't even hit by gunfire.
Everytime I come near a firefight zone, there goes the blurry vision. It last more than 30 secs, even if I back another direction, I still can't get a clear view, is there any solution to it?
Proff3ssorXman
Posts: 383
Joined: 2008-03-23 08:07

Re: what's with the blurry vision?

Post by Proff3ssorXman »

It would probably be the 'suppression' effect. When a bullet comes near you, your vision goes blurry to simulate shellshock or something like that.

Try and find some good cover before opening fire, as you can't see a thing when you are suppressed.
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com_kieffer
Posts: 180
Joined: 2007-04-02 15:51

Re: what's with the blurry vision?

Post by com_kieffer »

basically you are suppressed, this was done to introduce more realistic reactions ti coming under fire, forcing you take cover. the effect makes SAWs and such very useful in a squad.

suppression FTW !!
hall0
Posts: 1700
Joined: 2007-06-09 17:20

Re: what's with the blurry vision?

Post by hall0 »

This thread makes me lol. To know the suppression effect the guys dont even have to read the manual theres even a video what shows the effect. :roll:
LtSoucy
Posts: 3089
Joined: 2007-03-23 20:04

Re: what's with the blurry vision?

Post by LtSoucy »

Its the suppression effect as people above have said. It is made to help create a realistic experanice for the mod. It forces you to keep your head down. In 0.8 it wont be caused by pistol or rounds fired from like 5 meters away. Watch the video at the bottom of the link and thats it.


https://www.realitymod.com/forum/f12-project-reality-news/36794-project-reality-v0-75-client-patch-server-update-released.html

@hall0:great way to answer there question. Its there choice to read it, you cant make them.
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Reality Gaming - Making Games Reality
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hall0
Posts: 1700
Joined: 2007-06-09 17:20

Re: what's with the blurry vision?

Post by hall0 »

@LtSoucy
Theres one reason why the manual is linked to every release news. Because the guys should read it. And in 0.75 we had even a vid so dont tell me you arent pissed of the hundreds of threads who are posted with questions which would be so easy to answer if the guys would read. Some times i ask me what the guys learnin in school today. Think read isnt essential anymore.

But now back to topic.
As you can see on the video you get the suppresion effect when you get shot at
http://youtube.com/watch?v=SHOmNyGdeh0[/youtube]
Damn the video links wont work :? ??:
strima
Retired PR Developer
Posts: 2205
Joined: 2007-02-10 15:04

Re: what's with the blurry vision?

Post by strima »

If you have a low end graphics card your suppression effect will last longer.
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Colt556
Posts: 352
Joined: 2008-06-06 11:42

Re: what's with the blurry vision?

Post by Colt556 »

I personally can't stand the suppresion effect. It seems really unrealistic to me. I mean if every soldier was turned 100% blind for 20 seconds because a single bullet landed 3 meters away from him, how do they fight?

I thought soldiers in real life were trained to ignore bullets flying by them and to stay focused when under-fire. So shouldn't the suppression effect simply be removed if we're going for realism? The way the soldiers handle it ingame makes them look like un-trained militia who've never been shot at before. Just my two cents though, I somehow doubt the entire effect will be removed cuz I say so D:
Wh1tE_Dw4rF
Posts: 119
Joined: 2008-05-06 20:58

Re: what's with the blurry vision?

Post by Wh1tE_Dw4rF »

If they were to remove the suppression effect, machine guns would be pointless. Not like you can shoot with pin-point accuracy anyway.
Colt556
Posts: 352
Joined: 2008-06-06 11:42

Re: what's with the blurry vision?

Post by Colt556 »

I don't see why it'd be pointless. So you might not be blind but you'd still drop down and take cover if a hundred bullets started hitting all around you. Most people don't take cover because they're blind, they take cover so they don't die. The lethality of a machine gun would still be there and would still require actions to be taken so you didn't die.
bosco_
Retired PR Developer
Posts: 14620
Joined: 2006-12-17 19:04

Re: what's with the blurry vision?

Post by bosco_ »

As it has been said 1000 times before, nobody claims soldiers IRL get blurry vision when bullets land near them.
The effect is there to simulate the fear of getting shot and therefore keeping your head down.
It also prevents players from returning accurate fire while being shot at, which would not be realistic.
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Scot
Posts: 9270
Joined: 2008-01-20 19:45

Re: what's with the blurry vision?

Post by Scot »

There is no way to implement fear at being shot. This goes someway to doing it.
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Colt556
Posts: 352
Joined: 2008-06-06 11:42

Re: what's with the blurry vision?

Post by Colt556 »

You could impliment that fear and shock without blinding the player for half a minute. Just make their screen get a LITTLE blurry around the edges, and make their aim bad for the "suppresion effect". It just seems like over-kill to make a soldier 98% (I say 98 cuz I've gotten blind kills before) useless when under fire. I respect the notion that suppresion fire should keep soldiers at bay, but there's a differance between suppresing them, and making an impenetrable wall of blinding bullets.
Safekeeper
Posts: 224
Joined: 2007-09-23 19:24

Re: what's with the blurry vision?

Post by Safekeeper »

I thought soldiers in real life were trained to ignore bullets flying by them and to stay focused when under-fire.
And here I was, thinking they were trained to take cover and keep their heads down.
You could impliment that fear and shock without blinding the player for half a minute. Just make their screen get a LITTLE blurry around the edges, and make their aim bad for the "suppresion effect".
The suppression effect is there to make the player take cover. It's there, in short, to suppress. Do you really think that if the screen went a little blurry around the edges, that'd be enough to make you keep your head down? Or would you just keep firing as if nothing was happening?

A problem with PR, the way I understand it, is that you can spray an area with SAW bullets to no avail - the enemy can just calmly pinpoint you, aim for you, and kill you with a well-placed bullet. I'm no soldier, but I don't think real infantry, when shot at my machine guns, think "whoa, that guy is dumb, giving his position away like that, I'll just aim for the muzzle flash and kill him. Geez, what a moron!".
sidekicksol
Posts: 31
Joined: 2008-06-14 11:28

Re: what's with the blurry vision?

Post by sidekicksol »

The reason REAL reason for it? Players don't care so much if they die. It's a game. You aren't scared for your life. Suppression is a fancy way of saying, you can't shoot when you're dead.
gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Re: what's with the blurry vision?

Post by gazzthompson »

IRL:

fire >----------- FEAR --------------< suppression

no fear ingame, and without fear u can't get suppression, so:

fire >------ VISUAL IMPAIRMENT ------< suppression.




and to answer the original question yes it is the suppression effect that is blurring you, but that will be fixed;

https://www.realitymod.com/forum/f225-m ... s-wip.html

2. Only "activates" after the round has travelled 10-20m

Confirmed for 0.8

So you can all stop bitching about CQB being a little bit frustrating
now u cant suppress urself in CQB
markonymous
Posts: 1358
Joined: 2007-10-25 05:20

Re: what's with the blurry vision?

Post by markonymous »

The suppression effect is one of the best features in PR its changed gamplay radically. If i had the choice i would make it even more blurry.
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