Just because they're focused and don't break down and cry like babies doesn't mean they wont take cover.Safekeeper wrote:And here I was, thinking they were trained to take cover and keep their heads down.
I think that if you read my entire suggestion, you'd understand that having your aim messed up, not your vision, would do the exact same thing without making you totally useless.Safekeeper wrote:The suppression effect is there to make the player take cover. It's there, in short, to suppress. Do you really think that if the screen went a little blurry around the edges, that'd be enough to make you keep your head down? Or would you just keep firing as if nothing was happening?
If my suggestion was done, and your screen only became a bit blurry to tell you you're under suppresion, and the main thing was that you couldn't fight, then you still wouldn't be able to shoot them. Think of it this way, as it is now you get shot at and you go completely blind, unable to see ANYTHING for like 10-20 seconds. You're unable to fight back in any way, and are a sitting duck.Safekeeper wrote:A problem with PR, the way I understand it, is that you can spray an area with SAW bullets to no avail - the enemy can just calmly pinpoint you, aim for you, and kill you with a well-placed bullet. I'm no soldier, but I don't think real infantry, when shot at my machine guns, think "whoa, that guy is dumb, giving his position away like that, I'll just aim for the muzzle flash and kill him. Geez, what a moron!".
If my way was done, you'd be unable to fight as effective as normal, which would simulate the fear messing with your aim. Think of normal rifles having the area spray of a machine gun when under suppresion. I'm pretty sure people would still duck down and take cover, since odds are they wouldn't be able to fight back ANYWAYS. But atleast now some other enemy can't casually walk up behind them and knife them in the back.
This mod is suppose to be about realism, so perhaps make up more realistic ways of handling problems? It's not realistic, in the least, to have you go blind if shot at. But the exact same effect can be accomplished by other means. You can still simulate a soldiers fear of dieing without doing something completely realistic.



