[Vehicle] Stormer HVM

LtSoucy
Posts: 3089
Joined: 2007-03-23 20:04

Re: Stormer HVM

Post by LtSoucy »

looks great. Is that a simmie bottom?
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SuperTimo
Posts: 2079
Joined: 2007-07-31 09:25

Re: Stormer HVM

Post by SuperTimo »

read the thread soucy
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Stigger
Retired PR Developer
Posts: 1362
Joined: 2004-08-27 12:00

Re: Stormer HVM

Post by Stigger »

LtSoucy wrote:looks great. Is that a simmie bottom?

The chasis is part of the Alvis range but the stormer has more wheels than the scimitar.
jbgeezer
Posts: 908
Joined: 2008-06-10 15:30

Re: Stormer HVM

Post by jbgeezer »

Super! Still doesnt this thing have guns?
Symplify
Posts: 207
Joined: 2007-03-24 22:05

Re: Stormer HVM

Post by Symplify »

Awww...no ubar leet infantry pwn cannon minigun?
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LekyIRL
Posts: 1345
Joined: 2007-06-23 16:34

Re: Stormer HVM

Post by LekyIRL »

Looks vey nice guys! :)
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Bob_Marley
Retired PR Developer
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Re: Stormer HVM

Post by Bob_Marley »

Symplify wrote:Awww...no ubar leet infantry pwn cannon minigun?
No, but allegedly the missiles have enough force to penetrate the armour of an FV432...
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
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Sundance Kid
Posts: 3330
Joined: 2007-05-25 21:06

Re: Stormer HVM

Post by Sundance Kid »

Symplify wrote:Awww...no ubar leet infantry pwn cannon minigun?
http://www.youtube.com/watch?v=A318qsrvAtQ[/youtube]


wow that looks awesome...i rly hate the current linebackers the brits are using.the missile tubes look kinda weird :roll:


U.S bace in mad of 5 enterdil bildings with lap tops and rados in them
strima
Retired PR Developer
Posts: 2205
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Re: Stormer HVM

Post by strima »

[R-MOD]Bob_Marley wrote:No, but allegedly the missiles have enough force to penetrate the armour of an FV432...
A well aimed fart could do that!!! :lol:
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gijoe
Posts: 25
Joined: 2007-06-07 12:55

Re: Stormer HVM

Post by gijoe »

Wicked wicked wicked.
Tomato-Rifle
Posts: 2091
Joined: 2007-12-31 22:24

Re: Stormer HVM

Post by Tomato-Rifle »

Thats tight
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markonymous
Posts: 1358
Joined: 2007-10-25 05:20

Re: Stormer HVM

Post by markonymous »

mmmmm more fodder for my gunship ;)
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marcoelnk
Retired PR Developer
Posts: 1581
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Re: Stormer HVM

Post by marcoelnk »

Does it require 2 or 1 player to drive and gun ?
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Maxfragg
Posts: 2122
Joined: 2007-01-02 22:10

Re: Stormer HVM

Post by Maxfragg »

mostlikely 1 because 2 would simply mean too many people bound to anti air role
CareBear
Posts: 4036
Joined: 2007-04-19 17:41

Re: Stormer HVM

Post by CareBear »

'[R-MOD wrote:Bob_Marley;706977']So...

How is the whole missile splits into 3 submuntiion dart thingies going to work?
3 things are needed, pixi dust, tea and a good bit of banter....
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Hans Martin Slayer
Retired PR Developer
Posts: 4090
Joined: 2007-01-21 02:20

Re: Stormer HVM

Post by Hans Martin Slayer »

great job!
mazur mikola
Posts: 128
Joined: 2007-11-20 11:58

Re: Stormer HVM

Post by mazur mikola »

lok very,very nice
ryan d ale
Posts: 1632
Joined: 2007-02-02 15:04

Re: Stormer HVM

Post by ryan d ale »

[R-MOD]Bob_Marley wrote:No, but allegedly the missiles have enough force to penetrate the armour of an FV432...
Well done for being the 2nd person to even mention ground to ground capabilities.

Will PR allow the missles to lock onto vehicles or even have an unguided mode with a sight for ground targets?

That is the question.
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