[Map] Fallujah West update

arjan
Posts: 1865
Joined: 2007-04-21 12:32

Re: [Map] Fallujah West update

Post by arjan »

[R-DEV]Rhino wrote:there wont be that many dest buildings in this map since its mainly large city block buildings but there will be some out skirt buildings which are destructible :)
not even a few in the city it self :) ??
Sabre_tooth_tigger
Posts: 1922
Joined: 2007-06-01 20:14

Re: [Map] Fallujah West update

Post by Sabre_tooth_tigger »

I like the broken powerline

re: destructible buildings. It would have most effect in the map if placed between two streets not normally connected? Just an idea
Last edited by Saobh on 2008-06-26 09:43, edited 1 time in total.
Reason: merging
Waaah_Wah
Posts: 3167
Joined: 2007-07-26 13:55

Re: [Map] Fallujah West update

Post by Waaah_Wah »

DEVs are on fire
Never argue with an idiot, he will just drag you down to his level and beat you by experience ;)

Killing for peace is like f*cking for virginity

I :33_love: Jaymz
Top_Cat_AxJnAt
Posts: 3215
Joined: 2006-02-02 17:13

Re: [Map] Fallujah West update

Post by Top_Cat_AxJnAt »

Craz3y|Assasin wrote:How many of the buildings are destructible?
Its not about destructible, its about enterable! The more enterable buildings in an urban combat environment have a much greater affect on gameplay than having more destructible.

The affect on gameplay i refer to is there being hundreds more places your enemy can hide and shoot from. This makes combat much more random and dangerous. 1 squad holing up in a 4 story buildings could lay down fire over a huge area and thus control it. However such a building will contain over 10 seperate rooms, therefore if you do manage to get close enough to clear it our at close quarter, you will be in for a hell of a fight, a fight like you have experience never before in your life!
Some bear serious F.I.S.H!
Spec
Retired PR Developer
Posts: 8439
Joined: 2007-09-01 22:42

Re: [Map] Fallujah West update

Post by Spec »

Yea, a few destructible buildings in the middle of a city wouldnt make so much sense. I mean, 5 out of 20 buildings or so would be destructible, it would be more like guessing what you can shoot at...

Enterable ftw!
Scot
Posts: 9270
Joined: 2008-01-20 19:45

Re: [Map] Fallujah West update

Post by Scot »

Enterable over destructable any day!! But looks amazing mate, keep up the good work!
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[uBp]Irish
Posts: 1794
Joined: 2007-01-17 23:47

Re: [Map] Fallujah West update

Post by [uBp]Irish »

i have to agree with someone earlier. I read an account of the army on their way into Falluja and they mentioned how desolate the place looked. The blue sky makes it feel to "happy" kinda like Al Basrah. Maybe give it some edge and give it a darker more ominous looking sky?
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Scot
Posts: 9270
Joined: 2008-01-20 19:45

Re: [Map] Fallujah West update

Post by Scot »

The third screeny is the best for the sky, all cloudy, but maybe a bit dustier...
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SuperTimo
Posts: 2079
Joined: 2007-07-31 09:25

Re: [Map] Fallujah West update

Post by SuperTimo »

Oh Your God!!!
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charliegrs
Posts: 2027
Joined: 2007-01-17 02:19

Re: [Map] Fallujah West update

Post by charliegrs »

wow this looks amazing, it really captures the look of fallujah {atleast from what ive seen on tv} the blue sky doesnt bother me too much, i mean regardless if theres a war going on the sun still comes out. but what i really really think would be awesome for this map {and im not sure if this is possible} is if it could have random giant black plumes of smoke off in the distance, since from every vid of seen of fallujah theres always tons of things on fire all throughout the city.

and please let this be USMC!!
known in-game as BOOMSNAPP
'
Raniak
Posts: 968
Joined: 2007-01-25 01:31

Re: [Map] Fallujah West update

Post by Raniak »

I don't know on which planet you guys live but here on earth the sky is blue everywhere, even over Iraq. :p

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charliegrs
Posts: 2027
Joined: 2007-01-17 02:19

Re: [Map] Fallujah West update

Post by charliegrs »

Raniak wrote:I don't know on which planet you guys live but here on earth the sky is blue everywhere, even over Iraq. :p

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thats what im saying. i just got done watching a vid of the fallujah assault, and most of the vid is shot during the day. the sky is blue as can be, aside from all the smoke plumes. if we darken the sky, its gonna look like the old fallujah map, and i dont think ANYONE wants that.

also pleaseee include cobras, abrams, and technicals

please dont include little birds
known in-game as BOOMSNAPP
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jayceon515
Posts: 436
Joined: 2007-07-24 14:19

Re: [Map] Fallujah West update

Post by jayceon515 »

Sure the sky can be blue even in Iraq but if you look at the fog color and overall ambient it feels kind of "wet" like it's somewhere near rain forest or whatever. Sure there is rain even in the ME but if you look closely at the picture someone posted above it looks pretty "dry". That's what I was referring to. Current Basrah feels a lot more ME than this even thou the lightning in Basrah is really lame.
charliegrs
Posts: 2027
Joined: 2007-01-17 02:19

Re: [Map] Fallujah West update

Post by charliegrs »

jayceon515 wrote:Sure the sky can be blue even in Iraq but if you look at the fog color and overall ambient it feels kind of "wet" like it's somewhere near rain forest or whatever. Sure there is rain even in the ME but if you look closely at the picture someone posted above it looks pretty "dry". That's what I was referring to. Current Basrah feels a lot more ME than this even thou the lightning in Basrah is really lame.
i think i see what your saying. i imagine the air in real life iraq is alot more dusty, thus giving it more a brownish blue sky. the sky in the PR fallujah map looks a little too "clean" but it may be what we have to live with as im not sure what can be done with the sky through the editor.
known in-game as BOOMSNAPP
'
EOD_Security-2252
Posts: 804
Joined: 2008-06-10 23:08

Re: [Map] Fallujah West update

Post by EOD_Security-2252 »

Nice, it's better than the one I started to make

Informally retired modder - Projects: Artillery Shell IED,PSC Faction
808-SLUGGO
Posts: 127
Joined: 2007-05-14 20:59

Re: [Map] Fallujah West update

Post by 808-SLUGGO »

are there any mosque towers in this?
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HughJass
Posts: 2599
Joined: 2007-10-14 03:55

Re: [Map] Fallujah West update

Post by HughJass »

The sky is good taxi, don't worry about it, makes this map look less generic then the typical.
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ERASERLASER
Posts: 152
Joined: 2007-12-30 14:58

Re: [Map] Fallujah West update

Post by ERASERLASER »

Nice cant wait btw can we enter those big buildings?
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