New Bf2 patch?

General discussion of the Project Reality: BF2 modification.
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Neoboy
Posts: 72
Joined: 2006-05-29 23:46

Re: New Bf2 patch?

Post by Neoboy »

It's Official.
Danolboy
Posts: 61
Joined: 2008-02-11 13:43

Re: New Bf2 patch?

Post by Danolboy »

Battlefield 2 celebrates its three year anniversary

On this day three years ago, Battlefield 2 was released and still
remains one of the most played PC FPS titles.

With over 15 million player accounts being created since release,
Battlefield 2 is still going strong. On the forums we often see
discussions about whether there will ever be another update for the
game. Well, today we are happy to announce that we are working on an
update for Battlefield 2. We are planning to provide an open beta in the
near future and we hope you'll give us your feedback before final
release; so watch out for that.

Keep an eye on EA - ::Battlefield Franchise:: for
information on what we are working on, release dates and don't forget to
visit our forums.

In the mean time Battlefield Bad Company is released worldwide this week
and we expect it will keep you occupied while we work on the update.

Regards,
DICE Live team
MadTommy
Posts: 2220
Joined: 2006-05-23 11:34

Re: New Bf2 patch?

Post by MadTommy »

nicoliani wrote:Open Beta, isn't that bad for PR dev?
not really.. probably a good thing. The DEVs might get a better understanding for how it will feck up PR before it gets an official release. But i hope it's mod friendly and actually fixes more than it breaks!
SiN|ScarFace
Posts: 5818
Joined: 2005-09-08 19:59

Re: New Bf2 patch?

Post by SiN|ScarFace »

Typical, no real info on what is being patched.
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Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: New Bf2 patch?

Post by Rhino »

going by EA's stat page, they have added a new map to the list which is called "Shanghai Showdown" and I'm guessing its going to be a Chinese city map based off this city: Shanghai - Wikipedia, the free encyclopedia
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Ironcomatose
Posts: 3471
Joined: 2007-02-21 06:07

Re: New Bf2 patch?

Post by Ironcomatose »

[R-DEV]Rhino wrote:lol the only exclusive betas ive ever got from EA/DICE was the 2142 beta and the BFH betas... The patch beta will be a open beta for any one to download thou it will help us test pr :)
So your saying .8 will have an open beta?




P.S Yes im that slow that i need him to clarify this massive bit of news.

[R-DEV]DuneHunter - No offense to any female gamers, but never, ever underestimate the amount of havoc a woman can unleash upon innocent unsuspecting electronics.
Surround
Posts: 609
Joined: 2006-12-10 23:49

Re: New Bf2 patch?

Post by Surround »

We have to bomb theyr email with demands that would benefit pr the most!!! The faith for fastropes shall not die!! or 128 players!
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: New Bf2 patch?

Post by Rhino »

Ironcomatose wrote:So your saying .8 will have an open beta?




P.S Yes im that slow that i need him to clarify this massive bit of news.
i said nothing about a OB for PR.... I said the OB for BF2 1.5 will help us test the effects that BF2 v1.5 might have on PR which we may need to release a patch for.
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Ironcomatose
Posts: 3471
Joined: 2007-02-21 06:07

Re: New Bf2 patch?

Post by Ironcomatose »

[R-DEV]Rhino wrote:i said nothing about a OB for PR.... I said the OB for BF2 1.5 will help us test the effects that BF2 v1.5 might have on PR which we may need to release a patch for.
Ahh i see. Well thats why i asked. Am i the only one who read that that way?

[R-DEV]DuneHunter - No offense to any female gamers, but never, ever underestimate the amount of havoc a woman can unleash upon innocent unsuspecting electronics.
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: New Bf2 patch?

Post by Rhino »

Ironcomatose wrote:Ahh i see. Well thats why i asked. Am i the only one who read that that way?
yes you are :p
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Ironcomatose
Posts: 3471
Joined: 2007-02-21 06:07

Re: New Bf2 patch?

Post by Ironcomatose »

[R-DEV]Rhino wrote:yes you are :p
Can haz fail? :o ops:

[R-DEV]DuneHunter - No offense to any female gamers, but never, ever underestimate the amount of havoc a woman can unleash upon innocent unsuspecting electronics.
Bernt
Posts: 51
Joined: 2008-03-16 11:13

Re: New Bf2 patch?

Post by Bernt »

Battlefield 2 celebrates its three year anniversary

With over 15 million player accounts being created since release, Battlefield 2 is still going strong. On the forums we often see discussions about whether there will ever be another update for the game. Well, today we are happy to announce that we are working on an update for Battlefield 2. We are planning to provide an open beta in the near future and we hope you’ll give us your feedback before final release; so watch out for that.

Keep an eye on EA - ::Battlefield Franchise:: for information on what we are working on, release dates and don’t forget to visit our forums.

In the mean time Battlefield Bad Company is released worldwide this week and we expect it will keep you occupied while we work on the update.

-End of Transmission-

Regards,
DICE Live team
M.Warren
Posts: 633
Joined: 2007-12-24 13:37

Re: New Bf2 patch?

Post by M.Warren »

[R-DEV]Rhino wrote:our advice is to simply keep the old patch installed, or backed up so you can easily switch versions of BF2 (/PR) until we have released a fix :)
Wait... Are you saying that someone would actually risk screwing up PR, just so they can go back to playing stock Battlefield 2?

Blasphemy! Irreverence! They must be daft!
Take the Blue Pill or take the Red Pill?

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Antonious_Bloc
Posts: 348
Joined: 2007-11-20 05:57

Re: New Bf2 patch?

Post by Antonious_Bloc »

Well, with a new map, there might very well be new statics that we can rip off and stick in our maps, at the very least.
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bosco_
Retired PR Developer
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Post by bosco_ »

Making statics would be too much work, you know EA/DICE :p
Rhino
Retired PR Developer
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Re: New Bf2 patch?

Post by Rhino »

[R-PUB]bosco wrote:Making statics would be too much work, you know EA/DICE :p
if they want this map to have any real impression of the real one they will be required to make a bunch of new statics, unless they are just going to do the out skirts or something...
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Chaser202
Posts: 6
Joined: 2008-06-23 18:21

Re: New Bf2 patch?

Post by Chaser202 »

Here's the feature list but theres some bad news highlighted in bold.
Increased armor on the J-10: Dice has gotten so many complaints of Chinese pilots getting owned by the 1337 JSF h4x pilots that here at DICE we will be increasing the armor of the J10 to equal the jet balance.

Carriers are now Drivable: That’s right, you heard. This is what all have been waiting for. Now sailors can operate the aircraft carrier and drive it around maps. Don’t worry about inexperienced players beaching the vessel. Well that’s no more with new and improved way to avoid beaching. When the carrier hits land it will automatically form boosters on its hull, making it able to hover.

Decrease splash damage on the Blackhawk: Now that the Blackhawk has been too overpowered due to the 1.22 patch, we will decrease the splash damage of the mini-guns, so that it fires harmless paintballs, and an occasional bullet. Now the mini-guns will overheat after firing it for 2 seconds. Still think this is still unrealistic? Now the Blackhawk can only take off with 1 or less persons. Too much weight in the compartments will not make it take off.

C4 Damage: Here at Dice we have received many complaints of the C4 exploit. Now we decreased the amount of damage so instead of plastic explosives, it will now explode harmless dust. We know that dozens of Battlefield 2 players complained that they have been killed by C4 strapped on a vehicle. It’s now no more. If somehow, Battlefield 2 players get through this, there is a delay on the detonator. After you click on the detonator, it will only detonate after 2 rounds have completed.

Water Damage: Since the beginning of the game, DICE has received numerous complaints about players getting killed when making a wrong turn into a body of water. Now this is no more. In the case of driving into water, the trunk will automatically pop out propellers and can get across safely.

Battlefield 2 modifications are now illegal: There has been a shortage of players during the past months. DICE has found out the reason. Battlefield 2 players have downloaded modifications (we call it 3rd party hacks). Such modifications that are included in the list are: Point of existence 2, Battle racer, United States Intervention, Nations at War, Sir. Mod, Sandbox, Project Reality mini-Mod, Surreal mod, Operation Peacekeeper, Battle-paint, Desert Conflict, and more to name. Any player found playing any modification will be warned, 2nd time caught will have their CD-Keys banned. We can not have a shortage in players or it will hurt EA badly.

Grenade Launcher: We have had so many complaints about the grenade launcher, that the damage is now greater than ever, best effective at ranger between 0-5 feet. Also now assault classes will have 20 grenades.

Claymores: Claymores will now stay there until the round is finished. It can not be destroyed. DICE has received many complaints from fellow Battlefield2 players that their claymores disappear after a period of 10 minutes. This will be fixed. Also snipers will now have 9 claymores as it would be easier to set traps around his hiding spot, so he’ll stay safe.

M95: The M95 will have more damage. That means it takes 1 shot to destroy a helicopter and 2 shots to kill a tank. Also it takes 5 shots to kill an infantry and 9 shots to kill an enemy sniper. It will be changed to semi-auto and snipers will now have 8 magazines for the gun.Now all sniper rifiles will shoot rubber bullets and a huge muzzleflash, that it can be seen and heared all throught the map.

Hand Grenades: Hand grenades will have more damage radius. Anyone standing within a radius of 20 feet from the grenade will be killed. Also players will have 20 hand grenades. New feature allows throwing the grenade by ripping the pin by your teeth.

Ammo/First Aid bags: Now medics/support will have 20 ammo/first aid bags and be able to aid someone in half a second.

Anti-Tank: The firing rate of SRAW/ERX/RPG will now be changed to semi auto (3 times per second). Numerous complaints from Battlefield 2 players stated that it takes too long for Anti-Tank personnel to destroy a tank. The anti tank will have 999 rockets.

TV guided missile: So many complaints from DICE, of the TV missile being too powerful, here at DICE we have decided to decrease the damage so that it is the same damage as an anti tank rocket. If this is still unrealistic, DICE has made it so that attack helicopters are equipped with 1 missile, and are unguided.

Engineer: The engineers will have the same guns; aside we will be changing the wrench. To make it more realistic, engineers will not have the ability to repair a commander asset, vehicle, or mine. Instead, the wrench is used as an anti-infantry weapon, knocking enemy players out and killing them.

Maps: Since some maps are too much exploited, we here at DICE will be changing the map cycle. We will remove ‘Strike at Karkand’ and ‘Wake Island 2007’. We will replace them with ‘Strike at Karkand 2’. Strike at Karkand 2 is a rural map, very similar to Zatar wetlands, where a small tin shack in the middle of the map contains vital materials for both sides. USMC and MEC fight their way to the shack in order to claim the materials. ‘Wake Island 2007.5’ will not look like Wake Island at all. Instead, it will be in the middle of China with no water. It contains a vital gold, in which both sides can turn the gold into bullets.

New Awards:

Basic Team-kill badge: 5 teamkills IAR, 15 global teamkills

Veteran Team-kill badge: 10 teamkills IAR, 30 global teamkills

Expert Team-kill badge: 20 teamkills IAR, 100 global teamkills

Legion of Dishonor Badge: Basic teamkill badge, Veteran teamkill badge, Expert teamkill badge, 250 global punishes for teamkills.

Basic Shock-Paddle badge: 5 kills with a shock paddle IAR

Veteran Shock-Paddle badge: 10 kills with a shock paddle IAR, 30 global shock paddle kills.

Expert Shock-Paddle Badge: 30 kills with a shock paddle IAR, 250 global shock paddle kills.

New rank: The 5 star general (Supreme-Allied Commander) will be the highest rank earned in Battlefield 2. You must have 1,000,000 global points, and all the awards earned.

Squad hopping exploit: The squad-hopping exploit is still going on in Battlefield 2. To put a stop to it, DICE has disabled the uses of squads. That means everybody is a lonewolf or commander.

Illegal servers: We have seen many Battlefield 2 players playing on ‘knife and pistol’ servers. We banned only a small number of them, but they keep coming. Here at DICE, we decided to remove the Knife and the pistol from the weapons.

Artillery: Artillery will now have 50 cannons on each side, to provide a deadly artillery strike in maps. Any player within 1 mile diameter from the strike, will be killed immediately by the strike.

Wall Hacks: Numbers of players are hacking the files or using glitches to go inside buildings. Now it is easier for them to, once you walk to the door, press shift and you are inside the building.
Ohhhh ****... Now PR and other mods are illegal. :(
bosco_
Retired PR Developer
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Re: New Bf2 patch?

Post by bosco_ »

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blud
Posts: 1246
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Re: New Bf2 patch?

Post by blud »

lol.. some fool is gonna read that and think it's true. This is how rumors start.

But anyhow, since they actually are going to do a patch, and they are having a beta period and all that, (you probably already thought of this and are already doing it) But I think the PR devs should make a list of requests for the patch. The list would probably end up being long, so you should categorize it into

1. Most Likely to actually be listened to & most important to the mod

(That way if they only pay attention to that short list and ignore all the other stuff, you'd be plenty happy anyhow)

2. Less likely to actually be done, & not so important to the mod

3. everything else not very important

Then you could even let the PR players know what you consider to be #1 so they could post about those things on any BF2 patch / beta forums and make it known that a bunch of people want this stuff.
Clypp
Posts: 2148
Joined: 2006-07-17 18:36

Re: New Bf2 patch?

Post by Clypp »

This is a good time for the Project Reality devs to make a letter to the DICE team making the patch. Things to ask for include:

128 player servers
Moddable and proximity VOIP
Fastropes
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