rallypoint suggestion

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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maarit
Posts: 1145
Joined: 2008-02-04 17:21

rallypoint suggestion

Post by maarit »

i have seen the threads about removing rally point.
and i think that we need rallypoints in this game to make teamwork better.
but it make game more rushlike.i mean that if you got rally near,you just run in to battle,then you die,you respawn in rally and attack from different position.
rallypoint got negative and positive sides.

but is it possible to make rallypoint limited spawns?
i mean that you can spawn only...maybe 3 times from it?
fuzzhead
Retired PR Developer
Posts: 7463
Joined: 2005-08-15 00:42

Re: rallypoint suggestion

Post by fuzzhead »

changes have been made to the current rallypoint system, that will help make rallypoints used more realistically and more intuitively, and punish players for using them in "rushlike" tactics. its an innovative change, this along with the v0.8 medic changes will once again shift and improve combat realism in PR :)

these changes will be revealed when v0.8 gets closer to completion.
(HUN)Rud3bwoy
Posts: 678
Joined: 2007-01-22 16:17

Re: rallypoint suggestion

Post by (HUN)Rud3bwoy »

Well at least the PR DEVs REALLY got something cooking :)

Anyways I would agree with the limited spawns from a rally, since it has been explained to me that a squad actually represents a platoon. A platoon consists of at least 30ppl so, a max spawn of 5-6 would be okay(considering that a full squad has 6 members).
If the SL or everyone in the squad have reached the max spawn count, the rally disappears.
101 bassdrive
Posts: 514
Joined: 2007-02-20 15:04

Re: rallypoint suggestion

Post by 101 bassdrive »

oi fuzzhead, you guys seriously working on refining the RP system to have limited spawns?
.8 starts sounding interesting
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