test maps

General discussion of the Project Reality: BF2 modification.
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the_keen_edge
Posts: 99
Joined: 2006-02-26 11:55

test maps

Post by the_keen_edge »

Hey I was just wondering what maps are on the test server???
acadiancrusader
Posts: 140
Joined: 2005-06-14 00:30

Post by acadiancrusader »

i would like to know as well =)
six7
Posts: 1784
Joined: 2006-03-06 03:17

Post by six7 »

last night it was running a beta version of mutrah city. its a really nice map
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Post by Rhino »

six7 wrote:last night it was running a beta version of mutrah city. its a really nice map
apart from all the bugs im fixing now on it :lol:

got quite a big list.#

thxs for your comments on my map thou, really we needed more ppl to see what its like when the map is full. I really need to see how effective the BH will be on it and if i should keep it in or take it off ect.
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Resjah
Posts: 812
Joined: 2005-08-24 02:33

Post by Resjah »

Yeh i just downloaded and installed your map Rhino, im about to test it out.
Peter-SAS
Posts: 370
Joined: 2006-02-06 17:04

Post by Peter-SAS »

first impressions Rhino.....very good :)

I'm guessing the AAS order will be from the docks, and then push through city?
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Ingame: Peter-SAS
Class: Whatever the SL wants ;)
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Post by Rhino »

Peter-SAS wrote:first impressions Rhino.....very good :)

I'm guessing the AAS order will be from the docks, and then push through city?
yep. On my next version im going to have the docks a nutral point so the MEC will have some chance to land there cos at the mo, all you need to do on MEC is lay down RPK fire on the littlebirds as they fly in and watch little guys drop off the edgle :lol:
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six7
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Joined: 2006-03-06 03:17

Post by six7 »

i think you should put the docks flag in the warehouse. moving it there could lead to some intense battles
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