Mortars

General discussion of the Project Reality: BF2 modification.
00SoldierofFortune00
Posts: 2944
Joined: 2006-02-28 01:08

re: Mortars

Post by 00SoldierofFortune00 »

LOL "Operation Phallic Freedom"

That screen of that map looks like the dish from Goldeneye.
"Push the Envelope, Watch It Bend"

Tool ~ Lateralus
Spec
Retired PR Developer
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Joined: 2007-09-01 22:42

re: Mortars

Post by Spec »

Didnt AIX have mortars since months? Last time i played it, it did, and that was quite long ago... so... old news :p
HughJass
Posts: 2599
Joined: 2007-10-14 03:55

re: Mortars

Post by HughJass »

no, they are just trying to do them right, and do them differently, the mortars in aix suck tbh
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Spec
Retired PR Developer
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Joined: 2007-09-01 22:42

re: Mortars

Post by Spec »

Yea, the AIX mortars arent the best. AT guy drops mortar(s), jumps behind it, tries to guess where to shoot at and boom... Grenade would have been easier. I hope PR mortars are a bit less spammy.
jack2665
Posts: 171
Joined: 2008-04-03 03:53

re: Mortars

Post by jack2665 »

thear moartars in PR its called an M203
Fluffywuffy
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Joined: 2007-11-13 23:52

re: Mortars

Post by Fluffywuffy »

You mean grenade launcher?
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[DM]AirborneLegs or hellatom ingame
OkitaMakoto
Retired PR Developer
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re: Mortars

Post by OkitaMakoto »

Feuerwaffen wrote:You mean grenade launcher?
*sarcasm missed*

Back on topic, Im sure the DEVs are aware of this. I am also pretty sure that the DEV want to implement mortars in the most realistic fashion. I know nothing of real life mortars or the ones in AIX, but I can only assume that they arent amazingly true to life. Thats not a jab at them, Im just guessing since its mainly an SP type mod that it wasnt too concerned with realism and went the flashy cool AI killing badass way :P

Which is what I would have done in their shoes. [hoping I worded everything correctly so I dont come across as a total ****]
Spec
Retired PR Developer
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re: Mortars

Post by Spec »

[hoping I worded everything correctly so I dont come across as a total ****]
You're kinda correct unless they totaly changed the mod since i last played it. I mean... there are miniguns... for ground troops... Its a fun mod. Sorry for OT... if it was OT, dunno.
Shadow51585
Posts: 91
Joined: 2008-04-08 09:01

re: Mortars

Post by Shadow51585 »

AIX is just a fantasy mod. It isn't concerned with reality in any way. The morters there are like grenade launchers in the same way you aim them.

AIX morters would ruin PR, so like has been suggested, they are probably just trying to find a more realistic way of putting morters into the game.
DannyIMK
Posts: 226
Joined: 2008-01-28 18:16

re: Mortars

Post by DannyIMK »

this is not exactly mortar.. its a grenade launcher. with diffrent model.
thats all.
there should be mortar something like in Forgotten hope 2...
gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

re: Mortars

Post by gazzthompson »

the devs arnt waiting for a model ect for a mortar (IIRC) just a realistic way of implementing them
Redamare
Posts: 1897
Joined: 2007-10-30 21:09

re: Mortars

Post by Redamare »

THERE SHOULD BE ONE MOARTER PER SAND BAG OR

REGULAR SAND BAGS

MOARTER SAND BAGS

MG MONT GUN SAND BAGS GIVE SOME PROTECTION TO FIREBASES AND BUNKERS
Cp
Posts: 2225
Joined: 2006-04-17 18:21

re: Mortars

Post by Cp »

I misread the title of the thread as "moar tarts", needless to say I was very disappointed when I opened the thread...
Redamare wrote:MG MONT GUN SAND BAGS GIVE SOME PROTECTION TO FIREBASES AND BUNKERS
Its being worked on.
[Weapon/Asset] deployable 50cals
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Mora
Posts: 2933
Joined: 2007-08-21 12:37

re: Mortars

Post by Mora »

Maybe these are not players but just a commander tool. Like vbf2 artillery, only smaller.
dbzao
Retired PR Developer
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re: Mortars

Post by dbzao »

Redamare wrote:THERE SHOULD BE ONE MOARTER PER SAND BAG OR

REGULAR SAND BAGS

MOARTER SAND BAGS

MG MONT GUN SAND BAGS GIVE SOME PROTECTION TO FIREBASES AND BUNKERS
NO NEED TO YELL TO BE HEARD
77SiCaRiO77
Retired PR Developer
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re: Mortars

Post by 77SiCaRiO77 »

DannyIMK wrote: there should be mortar something like in Forgotten hope 2...
agree, FH2 has the best artillery/mortar by now .
HughJass
Posts: 2599
Joined: 2007-10-14 03:55

re: Mortars

Post by HughJass »

actually, I think putting in mortars like you guys are putting in the fifty cals is a very good idea, considering the range of most mortars this can be balanced very well...
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