amphibious forces?
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slayer
- Posts: 90
- Joined: 2008-07-03 22:14
amphibious forces?
Is it possible? They would be divers. And a new feature to commander; Assign the squad to have a special kit, like Squad I having loadout I and Squad 2 having loadout II, Same with the divers, they can spawn with the gear to get under water and attack from there, they could create rallypoint underwater and could sneak in rivers, lakes and oceans.
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Scot
- Posts: 9270
- Joined: 2008-01-20 19:45
Re: amphibious forces?
I think that you can't go under the surface of water so this would be the big H word. But someone can probably clarify.

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Raic
- Posts: 776
- Joined: 2007-02-24 15:59
Re: amphibious forces?
No idea, but could be cool to give special forces somesort of play in the game. But I would make it avaivable only to certain maps, and making RP underwater, i'd say no to that.
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Airsoft
- Retired PR Developer
- Posts: 4713
- Joined: 2007-09-20 00:53
Re: amphibious forces?
in bf2 you can make vehicles go underwater but players can not go underwater only swim on the surface. However aren't they called marines?
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Gore
- Retired PR Developer
- Posts: 2491
- Joined: 2008-02-15 21:39
Re: amphibious forces?
Parachuting in would be better.
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Gore
- Retired PR Developer
- Posts: 2491
- Joined: 2008-02-15 21:39
Re: amphibious forces?
No ;D
Anyway, Slayer - God hates us all
Anyway, Slayer - God hates us all
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slayer
- Posts: 90
- Joined: 2008-07-03 22:14
Re: amphibious forces?
Thats more like it 
But there is a submarine made by some player, its made for FH2. could it be like "converted" to a player?
But there is a submarine made by some player, its made for FH2. could it be like "converted" to a player?
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3===SPECTER===3
- Posts: 831
- Joined: 2007-05-05 01:13
Re: amphibious forces?
Convert a sub to a player? what does that mean? I dont really think that they are necessary anyway. What purpose could it serve?
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slayer
- Posts: 90
- Joined: 2008-07-03 22:14
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Morgan
- Posts: 826
- Joined: 2007-08-27 10:06
Re: amphibious forces?
Why all the leet spec ops threads recently. It's not needed, it's completely ridiculous (give me a map where this is slightly viable) and a big waste of times.
ps yay for strongbow...
ps yay for strongbow...
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Sir.Saul
- Posts: 135
- Joined: 2008-05-23 17:15
Re: amphibious forces?
Believe I've played midway on regular vbf2, with submarine..
There they have this system that you would be able to dive down and up with your arrow keys.
When you reached 0 which was the surface I think, you got the normal view and the top of the submarine where sticking out.
Wonder if they could implant that submarine to pr and modify it.
There they have this system that you would be able to dive down and up with your arrow keys.
When you reached 0 which was the surface I think, you got the normal view and the top of the submarine where sticking out.
Wonder if they could implant that submarine to pr and modify it.
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Death_dx
- Posts: 379
- Joined: 2007-11-09 21:37
Re: amphibious forces?
Might be slightly useful for qwai/zatar/bi ming, but only really for SFs going to destroy bridges or the like.
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Bringerof_D
- Posts: 2142
- Joined: 2007-11-16 04:43
Re: amphibious forces?
how about an invisible submarine vehichle so it would seem like its just the player?slayer wrote:um, like you could be able to dive with the arrowbuttons?
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Lynx
- Posts: 102
- Joined: 2008-06-09 05:39
Re: amphibious forces?
I think it would be cool to see this. you'd be able to use the rivers to sneek in

