Infantry squad, fireteams that actually work (wow?!)

General_J0k3r
Posts: 2051
Joined: 2007-03-02 16:01

Re: Infantry squad, fireteams that actually work (wow?!)

Post by General_J0k3r »

KingKong.CCCP wrote: General Jok3r said:


Ok, but I see no problem doing that with 3 fireteams... what you did, you had 4 guys (2 FTs) suppressing and one advancing.
you got a point there...

you know i didn't intend to question your abilities ;)
davetboy_19
Posts: 872
Joined: 2008-06-10 09:26

Re: Infantry squad, fireteams that actually work (wow?!)

Post by davetboy_19 »

Great guide..now if only more people would read things like this so they can work in a team not act like they are Rambo
[COLOR="black"]Mad-Mike - Good photo's but why do u have 2 threads that are the same?[/COLOR]
[COLOR="DarkOrchid"][R-CON]ReadMenace - Are you referring to the obvious double-post or the less obvious, high-resolution military photographs thread?[/COLOR]
Pvt_Parts
Posts: 56
Joined: 2007-05-29 12:35

Re: Infantry squad, fireteams that actually work (wow?!)

Post by Pvt_Parts »

Other than single player campaigns in various games, I don't have experience to speak from, but looking at it logically,

Wouldn't it be better to use a staggered column rather than a column? In another thread people were citing/complaining about the deviations of bearing/heading calls when members are further apart. With a staggered column, you can maintain intervals without the point man being too far from the rear guard. Also, in 2 man fireteams, the fireteams would be in a column, but the FT members would be in an echelon formation.

What would be good times for the other formations? Echelon right/left, V, and (I forgot its name, but where its a staggered formation of 2 3-unit echelons, one left one right. Arrowhead?).
Uninstalling and going away for a while...
..DSL connection is crappy again and summer heat is overheating computer.
..Too stressed to focus on a tactical game.
..I'm upsetting people on the forum.
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