[Static Model] New Sidewalk
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Onil
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Psyko
- Posts: 4466
- Joined: 2008-01-03 13:34
Re: [Static Model] New Sidewalk
I Love your sewer!!!
The sidewalk looks okay, but the most important thing is that people dont use up a third of their stamina hopping onto it. To avoid this you can make pedestrian crossings (not with lights and stuff, just a long sloap) so people can sprint up onto the path without causing a dangerous situation for themselves. Without this addition as minimum, i would think it would be a detroment to gameplay and ruin urban combat. Im not being negetive about your model, its cool. but make sure you precognate the gameplay effects of the static/s!
good work
The sidewalk looks okay, but the most important thing is that people dont use up a third of their stamina hopping onto it. To avoid this you can make pedestrian crossings (not with lights and stuff, just a long sloap) so people can sprint up onto the path without causing a dangerous situation for themselves. Without this addition as minimum, i would think it would be a detroment to gameplay and ruin urban combat. Im not being negetive about your model, its cool. but make sure you precognate the gameplay effects of the static/s!
good work
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Rudd
- Retired PR Developer
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Tomato-Rifle
- Posts: 2091
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Re: [Static Model] New Sidewalk
Now that i think of it, did bf2 ever have sidewalks?
And yeah you should make the manhole destructible maby only Shotgun and explosives
And yeah you should make the manhole destructible maby only Shotgun and explosives

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Rudd
- Retired PR Developer
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Re: [Static Model] New Sidewalk
triggerable (as set by mapper as jonney said) would be better imhoTomato_With_A_Rifle wrote: And yeah you should make the manhole destructible maby only Shotgun and explosives
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Oldirti
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Terror_Terror_Terror
- Posts: 116
- Joined: 2008-01-16 17:56
Re: [Static Model] New Sidewalk
Nice dam!
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zangoo
- Posts: 978
- Joined: 2007-09-01 03:42
Re: [Static Model] New Sidewalk
looks good, but after reading the thread about dissapering statics i could just imagine someone throwing a ammo bag down and the static goes away then that tank on top of it falls down with it.
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GhostDance101
- Retired PR Developer
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- Joined: 2008-05-24 20:19
Re: [Static Model] New Sidewalk
I'm having some problems with my model...
This is what it should look like

This how it looks exported...

This is it in max

To be honest I'm not sure whats wrong Please Help
Heres the 3ds file
This is what it should look like

This how it looks exported...

This is it in max

To be honest I'm not sure whats wrong Please Help
Heres the 3ds file
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Waaah_Wah
- Posts: 3167
- Joined: 2007-07-26 13:55
Re: [Static Model] New Sidewalk
Can we walk up on those without having to jump? Coz that would be really annoying 
Never argue with an idiot, he will just drag you down to his level and beat you by experience
Killing for peace is like f*cking for virginity
I
Jaymz
Killing for peace is like f*cking for virginity
I
Jaymz-
GhostDance101
- Retired PR Developer
- Posts: 473
- Joined: 2008-05-24 20:19
Re: [Static Model] New Sidewalk
Like I said before there is gonna be a colision mesh with a little ramp so you will be able to walk onto it without jumping...Waaah_Wah wrote:Can we walk up on those without having to jump? Coz that would be really annoying![]()
Please someone try and answer my questions on page 3!!!
Edit Ok Nevermind i think I've got it now
Last edited by GhostDance101 on 2008-07-05 01:18, edited 2 times in total.
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GhostDance101
- Retired PR Developer
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Re: [Static Model] New Sidewalk
Progress 




Ghostbusters 2 shot!!!




Ghostbusters 2 shot!!!
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Rhino
- Retired PR Developer
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- Joined: 2005-12-13 20:00
Re: [Static Model] New Sidewalk
cool, your texture could be much better and your ladder like that wont work, the player will get off below the point you want him to get off when climbing up, and getting onto the ladder will also be hard when going down. Best to make a custom ladder, I would also make a "dest" man whole cover for that too 
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SuperTimo
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rangedReCon
- Posts: 880
- Joined: 2007-05-28 04:14
Re: [Static Model] New Sidewalk
Man that looks sexy
[img][IMG]http://i188.photobucket.com/albums/z120/rangedReCon/12303-willbomb.gif[/img][/IMG]
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Mora
- Posts: 2933
- Joined: 2007-08-21 12:37
Re: [Static Model] New Sidewalk
Whatever map that is, it looks great already!







